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Author Topic: Black west - oppinions  (Read 3342 times)

Offline The_Wisecrack

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Black west - oppinions
« on: October 29, 2008, 12:33:45 PM »
i sent out my ruleset to about 8 people. rather than sending one pm 8 times i wanted to ask them.
> first impressions?
> after reading, any thoughts?
> noticeable problems?
> would you play it?
 
if anyone else is interested please just pm me.

ALL feedback is valid. no opinion is wrong.

thanks
TW
EZPAINTER.CO.UK/BLOG

Offline twrchtrwyth

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Re: Black west - oppinions
« Reply #1 on: October 29, 2008, 08:52:02 PM »
Gone on then, chuck us a copy. ;)
He that trades Liberty for Security will soon find that he has neither.

Benjamin Franklin


Offline itchy

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Re: Black west - oppinions
« Reply #2 on: October 29, 2008, 09:25:06 PM »
just sent you a pm will try them at our western weekend for you.

Offline Col.Stone

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Re: Black west - oppinions
« Reply #3 on: October 31, 2008, 05:32:24 AM »
Haven't had the time to give them a real readthrough, but they seem to be meant for smaller minis than 28's right?
thinking of using them with 1/72 plastics?
something that hit me tho was that the range for rifles seemed a bit short.. there may very well be something later in the rules i only got through the first couple of pages before "Real Life" intervened..

Offline Malamute

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Re: Black west - oppinions
« Reply #4 on: October 31, 2008, 09:28:16 AM »
I have had a brief look. I am not sure I get the idea of three diffferent types of pistol and only one rifle. What about repeating rifles ala Winchester, a Sharps carbine or Buffalo gun, some differnt rifles woule be good.
And as far as I am aware a Colt 45 is a Peacemaker? shouldn't they be the same pistol?
But otherwise looking ok. It looks similar to LOTOW, I have not played that but the style reminds me of it?
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline itchy

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Re: Black west - oppinions
« Reply #5 on: October 31, 2008, 10:10:42 AM »
had a quick read pretty much what malamute ant the col said plus the shotgun rules state roll 4+ then it goes onto missfires then states roll +5 thats a bit confusing plus dynamite causes one wound if it goes off in your hand ,may want to rethink that one.We will give them a play this weekend though and let you know how they play .cheers

Offline The_Wisecrack

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Re: Black west - oppinions
« Reply #6 on: October 31, 2008, 01:43:18 PM »
got a few hours. so will give them a quick revamp and post the changes here.
thanks so far for the opinions.
as for
Haven't had the time to give them a real read through, but they seem to be meant for smaller minis than 28's right?
thinking of using them with 1/72 plastics?

they are meant for 28's. but you could probably use them for whatever scale. with a few modifications.

Offline The_Wisecrack

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Re: Black west - oppinions
« Reply #7 on: October 31, 2008, 02:27:29 PM »
ok
so started the modifications
first off. i revised the shooting chart and added some more guns.

here is the rules for the new rifles.
Repeating rifles and revolving barrel rifles
Repeating rifles and revolving barrel rifles follow a similar procedure to normal shooting the only difference is that they get more shots and a different hit and wound value. 
A repeating rifle can have the miniatures attack value + 2 shots per turn.
A revolving barrel rifle can have the miniatures attack value + 4 shots every turn.
Any roll of a 1 on a revolving barrel rifle chokes up the gun and it may not shoot that turn. Regardless of how many other high rolls you got. These guns, just like Gatling guns can potentially make or break the game.
An example of shooting phase with a revolving barrel rifle>
-   John is a sheriff and has 3 attacks. With a repeating rifle he has 5 attacks per turn.
-   John wishes to shoot at an oncoming horde of Indians. He takes aim and picks out 5 Indians in range.
-   Upon rolling to hit he scores only 3 4+’s. two Indians get off scot free.
-   The Indians then roll there saves. Only one Indian makes his save of a 5+.
-   The sheriff then rolls his wound dice. He wounds both rolling one 5 and one 6.
During a small posse game (10 or less) this kind of kill count could lean the game in your direction completely. 


and the revised explosives rules:


Dynamite, shotguns & snake oil
To fire a shotgun you need to
-   roll 1d6
-   If a 1 is rolled it back fires and the shotgun bearer loses 1d6 halved (rounded up) wounds without any saves.
-    If a 4+ is rolled he/she places the shotgun template in front of them and anything in the range of the template suffers one wound (with a 5+ save)
(even allies).
For dynamite you need to
-   roll 1d6
-    If a 1 is rolled the dynamite template is placed directly on the miniatures head (centre point) and all within the template suffer 1 wound with a 6 (on 1d6) save.
-    If a 5+ is rolled, the dynamite can be thrown up to 2d6 in cm. The blast template is then placed down and all within the template suffer one wound (with a 5+ save) anyone who survives the blast is knocked down and can’t shoot or move anymore this turn. They may get up next turn at the beginning of there movement.
The rules for snake oil are the same as dynamite but the burning snake oil remains on the ground throughout that and the next turn. Anyone who moves onto or over it gets wounded on a 6. this is the after effect of snake oil.






any other comments appreciated. to anyone who read the part about a summary sheet. i have given up as word really doesn't seem to like the way i want to lay it out.

thanks
TW


« Last Edit: October 31, 2008, 02:47:00 PM by The_Wisecrack »

Offline twrchtrwyth

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Re: Black west - oppinions
« Reply #8 on: October 31, 2008, 06:37:38 PM »
Try excel for your summary sheet, it likes charts etc.

Offline Major Disappointment

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Re: Black west - oppinions
« Reply #9 on: October 31, 2008, 06:51:37 PM »
Got the rules from you; haven't had a chance to read them or try them out but hopefully my son and I can give it a try one night in the next week then I'll post what we thought.

Offline The_Wisecrack

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Re: Black west - oppinions
« Reply #10 on: October 31, 2008, 11:07:28 PM »
have changed repeating and winchester rifle to be $5 less now.
makes more sense when creating posse rosters.
 i just made one for the foundry Mexicans i got off malamute. anyone who wishes to see it can pm me for the file.
thanks.
(unless theres a way to link the file directly to the forum?)
well ill try anyway.

link attached underneath. VVVVVV

Offline The_Wisecrack

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Re: Black west - oppinions
« Reply #11 on: October 31, 2008, 11:29:03 PM »
hi again
for anyone else seeking the rules. they are attached underneath this message.
i cant fit the counters in with the attachment. but if anyone wants them i should be able to attach them to a PM./


thanks
TW
« Last Edit: October 31, 2008, 11:43:47 PM by The_Wisecrack »

Offline Argonor

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Re: Black west - oppinions
« Reply #12 on: November 03, 2008, 09:39:04 AM »
(unless theres a way to link the file directly to the forum?)

Second that! How do we upload files to here that are not pictures?
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline The_Wisecrack

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Re: Black west - oppinions
« Reply #13 on: November 03, 2008, 09:52:50 PM »
below, when your typing a reply there is an "additional options" drop down. just click it and its all there.

TW

Offline Argonor

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Re: Black west - oppinions
« Reply #14 on: November 04, 2008, 09:12:54 AM »
Ah, I see....  :)

 

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