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Author Topic: Jagannath's 15mm Sci Fi (More additions to the space opera cast! 7/4/20)  (Read 36879 times)

Offline Jagannath

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Re: Jagannath's 15mm Sci Fi (Wave 3! 23/4/19)
« Reply #285 on: April 23, 2019, 09:14:31 PM »
Thanks dudes.

Ah, very cool! I particularly like the robot looking rather awkwardly at the dead pilot.

I was going to ask when some of these but will be appearing in 6mm, especially the trucks.

I’ve got some test prints running as we speak - I think the trucks (at least) should be OK simply scaled down, without needing to tweak any detail. We’ll see. I’ve also got some building designs that I want to try scaled down (partly because I want to take a crack at at ‘battle at the farm’ type scenario in 6mm, so need some terrain!).

Offline zrunelord

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Re: Jagannath's 15mm Sci Fi (Wave 3! 23/4/19)
« Reply #286 on: April 24, 2019, 06:46:03 AM »
Great stuff my friend,
And complimented with your usual good painting.
H4nk really came out good in red.

Now all you need is to give him a gun, print 100's of him & play clone wars  ;).

Keep it up.
Z
http://castrarunis.blogspot.com/

Imagine & you can.
Most see shapes you must see possibilities.
Z

Offline Jagannath

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #287 on: January 04, 2020, 06:38:54 PM »
Evening all,

Finally had some time to stop experimenting and finish a 15!





He does represent a bit of an experiment though - making Heroforge minis work for 15mm.

Here's the recipe, and my thinking:

1 - Proportion: As standard, Heroforge minis don't look right scaled to 15mm, They're too thin and delicate (in fact, my feeling is that they're a bit to delicate even at 28mm). 15mm miniatures have big heads too -  they're not just small 28s.

So, thinking about the many ways I can rescale a mini I figured the best appriach would be to keep the mini as short as possible (less reduction when scaling, which stops limbs getting too thin) and increase the head size. I scale the minis to the smallest height ('3 foot tall') and give them size 5 heads.



Then I bulk them up, increasing the weight and musculature on them - they'll look too muscly on screen.

2. Posing - Again, this is an exercise in thinking through the medium how to make sure these minis look like the rest of my collection. For posing I try and replicate one piece, cast miniatures - I've been using the Rogue Trader adventurer range as inspiration. This means that in the zoomed in view of the Heroforge interface I create little contact points and overlaps, knowing they won't be viewable when printed and painted.



Here's an  example - by ever so slightly embedding the hand into the holster, I've made the 'structure' of the mini significantly stronger, and removed the need for some supports. And when shrunk, you won't be able to tell.

I do the same with two handed, 'armed' poses (as above) and slightly embed into the chest.

Finally I buy the download without a base, import into Tinkercad at 68% (that makes an upright human roughly 16.5mm to the eyes, perfect to scale with GZG). In Tinkercad I add a small, 0.5mm bases (to help with affixing to my MDF basing, and make an digital 'conversions' I might want to do (I often alter guns - Heroforge doesn't have a great selection).

Once printed (I print at 0.03 on a Photon) I make sure to clean up any marks from supports and any weird print details (you'll see a missed a little spot on the back of his left calf - can't see that in the flesh).

Things to be aware of:

This process is intended for resin printers, no idea how it would work for FDM.

Chins! - It can be difficult to add supports to chins that do't get stuck to the chest of the model during printing and wreck detail. On balance I prefer not to add supports to chins, and just to resculpt them if they don't print. It easier than reparing detail on the chest.

Poses - I find the two handed rifles poses to be crap, so I tend to pick a single handed pose then adjust it until it looks good. Shoulderpads are your friend here - they'll hide weird, twisted shoulders. Again, where possible make your pose a 'tight' as you can to improve strength - printer resin is actually very tough, but every little helps!

Converting with paint - at this scale, you can easily tweak some of the fantasy looking clothing to sci-fi just with paint. Don't be afraid to play with combinations.

Converting digitally - you can use the time in Tinkercad to add any other bits you might want (I've added backpacks I found on Thingiverse, for example).


I'll admit this isn't cheap, but it is fun!


Offline DivisMal

  • Scatterbrained Genius
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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #288 on: January 04, 2020, 08:39:27 PM »
Wow! Quite impressed. Even if it isn’t cost and time effective, I guess it’s a lot of fun. And the end result ooks quite good!

Offline Jagannath

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #289 on: January 04, 2020, 08:41:45 PM »
Cheers!

It’s good that I can have characters I can’t find elsewhere (I’m currently printing a group of 2 slavers and 3 captured slaves) plus I’m a bit of a stickler for scale, and this solves that problem (because I can adjust the scale myself!)

Offline Skullhamma

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    • 15mm through space and time blog
Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #290 on: January 04, 2020, 08:51:13 PM »
The front seems to work better than the back, but I like him a lot!

Offline Jagannath

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #291 on: January 04, 2020, 09:01:02 PM »
Haha cheers! I think that’s maybe just the angle I shot - he’s in a sort of slightly hunched ‘ready’ pose, looks better in real life!

Offline War Monkey

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #292 on: January 04, 2020, 09:02:47 PM »
Looks really great, I wasn't aware that you could do that at Hero Forge, Thank you.
Just remember "If the Enemy is in range, so are YOU!

http://silo1313.blogspot.com/

Offline Jagannath

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  • Posts: 1653
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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #293 on: January 05, 2020, 01:01:01 PM »
Thanks! It's taken me a couple of failed experiments to get the proportions to work for 15mm, but it's opened up a whole world of custom characters! I realised I can do some fun away team stuff too - there's some easy options for Trek-like clothing.

Offline War Monkey

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #294 on: January 05, 2020, 03:50:14 PM »
In addition you could use Green Stuff to finalize those figures to your liking as well. 

Offline Ockman

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #295 on: January 05, 2020, 04:17:23 PM »
Lovely to see you back, you have been missed!

Cool miniature!


Offline Jagannath

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  • Posts: 1653
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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #296 on: January 06, 2020, 11:52:27 AM »
Thanks dude :) Nice to have time to finish a mini!

In addition you could use Green Stuff to finalize those figures to your liking as well. 

Exactly - in fact, I've been thinking about how I could use these as dollies for sculpting over too.

Offline War Monkey

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #297 on: January 06, 2020, 04:37:21 PM »
Do you have a comparison shot of those against other 15's? Would be interesting to see.

Offline Jagannath

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Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #298 on: January 06, 2020, 04:48:13 PM »
I don't think I can embed an instagram image but if you look at the third image in this post:

https://www.instagram.com/p/B6tnId4nR2C/?utm_source=ig_web_copy_link

you'll see the second image is a comparison with a GZG mini. YMMV but I have so many GZG minis that I use those as my scale standard. So spot on to my taste.

Offline War Monkey

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  • Posts: 1320
    • Silo1313
Re: Jagannath's 15mm Sci Fi (a New Space Hero! 4/1/2020)
« Reply #299 on: January 06, 2020, 07:56:06 PM »
Wow! You're right it does look spot on thanks. I have been looking at all the possibilities, I have many male figures in different races but need females to fill in some rolls.

 

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