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Author Topic: Psyber's Super-Duper Dungeon (Warhammer Quest)  (Read 88573 times)

Offline Kanto

  • Bookworm
  • Posts: 66
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #495 on: August 03, 2024, 09:47:45 AM »
Your level of painting continues to impress. Love those beastmen models and your painting on them (never thought that monopose plastic gor could be painted so well!) Marauder shields work excellently on them, too.
I've got some of those minis myself and was going to go with brownish skintones but the way you have painted them has given me second thoughts of maybe going with more pale colors.

Offline psyberwyche

  • Mad Scientist
  • Posts: 614
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #496 on: August 03, 2024, 03:55:52 PM »
Your level of painting continues to impress. Love those beastmen models and your painting on them (never thought that monopose plastic gor could be painted so well!) Marauder shields work excellently on them, too.
I've got some of those minis myself and was going to go with brownish skintones but the way you have painted them has given me second thoughts of maybe going with more pale colors.

Too kind!

Yes, I remember seeing the paler skintones many years ago, and always wanted to try it out. Honestly, it's not quite what I had in my mind's eye, but it turned out well enough. I think the base (Citadel Zandri Dust) was a good choice, and I used Vallejo Xpress "Bag o' Bones" to shade it. After that, I think maybe I went too light too quickly, but for basic gors I was just trying to get them ready for the game. I'm going to paint up a Bray Shaman and a Beastlord at some point, so I'll get another go at it, and probably include more transition mixes on those important characters,

Offline Kanto

  • Bookworm
  • Posts: 66
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #497 on: August 03, 2024, 04:13:17 PM »
"Turned out well enough"? That's a serious understatement righ there. If it's not too much of a hassle, could you take some close-up photos of your miniatures? Not just gors but any random assortment of stuff you've painted for this project, would be a treat to see the details on them. :P

Thanks for the skintones recipe, will have to save that and see if I can muster enough courage to try it out.

Offline nikkobourges

  • Librarian
  • Posts: 182
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #498 on: August 03, 2024, 10:54:51 PM »
Excellent project and paintjob !!!

Offline psyberwyche

  • Mad Scientist
  • Posts: 614
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #499 on: August 04, 2024, 05:29:49 PM »
If it's not too much of a hassle, could you take some close-up photos of your miniatures? Not just gors but any random assortment of stuff you've painted for this project

That's quite a big ask lol - I must be in the hundreds of minis for this project now... Check through the thread so far, and if there's anything in particular you'd like to see detail shots on, let me know and the next time I photograph a batch I'll happily take some.

Offline Kanto

  • Bookworm
  • Posts: 66
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #500 on: August 04, 2024, 07:37:49 PM »
Haha, sorry, meant to ask photos of some of them, not to task you into photographing every miniature in perfect detail, that would take a while as you said! o_o
Pretty tough choosing which I'd like to see the most, so how about photos of some of the miniatures you're most proud of yourself but have only shown as part of a group so far? As many or as few minis as you want to bother with, I'm not sending you on a quest (though this does have a characteristic of all sidequest; little to no xp to be gained as reward.) lol

Offline Vladimir Raukov

  • Mad Scientist
  • Posts: 579
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #501 on: August 26, 2024, 01:30:46 PM »
Lovely bunch of man-cows, those are!

Offline psyberwyche

  • Mad Scientist
  • Posts: 614
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #502 on: August 27, 2024, 10:45:44 AM »
Thank you guys!

Because we currently have a campaign in progress, I've started painting more batches of monsters (usually in groups of 6 or 12, due to the Warhammer Quest rules). I'm not really one for batch-painting these days, so to keep things fresh, I'm jumping around different kinds of monsters wherever possible. So I've momentarily abandoned the Beastmen, and painted up a big group of Savage Orcs (or "orruks", as GW seems to call them these days, even though it sounds like cussing... lol). Really enjoyed these, what an absolute joy to paint! (Although my freehand on the tattoos is a bit shaky...) After many, many years of painting orcs, I've finally found a skin colour recipe I like!

First up, 6 orcs with hand weapons:





And 6 more with bows:





By request, I've taken some close-up shots of a few interesting features (I realise I don't like doing this so much, as it shows up all my mistakes, warts and all...  lol)
















Offline infelix

  • Mad Scientist
  • Posts: 523
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #503 on: August 27, 2024, 04:08:05 PM »
Very nice painting!

Offline Kanto

  • Bookworm
  • Posts: 66
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #504 on: August 27, 2024, 09:28:38 PM »
Excellent painting. Thanks for the close-up pics, nice to see the details on these. :)
And you really are downplaying your freehands big time; they all look good but especially all those swirly mini-spirals and bones on one orc's leg look great.

Offline Vladimir Raukov

  • Mad Scientist
  • Posts: 579
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #505 on: August 28, 2024, 12:48:23 PM »
What little shakiness I can see on the freehands just helps sell it as being more orky! Lovely job.

Offline psyberwyche

  • Mad Scientist
  • Posts: 614
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #506 on: August 30, 2024, 01:58:13 PM »
I was pretty pleased with those Savage Orcs, so I used the same scheme on this old skool Shaman from Lair of the Orc Lord.

Haven't done the tattoos... yet. I'm still pondering whether the model needs them or not.


Offline Elbows

  • Galactic Brain
  • Posts: 9551
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #507 on: August 30, 2024, 04:58:00 PM »
Great work on that one - he's a classic.  I don't think he needs tattoos, personally.  Perhaps a simple magical swirl if you need one on there?
2024 Painted Miniatures: 295
('23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
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Offline beefcake

  • Galactic Brain
  • Posts: 7559
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #508 on: August 31, 2024, 04:22:52 AM »
I agree with elbows, doesn't need tattoos. I never thought of him as a savage orc shaman myself. Very nice job. Love those knees extra detail like that makes things great.


Offline DivisMal

  • Scatterbrained Genius
  • Posts: 3353
  • Ghazkull‘s Favorite Brainboy
Re: Psyber's Super-Duper Dungeon (Warhammer Quest)
« Reply #509 on: August 31, 2024, 07:17:10 PM »
Your brushwork is simply out of this world! Excellent updates.

 

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