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Author Topic: Crusaders - for Saga C&C  (Read 14461 times)

Offline FierceKitty

  • Mastermind
  • Posts: 1813
Re: Crusaders - for Saga C&C
« Reply #60 on: 16 December 2019, 02:56:07 PM »
I bet any crusader army would have been delighted to have that sort of cavalry proportion!
The laws of probability do not apply to my dice in wargames or to my finesses in bridge.

Offline Blackwolf

  • Potato Cup 3 winner
  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 6237
Re: Crusaders - for Saga C&C
« Reply #61 on: 16 December 2019, 07:41:44 PM »
Beautiful work mate  :-*
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline tancrede

  • Scientist
  • Posts: 459
    • Studio Caillou
Re: Crusaders - for Saga C&C
« Reply #62 on: 17 December 2019, 07:56:08 AM »
Nice minis, sir !
I love the camels.

And a 12pts battle is really impressive !
My blog, for personnal and commission work, and sometimes other things too => http://studiocaillou.blogspot.fr/

Offline bonewolf22

  • Student
  • Posts: 19
Re: Crusaders - for Saga C&C
« Reply #63 on: 26 December 2019, 09:48:54 PM »
These are great! The deep red and bright yellow color scheme is very striking! Did you make any adjustments for running a 12 point game or did you use the rules as is? The default 8 saga dice limit and the restrictions on repeat uses of advanced abilities seem like they might impede large scale battles like this.

Offline peleset

  • Scientist
  • Posts: 211
Re: Crusaders - for Saga C&C
« Reply #64 on: 27 December 2019, 04:53:09 AM »
Not seen this thread before.
 
Those flags are lovely, that first one is positively sumptuous!
The time of the Orc has come.

Offline Michi

  • Galactic Brain
  • Posts: 4456
  • Hoist the colours!
    • Tableterror
Re: Crusaders - for Saga C&C
« Reply #65 on: 27 December 2019, 08:29:44 AM »
Did you make any adjustments for running a 12 point game or did you use the rules as is? The default 8 saga dice limit and the restrictions on repeat uses of advanced abilities seem like they might impede large scale battles like this.

We played a four player C&C, each with his hown Battle Board and set of Saga Dice and rolled for initiative each turn. The only restriction was never to attack the ally. A lot of talking, tactics, negotiations, confusion and fun!
Here ist the AAR with a couple of more photos (although in German): http://tableterror.blogspot.com/2018/03/gestern-im-heiligen-land.html

 

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