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Author Topic: Comm/ops Centre scenery - Finished  (Read 12000 times)

Offline JoeRugby

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Comm/ops Centre scenery - Finished
« on: March 08, 2015, 11:35:44 PM »
Comm/ops Centre scenery

I've been slowly working on this bit of scenery since late August last year I'm starting back on it now after my usual end of year hobby hiatus.
Here's all my progress up to this point. Warning its a big post.

The plan

it's going to be an L box on stilts with a radio/satellite tower on the roof so it's an unusual shape that can be small(ish) but is still interesting.
The roof will be removable so you can play inside.

As I want to be able to use this in Deadzone I need to keep the 3" cubes in mind. So the 1st floor will be on 3"stilts, the room will then be 3" to the roof and the tower will be mother 3"

Initial shapes cut and assembly started



Test fitting the 1st floor to the stilts


Given the position of the large window and the actual ops room (the door and most of the wall I want to have as glass aka clear plasticard) I've moved the toilet/roof access cube to the opposite side of the building.

Stairs
I decided to go with stairs that you can place a model on rather than realistic ones. ( some of the steps work out as being about 2 foot apart at 28/30mm scale)
Here's the frame for the stairs I was initially going to have the stairs as just card but I decided to go for single tread embossed plasticard to add a bit more detail.


Stairs attached to the 1st floor


Now comes the slow and painful bit of detailing the interior.

For the basic floor I went for a panel look in the end. (I was going to get some sulaco floor grating from fenris but it just cost too much)

I cut out 2 of the panels for me to get some wires/pipes added underneath for more depth. (And make the plain floor tiles less boring)

Also I cut out the steps from some embossed plasticard, here's the step panels dry fitted.



Close up


 the doors for "roof access" and the "toilet" also start to take shape.



Then I Painted the toilet/roof access wall



I'm happy with how it looks, the area before the actual ops room will be in this light grey colour. With the ops room being a dark grey.

I've also added detail to the emergency generator on the ground floor, and plastered the balsa stilts.( I would have left them plain but when I tested one the wood grain came through too much to count as steel girders)



Close up on the access hatch, just card embossed with a bic pen and plasticard handles.



Close up of the on off switch.



The square gap over the hatch will have one of those AK interactive headlights acting as a warning light/ generator is on or off light.

Other details



The gaps will be vents which I'll make and add after I've painted the rest of the generator (like the wire fences, and steps).

Base colours on the ground floor
 


I wanted the emergency generator to look like one of those CAT ones, still lots of painting and washing to do.

Slight problem, the gap between the generator and the fence is only just big enough for a 25mm base as I'm going to be using a lot of lipped bases in AVP and on minis I want to look extra pretty I'm going to have to extend the fenced area to the pillar by the stairs this should be easy it just means I have to drill 2 holes and add more fence posts.
(And the OCD reason is that there wouldn't be enough room for anyone to open the generator hatches to do maintenance :*) )

Mostly just things getting painted after this point so

WIP picture montage starts..........
Now







Glass wall and dood to the opps room


And that brings us to the current state of play

For the ground floor I need to add a light (red ak interactive lense) to the generator, and add the fence door and the ground floor is done.

I need to now start work on the opps room, And get window frames in place for my plastikard windows.

Thanks for looking

« Last Edit: July 12, 2015, 05:05:36 PM by JoeRugby »

Offline blacksoilbill

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Wow, what a great build. Love all the little details. Can't wait to see it finished.

Offline Dentatus

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Great build on a great idea. More please.

Offline Ragnar

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Nice work.
Gods, monsters and men,
Will die together in the end.

Offline JoeRugby

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  • Posts: 206
Thanks for the kind words

Progress has been made (only a tiny bit but still)

Windows and frames are in.


More interior detail added




New back wall painted, desk added and screens painted.


Next I need to make switches (lots of switches), finish adding the screens to the monitors (I might add a coat of gloss varnish over the screen pictures), make some things that look like shutter housings for the windows and Buy 2 keyboard minis (anyone know where I can get these aside from the office set from thormillion?)

I might glue the back wall in now so I can get started on the outside but it will make adding the keyboards a pain later.

I've got the pad to myself today so I'm hopping to get a lot of hoppy stuff done (in between the rugby of course)

Thanks for looking.

Offline Suber

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Cool amazing work! :o I love this!! :-*

Offline warburton

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Very nice work!

Offline bandit86

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Nice job, hope to see more.
Barbarella: What's that screaming? A good many dramatic situations begin with screaming...
http://bandit86.blogspot.com/

Offline JoeRugby

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  • Posts: 206
Thanks guys

As requested A little more progress

Shutters made and added


Door also made for the chain fence.

This needs to be painted and glued in.

Screens finished and added


I've ordered some keyboards from black cat bases one I get these I can finish off the interior and move on to texturing the exterior.

Thanks for looking

Offline pocoloco

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What a build!  :o

Awesome dedicated work with all the details, will be great to see this finished.

Then the big question, what's coming next after this? :)

Offline zizi666

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Re: Comm/ops Centre scenery. The first post is a big one with lots of pics
« Reply #10 on: March 18, 2015, 06:47:51 PM »
Magnificent piece.
The details really lift it to another level.
I too I'm anxious to see the finished product.
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
BGG: http://boardgamegeek.com/collection/user/zizi666

Offline JoeRugby

  • Scientist
  • Posts: 206
Re: Comm/ops Centre scenery. The first post is a big one with lots of pics
« Reply #11 on: March 18, 2015, 07:22:14 PM »
 Thanks both :)

The next piece will either be:

A memorial garden, so a walled/ gated rectangle with a statue in the middle and 2 trees either side, some of those model train flower beds and a lot of static grass. (the girlfriend wants me to make something pretty and this will allow me to make some trees)

Or I'll be making a Bank/post office/administratum ruin. ( a fancy fronted, ruined corner facade basically)

Here's the test paper and card version



But....

There's still a ton to do on this one yet. :)

Offline warburton

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Re: Comm/ops Centre scenery. The first post is a big one with lots of pics
« Reply #12 on: March 19, 2015, 03:55:45 AM »
This project is coming along nicely :)

Offline phreedh

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Re: Comm/ops Centre scenery. The first post is a big one with lots of pics
« Reply #13 on: March 19, 2015, 07:32:36 AM »
I've ordered some keyboards from black cat bases one I get these I can finish off the interior and move on to texturing the exterior.
Ouch. You might want to check this thread regarding the ongoing problems with BCB not delivering on orders:
http://leadadventureforum.com/index.php?topic=59375.0

That aside, nice builds!
Please visit my miniature gaming blog at http://ministuff.godzilla.se


Offline JoeRugby

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Re: Comm/ops Centre scenery. The first post is a big one with lots of pics
« Reply #14 on: March 19, 2015, 05:20:03 PM »
Ouch. You might want to check this thread regarding the ongoing problems with BCB not delivering on orders:
http://leadadventureforum.com/index.php?topic=59375.0

That aside, nice builds!


Bugger!

Their the only place I've seen doing 28mm Fire extinguishers too:(

Thanks for the heads up

 

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