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Author Topic: My Gamma World/TNT Post-apoc (TNT Celtos conversions 20.8.2018)  (Read 70941 times)

Offline Mr. Peabody

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Really like the 'scrubby' plants! Very effective.

Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline Constable Bertrand

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That ainsty BMW is very cool 8) the scrubs are rather attractive too. I've gotten a few plants but haven't gotten around to turning them into scatter terrain yet. I did a test but my wash/paint wiped straight off them - leaving them glossy again.

What was your approach?

Cheers
Matt

Offline Arundel

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Those look like movie sets. Superb work!

Offline pahvivalmiste

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Thanks for the comments!

Those look like movie sets. Superb work!

Interesting comparison. I blame my long history with GW for cartoonishness :P

I've gotten a few plants but haven't gotten around to turning them into scatter terrain yet. I did a test but my wash/paint wiped straight off them - leaving them glossy again.

What was your approach?

I painted the plants by hand with thick Vallejo White Primer (spray is probably better), white and basic colours and then used a wash with St. Jonhson's. The paint will still come off if you pull them hard enough (really hard and straight pull) with your fingers, but they can take some twisting.

Offline Constable Bertrand

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Thanks for the reply, a thorough undercoat sounds promising. Thanks!

Cheers
Matt

Offline pahvivalmiste

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As I had a chance I took A WIP picture of the whole board at it's current stage. I took the whole set out when kids were away and painted most of the plants.

The big picture:


There are three board pieces on the left side of the picture (uppest, third and lowest) that are a bit empty. I've been thinking about putting a large wreck, like a truck, to the junction and maybe adding some LOS blocking fences etc.

There's still a lot to do - some ruins, "waste dump", scatter terrain etc. I'll also add a motorbike, a sofa and some small stuff like tools somewhere. But I feel I'm getting there :P Any ideas are welcome.

Constable: I'll gladly tell about the techniques if I can find time. Almost all of my spare goes to this...
« Last Edit: August 31, 2017, 10:36:16 AM by pahvivalmiste »

Offline DELTADOG

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Re: My Gamma World Mutants/Post-apoc figures (Board WIP 26.3.2016)
« Reply #81 on: March 26, 2016, 02:46:53 PM »
Really Great Table! In my very own personal Taste, I had given the Sand a little more reddish tone to bring it more in the US deserts from the whole atmosphere. In that colorsheme it looks absolutly great either, but brings more the feeling of a middle east desert. In that way its more crossuseable with modern warfare / Middle East scenarios!

Offline pahvivalmiste

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Re: My Gamma World Mutants/Post-apoc figures (Board WIP 26.3.2016)
« Reply #82 on: March 27, 2016, 07:30:54 AM »
I had given the Sand a little more reddish tone to bring it more in the US deserts from the whole atmosphere. In that colorsheme it looks absolutly great either, but brings more the feeling of a middle east desert.

Thanks for the comment - it would still be possible to give it more reddish tone with a thin wash or two, but it's Gamma World so anything goes :P

Offline Constable Bertrand

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Re: My Gamma World Mutants/Post-apoc figures (Board WIP 26.3.2016)
« Reply #83 on: March 28, 2016, 12:27:48 AM »
Nice table!

I like the variety you have of open terrain and ruins.

I'd personally be tempted to add a few more ruined building tiles, or perhaps some middle eastern style buildings to provide a bit of variety and make the table a bit more multi use. Don't need to though. I'd suggest also some extra scatter LOS blockers too which can move based on the tiles you use.

Cheers
Matt

Offline WulframMors

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Re: My Gamma World Mutants/Post-apoc figures (Board WIP 26.3.2016)
« Reply #84 on: March 28, 2016, 01:21:20 AM »
American deserts have a good bit of variation, from red to tan, so I wouldn't be too worried about that.

Great board by the way, looks lovely to play on.


My Fallout Project: leadadventureforum.com/index.php?topic=63394.0
My Dracula's America Project: leadadventureforum.com/index.php?topic=105669.0

Offline pahvivalmiste

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Re: My Gamma World Mutants/Post-apoc figures (Board WIP 26.3.2016)
« Reply #85 on: April 15, 2016, 07:00:22 AM »
Constable: thanks for the suggestions. I have a fishing boat and a building planned, but they'll come if/when I build four extra tiles I have in storage. I am against scatter terrain as I've thought this board does not include anything separate/removable :P

Allright... the next seven pieces completed:

Some details:


Ruined building (Marble blocks, plasticard), someone's lair...


These work together (not in the best possible manner) and separately.

I bought some Pegasus cacti (large) which I will add here and there when they arrive. The rest of the tiles are also not that far from completion.
« Last Edit: August 31, 2017, 10:36:33 AM by pahvivalmiste »

Offline Andym

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Re: My Gamma World Mutants/Post-apoc figures (seven board pieces 15.4.2016)
« Reply #86 on: April 15, 2016, 07:05:29 AM »
That's a cracking table! :-* It's so full of character!

Offline Constable Bertrand

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Re: My Gamma World Mutants/Post-apoc figures (seven board pieces 15.4.2016)
« Reply #87 on: April 15, 2016, 10:03:58 PM »
Very pretty colours shades tones, as expected :D And that is a perfect spot for a siesta, the couch just out of the atomic wind ;)

Very nice mate!

See how you go over a few games, but watch playability / LOS. If guns are a part of your rules you may find shooting happening from turn 1 which may lead to reduced tactics/sneaking.

Cheers
Matt

Offline pahvivalmiste

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Re: My Gamma World Mutants/Post-apoc figures (seven board pieces 15.4.2016)
« Reply #88 on: April 16, 2016, 02:32:03 PM »
Thanks for the comments!

See how you go over a few games, but watch playability / LOS. If guns are a part of your rules you may find shooting happening from turn 1 which may lead to reduced tactics/sneaking.

I will keep this in mind. Some LOS issues can be handled by positioning the pieces so that LOS blockers are in the middle. The four hills and the building here can block LOS totally in some places: the tallest hill, the one in the upper right corner of the first pic, is about 5-6 cm over the surface and ruins etc. provide additional cover in the others. Also in every piece except the woods there's a place one can take LOS blocking cover when prone. But we'll see...

Offline pahvivalmiste

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Hurrah, the board project is finished!

Well… there are some extra details I’d like to add, but for now this will do. Maybe I’ll find energy to do some extra work after a little break and some 28mm figures. There are a few waiting for this project :)



Thanks for everyone for their comments - I tried liquid latex for the rust effects again and other comments have also been useful. Gotta play some games on this and we'll see if modifications are needed. If there are any improvent ideas etc., they are all greatly appreciated. I can take better pictures of the details and tell some more about the techniques if someone wants it too. Next update will be something different :)
« Last Edit: August 31, 2017, 10:37:08 AM by pahvivalmiste »

 

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