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Author Topic: Start of a 2000AD/Megacity One Project(Biker Chick 16/3/19)  (Read 139830 times)

Offline OSHIROmodels

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #390 on: April 30, 2016, 11:39:28 AM »
Too good mate, too good  :-* :-* :-*

cheers

James
cheers

James

https://www.oshiromodels.co.uk/

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Offline 6milPhil

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #391 on: April 30, 2016, 11:46:26 AM »
Lovely stuff, as per, who makes the bikers?

Offline Elk101

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #392 on: April 30, 2016, 12:00:31 PM »
That's a great piece, very 'action' orientated.

Offline gamer Mac

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #393 on: April 30, 2016, 12:44:21 PM »
Wow I love the skin tones :-* :-* :-* :-* :-* :-*

Offline von Lucky

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #394 on: April 30, 2016, 12:49:54 PM »
Lovely stuff, as per, who makes the bikers?

Its an Infinity Haqqislam bike(The biker is still being painted).

Link to miniature in the Corvus Belli shop:
http://store.infinitythegame.com/articulo.php?f=1&s=6&o=3&id=2305
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Offline Mason

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #395 on: April 30, 2016, 02:11:09 PM »
A great finish, mate.
 :-*

Now you just need a traffic warden to complete the scene.
 ;)


Offline Malamute

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #396 on: April 30, 2016, 02:55:50 PM »
Lovely brushwork ;D
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Offline uti long smile

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #397 on: April 30, 2016, 06:44:49 PM »
That's a bit bloody good!
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Offline Andym

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #398 on: May 01, 2016, 09:06:42 AM »
Thanks very much guys! Much appreciated!

That's a great piece, very 'action' orientated.

Thanks Steve!

You can't see it in these pics, but there's a skid mark in yhe back, as if he's turned and skidded to a halt.....while firing.  ::) Very John Woo!

A great finish, mate.
 :-*

Now you just need a traffic warden to complete the scene.
 ;)



What would a traffic warden in MC-1 look like? A walking ticket machine? A now-a-days traffic warden with heavy armour? Some beat up old robot? One of them might be cool to do.

Wow I love the skin tones :-* :-* :-* :-* :-* :-*

Ta Colin!

 Skin was done in a base coat of GW Cadian Flesh, washed with an old pot of Reikland Fleshtone. I highlighted with a mix of Screaming Skull to the base colour up to pure Screaming Skull. Then I  realised I didn't like the shade the Reikland Fleshtone caused (too dark). I glazed with the Cadian Flesh and thst brought the shade and highlights closer together in tone, and I  heard somewhere that giving a glaze of very watered down purple somehow brings the skin to life again.

I also heard mixing a drop of blue to your base skintone is great for stubble. I had always thought black would have been better.....I was wrong. A wee bit of Ultramarine Blue to Cadian Flesh and painted on the scalp and jaw bone line.

Hope that helps!

Thanks again guys!


Offline streetkern

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #399 on: May 01, 2016, 10:21:42 PM »
Amazing paint job and incredibly inspiring project

Offline Andym

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Re: Start of a 2000AD/Megacity One Project (Finished Biker 30/4)
« Reply #400 on: May 02, 2016, 08:21:54 AM »
Thanks Streetkern!

Next up, a Statuesque Mini.







« Last Edit: July 07, 2017, 11:27:32 PM by Andym »

Offline OSHIROmodels

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Re: Start of a 2000AD/Megacity One Project (Sexy Assassin Droid 2/5)
« Reply #401 on: May 02, 2016, 08:39:51 AM »
Stunning  :-* :-*

cheers

James

Offline Elk101

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Re: Start of a 2000AD/Megacity One Project (Sexy Assassin Droid 2/5)
« Reply #402 on: May 02, 2016, 08:50:46 AM »
They fit in rather nicely to the MC1 setting. By the way, what about a Telosian Tank Droid for a traffic warden? These are the same ones Paul has used in his RT Inquisimunda set up. No one's going to tear up that ticket.

Offline dijit

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Re: Start of a 2000AD/Megacity One Project (Sexy Assassin Droid 2/5)
« Reply #403 on: May 02, 2016, 11:37:48 AM »
That is just stunning! wow!

Offline Andym

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Re: Start of a 2000AD/Megacity One Project (Sexy Assassin Droid 2/5)
« Reply #404 on: May 03, 2016, 07:04:03 AM »
Thanks gents!

They fit in rather nicely to the MC1 setting. By the way, what about a Telosian Tank Droid for a traffic warden? These are the same ones Paul has used in his RT Inquisimunda set up. No one's going to tear up that ticket.

I had a look at that Tank Droid. If he was smaller he would have been perfect. I'll maybe build a scaled down ine if I can. Using that at inspiration.

Robot #2











« Last Edit: July 07, 2017, 11:28:42 PM by Andym »

 

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