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Author Topic: Worlds in my Head: Human AFVs and Strike Craft  (Read 1065 times)

Offline Froggy the Great

  • Scatterbrained Genius
  • Posts: 2415
  • ...let slip the frogs of war.
    • My deviantArt gallery of painted figures
Worlds in my Head: Human AFVs and Strike Craft
« on: April 16, 2015, 06:18:51 PM »
In The Worlds in my Head the humans have taken to the stars five thousand years ago.  Mother Terra is still thriving, but it is no longer Home.  Instead, humanity is spread across as many star systems as there are real-world nations on earth, each with its own histories, traditions, and spiderweb of politics.  In general though, they are allied with the Silmn (but not always), fighting the First Ones (but not always) and if you ask ten governments about the Nathi you will get 83 distinct opinions. 

These vehicles are from a Human planetary marines force somewhere in the galactic sector where all four factions have claims, and display implementations of borrowed technology from all of them.

Figures are heavily modified and repainted Hot Wheels cars.




You, sir, are not allowed to attempt a takeover of the solar system until your octopus sobers up.

Offline SBMiniaturesGuy

  • Mad Scientist
  • Posts: 646
    • SBMiniguys Blog for all things OstFront
Re: Worlds in my Head: Human AFVs and Strike Craft
« Reply #1 on: April 16, 2015, 06:51:38 PM »
Very cool! What rules are you using for your games?
Play the game, not the players!
http://sbminisguy.wordpress.com/
Author for THW/NUTS, Rebel Minis, HR Games

Offline Froggy the Great

  • Scatterbrained Genius
  • Posts: 2415
  • ...let slip the frogs of war.
    • My deviantArt gallery of painted figures
Re: Worlds in my Head: Human AFVs and Strike Craft
« Reply #2 on: April 16, 2015, 06:54:47 PM »
FUBAR at the moment - this may change if I can't get the vehicle rules balanced.

 

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