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Author Topic: Fallout rules?  (Read 5315 times)

Offline Luddite

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Fallout rules?
« on: December 14, 2014, 11:38:54 AM »
What rules do you use for your Fallout post apoc games?
http://luddite1811.blogspot.co.uk/

It is by tea alone I set my mind in motion.  It is by the juice of Typhoo the thoughts acquire speed, the teeth acquire stains, the stains serve as a warning.  It is by tea alone I set my mind in motion.

Offline Sinewgrab

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Re: Fallout rules?
« Reply #1 on: December 14, 2014, 04:34:19 PM »
Currently, I find that the Pulp Alley gives me the most fun for my buck representing the Fallout style universe play.  It is beautiful for skirmish level play, and the fact that the skills are not modified by 'weapons' except as you buy abilities for your crew, allows you to make that fellow with a 9-iron badass enough to take take a Brotherhood Knight in T-45b shooting at you with a gatling laser, and it isn't broken, just fun.

I also enjoyed using the Weird Kreig variant for Fallout from Malebolgia, and have converted Necromunda to use as well, with less success.
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

Offline Figouze

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Re: Fallout rules?
« Reply #2 on: December 14, 2014, 04:39:00 PM »
I think you may have a try with Wasteland 3 ;)

This game is a must...


Offline Anpu

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Re: Fallout rules?
« Reply #3 on: December 14, 2014, 07:48:42 PM »
Pulp Alley for me too!

Offline Messyart

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Re: Fallout rules?
« Reply #4 on: December 14, 2014, 09:45:06 PM »
Wrote my own. Still WIP but it's based on the SPECIAL system and uses D10s against skills.
I tried to make it feel as much like the games as possible. x3
If you'd like an apocalyptic monster in 28mm, throw me a PM and I'll think it over.

Offline Argonor

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Re: Fallout rules?
« Reply #5 on: December 15, 2014, 11:29:14 AM »
it's based on the SPECIAL system and uses D10s against skills.

Never heard of that, who makes it, please?  :)
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline Eric the Shed

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Re: Fallout rules?
« Reply #6 on: December 15, 2014, 11:54:31 AM »
Fallout characters have scores in

Strength
Perception
Endurance
etc...these spell out SPECIAL so I assume the rules are written around these

Offline Argonor

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Re: Fallout rules?
« Reply #7 on: December 15, 2014, 01:18:09 PM »
Fallout characters have scores in

Strength
Perception
Endurance
etc...these spell out SPECIAL so I assume the rules are written around these

Ah, that explains it. It's been quite a while since I played Fallout 1 and 2, and I never got 3, so the acronym didn't ring a bell.

Offline Constable Bertrand

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Re: Fallout rules?
« Reply #8 on: December 17, 2014, 07:40:52 AM »
I've modified Silent Steve's "Scavenge Skirmish Survive" a fraction (just fancy dress really).

Swine and Anpu, do you do anything to PA? Just vanilla rules? Or VA and a few tweeks?

Cheers
Matt.


Offline emperorpenguin

  • Scientist
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Re: Fallout rules?
« Reply #9 on: December 17, 2014, 01:16:53 PM »
Like Messy, I wrote my own. However I actually use a modified version of Deadzone/Mars Attacks instead
My Fallout Project leadadventureforum.com/index.php?topic=35048.0

Offline Sinewgrab

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Re: Fallout rules?
« Reply #10 on: December 18, 2014, 06:10:28 AM »
I've modified Silent Steve's "Scavenge Skirmish Survive" a fraction (just fancy dress really).

Swine and Anpu, do you do anything to PA? Just vanilla rules? Or VA and a few tweeks?

Cheers
Matt.



Swine?  I'm not a piggy...

I did not do anything outside the standard rules when I have run games, other than making any creature that appears from a card being played for a challenge stick around and attack if the challenge is failed.  The rules work efficiently enough on their own - I may make some changes when I finally get a campaign going, but I have not felt it was necessary so far.

Especially with the new rulebooks.  Such pretty pretty rulebooks...

 :D

Offline Constable Bertrand

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Re: Fallout rules?
« Reply #11 on: December 18, 2014, 07:32:04 AM »
Swine?  I'm not a piggy...

 :o WHOOPS! Sorry mate  :( ... the letters are all there though  >:D

Quote
I did not do anything outside the standard rules when I have run games, ... I may make some changes when I finally get a campaign going, but I have not felt it was necessary so far.

Ah yes. 8) Good points Sinewgrab. That is the good thing about the cards, that they are quite blank of fluff leaving it up to the story teller/GM to create all settings/themes. I was looking at the scenario setup page for random plot points, they are particularly "pulpy" and will need rebranding if anyone wanted to use them for fallout.

Good idea with peril/monsters sticking around if failed. I may borrow that for my next game.

Cheers
Matt

Offline Argonor

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Re: Fallout rules?
« Reply #12 on: December 18, 2014, 11:35:26 AM »
making any creature that appears from a card being played for a challenge stick around and attack if the challenge is failed.

Isn't that as intended? I haven't read the rules since we played our first game a LONG time ago (other projects got in the way of further games), but as far as I remember, at least perils stay on the table with hitherto made successes marked on them? And I-m not sure if we actually played Challenges during that game, trying to keep things basic for getting to grasp with the rules - so I may be completely off, here  ???

On any account, I think it makes a lot of sense that an enraged creature would keep attacking/defending its lair!  :)

Offline Anpu

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Re: Fallout rules?
« Reply #13 on: December 19, 2014, 10:18:20 PM »
I've modified Silent Steve's "Scavenge Skirmish Survive" a fraction (just fancy dress really).

Swine and Anpu, do you do anything to PA? Just vanilla rules? Or VA and a few tweeks?

Cheers
Matt.


I just followed Dave's recommendation to use an extra ability for sci fi and fantasy. otherwise no changes as of yet.

Offline Constable Bertrand

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Re: Fallout rules?
« Reply #14 on: December 20, 2014, 07:36:06 AM »
Thanks for the tip Anpu. Our games are rather civilian, and less sci Fi so an extra ability is a bit of overkill for generic outback rustlers and scavengers. Any BOS and enclave power armour soldiers may benifit from the upgrade though ;)

Cheers
Matt.

 

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