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Author Topic: Frostgrave - Rules  (Read 394405 times)

Offline joe5mc

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Re: Frostgrave - Rules
« Reply #1605 on: August 26, 2017, 12:29:16 PM »
In general, the same rules apply. Certainly call Storm and Enchant Weapon work the same for both javelins and blackpowder weapons.

Offline Ulli

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Re: Frostgrave - Rules
« Reply #1606 on: September 06, 2017, 10:59:04 AM »
Some questions about playing Frostgrave:

Random encounter: You roll for any treasure, that is picked up for the first time.
So one roll for the first treasure, next roll for the second treasure and so on.
When a figure puts a treasure back on the board and another one picks it up nothing happens, right?

Group activation: a soldier has to be 3" away from the wizard or apprentice. How exactly will this be measures? On ground level all things are clear. But what about a soldier standing 1 or 2 levels above? Do you just take the birdview and simply measure 3" or do you something else? Like taking the hight somewhat in account.

Offline giles the zog

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Re: Frostgrave - Rules
« Reply #1607 on: September 06, 2017, 12:05:10 PM »
[1] Yes, once a treasure has been picked up, that's it.

[2] We play it has 3" from the figure, in all dimensions. So a figure 6 inches up, even if in LOS and within 3" on a flat plane, is not able to be activated, because of the height difference. I think of it as the Wizard/Apprentice/Captain hissing or gesticulating orders, and at a long range the ordinary minions simply don't understand or can't hear properly.

HTH
Wandering stars, for whom is reserved, the blackness, the darkness forever.

https://thelostcityofcarcosa.com

Offline Ulli

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Re: Frostgrave - Rules
« Reply #1608 on: September 07, 2017, 07:57:22 AM »
Thanx

I've got one more.
You'll get XP for successfully cast spells.
When you cast a shooty spell like Elemental Bolt successfully and do not hit or do no damage you get XP.
When you cast a spell successfully and the enemy pass his will roll, the spell is considered as failed. Do you get XP aswell?

Offline jp1885

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Re: Frostgrave - Rules
« Reply #1609 on: September 07, 2017, 11:06:58 AM »
Yep. If you cast a spell successfully you get XP regardless of any effect, or lack of.

Offline Ulli

  • Assistant
  • Posts: 27
Re: Frostgrave - Rules
« Reply #1610 on: September 25, 2017, 08:25:41 PM »
When you raise a zombie, can it activate that turn?

What happen to spells if the wizard, apprentice dies (like Fog). Do the spells continue?

Offline jp1885

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Re: Frostgrave - Rules
« Reply #1611 on: September 26, 2017, 12:24:42 PM »
Yes and yes I think.

Offline Ascent

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Re: Frostgrave - Rules
« Reply #1612 on: October 07, 2017, 12:21:23 PM »
A question about dispell came up in a game last week. We know it removes control of a summoned demon and a raised zombie but does it remove control of a construct created by an Enchanter before the battle?


Offline joe5mc

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Re: Frostgrave - Rules
« Reply #1613 on: October 09, 2017, 03:02:38 PM »
No. Constructs created by a wizard are a permanent part of the warband. They are not being controlled.

Offline LiamFrostfang

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Re: Frostgrave - Rules
« Reply #1614 on: January 16, 2018, 11:34:30 AM »
max armor is????????????? ::)

Offline Maspalio

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Re: Frostgrave - Rules
« Reply #1615 on: January 17, 2018, 09:54:58 AM »
Got a question : May I drink a potion of invulnerability and the next turn spell and reinforce a cast without taking damages ?

I hope my question is understandable... ::)

thanks

Offline joe5mc

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Re: Frostgrave - Rules
« Reply #1616 on: January 18, 2018, 08:32:44 AM »
I think I understand. You are asking if the Potion of Invulnerability protects you from the damage you take for empower a spell. The answer is no. The potion only protects from damage from external sources, not damage you do to yourself from spellcasting - either empowering or damage you take do to failed (or even successful) casting.

Offline Maspalio

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Re: Frostgrave - Rules
« Reply #1617 on: January 18, 2018, 06:07:23 PM »
Thanks a lot for your answer :)


Offline Darkson71

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Re: Frostgrave - Rules
« Reply #1618 on: January 22, 2018, 10:15:23 PM »
max armor is????????????? ::)
Someone on the Facebook group worked out armor 18 for a wizard.
Home of the ARBBL
"I survived the 525"

Offline LiamFrostfang

  • Mad Scientist
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Re: Frostgrave - Rules
« Reply #1619 on: January 23, 2018, 09:38:37 AM »
thanks.
 :)

 

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