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Author Topic: Reboot: sculpting robots. (and creating a game! Update: 24/04/15)  (Read 7260 times)

Offline kidterminal

  • Mastermind
  • Posts: 1827
  • A rising star in the hierarchy of Hell.
    • Fends in Waistcoats
Re: Reboot: sculpting robots. (and creating a game!)
« Reply #15 on: March 23, 2015, 04:39:18 AM »
I love the 2nd robot  and think your idea has a lot of potential.

Offline Gibbergeist

  • Bookworm
  • Posts: 94
Re: Reboot: sculpting robots. (and creating a game!)
« Reply #16 on: March 27, 2015, 11:06:10 AM »
Wowww, thanks guys! I appreciate the support a lot!  :)

Pretty big update! :)

I baked the sculpts as I was constantly damaging them due to my clumsy fat fingers! The cool thing about the URO/Super Sculpey combination is that you can add fresh putty onto the cured sculpt very easily. I was kinda scared putting my sculpts in the oven as I had never done that before! I tried it first with an old discarded project and quickly got the hang of it. A lot thanks to Andrew May's tips and descriptions! :D

Here's some more work on Bot1.



And here's a lot of progress on robot 2.



And a new one, the beginnings of the third bot. Why is he mounted on a stick? Well because he will be a floating little bot, that's why! :)



And that's it! Well, not really! :P While baking the others I had some time to kill and this one rolled out very fast somehow! He will be sporting a gun arm and I posed him with a duelist in mind as inspiration.


Offline Gunbird

  • Scatterbrained Genius
  • Posts: 2297
  • With miniatures, anything is possible!
    • 20mm and then some
Re: Reboot: sculpting robots. (and creating a game! Update: 27/3)
« Reply #17 on: March 27, 2015, 12:23:42 PM »
More bots, good!
Who is Gunbird? Johan van Ooij, Dutch, Mercenary Gamer, no longer mobile and happy to live life while it lasts >> http://20mmandthensome.blogspot.com/

Offline kidterminal

  • Mastermind
  • Posts: 1827
  • A rising star in the hierarchy of Hell.
    • Fends in Waistcoats
Re: Reboot: sculpting robots. (and creating a game! Update: 27/3)
« Reply #18 on: March 28, 2015, 03:45:16 PM »
Bot number 3 is really characterful I love that one the most.

Offline matthais-mouse

  • Mad Scientist
  • Posts: 903
Re: Reboot: sculpting robots. (and creating a game! Update: 27/3)
« Reply #19 on: March 28, 2015, 03:58:50 PM »
Looking fantastic so far.
Great little characters  :)
.: Logan's band of survivors of the battle of Ursun's teeth :.

For blog posts with more info here.....
http://let-the-galaxy-burn-again.blogspot.co.uk/
And the vlogs here....
https://www.youtube.com/channel/UCzyMQNtc1ANwIbEN80M-gwA

Offline Gibbergeist

  • Bookworm
  • Posts: 94
Re: Reboot: sculpting robots. (and creating a game! Update: 27/3)
« Reply #20 on: March 31, 2015, 02:14:03 PM »
Thank you all!  :D

Small update on the gun arm bot!


Offline Gibbergeist

  • Bookworm
  • Posts: 94
Re: Reboot: sculpting robots. (and creating a game! Update: 31/3)
« Reply #21 on: April 24, 2015, 05:07:13 PM »
Finally been able to do some more sculpting. I started this guy the other day and besides some touch ups and maybe adding some more small details he is done. Roughly 5 hours of work went into it and he's 15mm to the centre of its eye! ;)


Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: Reboot: sculpting robots. (and creating a game! Update: 24/04/15)
« Reply #22 on: April 24, 2015, 11:14:25 PM »
That is cute. I have no reason to buy these... yet (maybe for LPL where I will need to paint teams of 5 ;) ).
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline Westfalia Chris

  • Cardboard Warlord
  • Administrator
  • Galactic Brain
  • Posts: 7474
  • Elaborate! Elucidate! Evaluate!
Re: Reboot: sculpting robots. (and creating a game! Update: 24/04/15)
« Reply #23 on: September 28, 2015, 02:55:31 PM »
Closed at the OP's request. Please use the re-launched thread here:

http://leadadventureforum.com/index.php?topic=82931

 

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