I wanted to let folks know that in the next two months or so Joe D. and I will be releasing a brand new supers RPG called
3D6 Supers!
Here's a bit from the introduction chapter:
Rules Introduction
3D6 Supers provides players with rules to play exciting comic book action in any four-color universe! Players can portray heroes, villains, or maybe a team that combines both!
Dice
3DS uses six-sided dice (D6s) for combat and task resolution. It helps if each player has three D6s (denoted 3D6 in these rules) of his or her own to play, but in a pinch the group can share a single set of 3D6s. When a player attempts a task in the game (most often an attack or defense roll), he rolls 3D6 and adds the value of each die together for a rolled result of 3 to 18.
Example: Damian’s character, Deadeye is making an attack, he rolls 3D6 and gets a 2, 4, and 5 on his three dice. His rolled result is 11.
The 3DS rules often add a positive or negative modifier to a rolled result.
Example: Deadeye attacks with a rolled result of 11, and also has Shooting +2, making his total result 13 (11 + 2).
In all instances, it’s better to roll higher on your dice than lower.
Cards
3DS also uses one standard deck of 54 playing cards (Jokers included) for initiative and certain other special conditions. We discuss this further in Chapter 3.
And yes, the rules are very miniature friendly, but it is not a tactical minis game--it's a true RPG through and through. It will be available as a PDF and through Lulu as POD.
If you have any other questions, let me know!