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Author Topic: Bravo Six's 28mm Nam Project  (Read 9069 times)

Offline Bravo Six

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Re: Bravo Six's 28mm Nam Project
« Reply #15 on: February 26, 2015, 03:09:46 AM »
Another batch of pics, this time my small local VC force.











-Todd

Offline Mr. Peabody

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Re: Bravo Six's 28mm Nam Project
« Reply #16 on: February 26, 2015, 03:18:10 AM »
Beautiful work B6.  8) :-*
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline Bravo Six

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Re: Bravo Six's 28mm Nam Project
« Reply #17 on: February 26, 2015, 03:35:14 AM »
Thanks buddy!

And the last batch of figures that I currently have complete for this project. This time some West Wind Villagers from the set The Village That Had No Women and Children. ;)







-Todd

Offline Poiter50

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Re: Bravo Six's 28mm Nam Project
« Reply #18 on: February 26, 2015, 04:53:21 AM »
Is that part of their Nam range or are you having a dig at West Wind? ???

Thanks buddy!

And the last batch of figures that I currently have complete for this project. This time some West Wind Villagers from the set The Village That Had No Women and Children. ;)







-Todd
Cheers,
Poiter50

Offline Bravo Six

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Re: Bravo Six's 28mm Nam Project
« Reply #19 on: February 26, 2015, 05:44:19 AM »
Both! Part of their Nam range, and a comment on the fact there's no kids or women in their hefty pack of Vietnam Villagers.

-Todd

Offline Poiter50

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Re: Bravo Six's 28mm Nam Project
« Reply #20 on: February 26, 2015, 05:51:27 AM »
Ah, perhaps some of the Dark Ages ranges might have some suitable kids to add to your village. I think Crusade or Gripping Beast have some children and maybe BTD in their Ancient greek packs.

Both! Part of their Nam range, and a comment on the fact there's no kids or women in their hefty pack of Vietnam Villagers.

-Todd

Offline Ray Earle

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Re: Bravo Six's 28mm Nam Project
« Reply #21 on: February 26, 2015, 12:46:18 PM »
More top work Todd.  :D
Ray.

"They say I killed six or seven men for snoring. It ain't true. I only killed one man for snoring."


Offline 6milPhil

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Re: Bravo Six's 28mm Nam Project
« Reply #22 on: February 26, 2015, 12:51:18 PM »
That's really good, like the buildings a lot.  8)

Offline Bravo Six

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Re: Bravo Six's 28mm Nam Project
« Reply #23 on: February 26, 2015, 04:24:47 PM »
Thanks lads!! Means a lot!  :D

-Todd

Offline warburton

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Re: Bravo Six's 28mm Nam Project
« Reply #24 on: March 02, 2015, 03:07:52 AM »
Brilliant stuff! That all looks great.

The Baker Company figures are pretty nice as well - I might have to pick some up myself.

Are you going to be adding to this project at all?

Offline pocoloco

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Re: Bravo Six's 28mm Nam Project
« Reply #25 on: March 02, 2015, 05:43:09 AM »
Fantastic looking project, keen to see lots more :)

Were you going to add women and children to the ranks of villagers, have they just "didi mau-ed" away for time being or is the village actually a VC staging point? :)

Offline Bravo Six

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Re: Bravo Six's 28mm Nam Project
« Reply #26 on: March 02, 2015, 07:29:28 AM »
Thanks chaps. Plan to add more bits and bobs at some point, but currently suffering "Nam Burnout".

The village will definitely be a VC staging point and will be the focus of many search and destroy missions. I'm not sure if there will ever be women and children added. Black Tree Designs polled the members of Fields of Fire about what they'd like to see for Nam in 28mm and Villagers were suggested. Especially the women and children that di-di-mau'd.

-Todd

Offline JBB

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Re: Bravo Six's 28mm Nam Project
« Reply #27 on: March 03, 2015, 09:48:12 AM »
Hello
I'm interseting.
You use what rules ?

Offline obsidian3d

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Re: Bravo Six's 28mm Nam Project
« Reply #28 on: March 03, 2015, 04:45:44 PM »
Looks great. This is a time period I would love to game, but I don't know who I would talk into playing it with me. I have the Charlie Company rule set, which is pretty old but might still be worth tracking down.
obsidian3d
www.o2media.ca

Offline Elk101

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Re: Bravo Six's 28mm Nam Project
« Reply #29 on: March 03, 2015, 05:44:22 PM »
Looks great. This is a time period I would love to game, but I don't know who I would talk into playing it with me. I have the Charlie Company rule set, which is pretty old but might still be worth tracking down.

I have a similar problem,  which is one of the reasons why I've not progressed my project,  but I'm trying to make some rules up to engage my existing group. They think Vietnam is too 'samey'.

 

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