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Author Topic: Crime Wave - Pulp Alley AAR  (Read 6832 times)

Offline Melnibonean

  • Scatterbrained Genius
  • Posts: 2067
  • Boiled Beans
Re: Crime Wave - Pulp Alley AAR
« Reply #15 on: June 10, 2015, 12:45:49 AM »
Looks like you had some great games and I love that scenery. I really need to get my hands on some of those small street decorations.
Below is a link to my blog. It's the place where I write uninteresting things about little toy soldiers. I do this because I refuse to grow up and behave like an adult.

http://this28mmlife.blogspot.com.au/

Offline Arundel

  • Mastermind
  • Posts: 1221
  • Galloping Outward Into the Weather!
Re: Crime Wave - Pulp Alley AAR
« Reply #16 on: June 11, 2015, 04:20:41 AM »
Another great looking game. It's always a pleasure to look at your set-ups. Can you tell us who makes that hulking fellow with rolled up sleeves and the bald head?

Offline has.been

  • Galactic Brain
  • Posts: 8295
Re: Crime Wave - Pulp Alley AAR
« Reply #17 on: June 11, 2015, 07:05:38 AM »
Melnibonean. Fenris games do some VERY nice stuff. I picked up some fire hydrants at Salute show.

Offline Melnibonean

  • Scatterbrained Genius
  • Posts: 2067
  • Boiled Beans
Re: Crime Wave - Pulp Alley AAR
« Reply #18 on: June 11, 2015, 10:38:56 AM »
Melnibonean. Fenris games do some VERY nice stuff. I picked up some fire hydrants at Salute show.

Thanks for that has.been.

Offline Wolf Girl

  • Mastermind
  • Posts: 1424
Re: Crime Wave - Pulp Alley AAR
« Reply #19 on: June 11, 2015, 06:14:30 PM »
Another great looking game. It's always a pleasure to look at your set-ups. Can you tell us who makes that hulking fellow with rolled up sleeves and the bald head?

He's made by Malifaux under the name Mr. Graves.


Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline MalcyBogaten

  • Mad Scientist
  • Posts: 602
Re: Crime Wave - Pulp Alley AAR
« Reply #20 on: June 11, 2015, 06:21:49 PM »
I love the clear bases. But I don't think I can handle removing integral bases either!

The clear bases would have made it so much easier for me with the changing terrain aspect.


 

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