Thaw of the Lich Lord – Game 7: The Lair of the Ghoul KingTime for an update…much needed! I’ll start with Lair of the Ghoul King. My mate René assembled a HUGE dungeon for this scenario and it all looked awesomesauce. It’s two sets of Teraclips Dungeons combined into a big structure with a total of 3 levels. We placed treasures, rolled for treasures and both of our big warbands entered the cramped dungeon. We were really looking forwards to this game…
The tableCount Dragos and his lackies enter the dungeonThe Elves enter from the other sideBoth warbands start by rushing into the hallways. The Elf Captain and his man-crush the Treasure Hunter lead the way with an archer following and the mage leading from the back (typical Elf tactics!)
Dragos led his Knight forwards and quickened his summoned zombie. The rotting corpse quickly shuffled forwards into the far chamber to block off any sneaking ghouls.
Apprentice Lazlo was escorted by the Treasure Hunter, Barbarian and Tunnel Fighter through a dark tunnel.
The Elf Apprentice moved with the Warhound, Skeleton and Knight unto a stairway to quickly grab some treasure…but suddenly a Ghoul appeared near them! The creature simply tore the Warhound apart…first blood…
From the dark came a deep and guttural laughter. The Elfs heard a scrambling sound and suddenly the Ghoul King was amidst their ranks. A clash of titans!
Dragos quickened the Knight and he, the Knight and the Crossbowman entered the large throne room. They spotted treasures…the Crossbowman fired a bolt at the Ghoul King and managed to inflict some damage.
The Treasure Hunter and Barbarian heard the Ghoul King race for the Elfs so they saw a golden opportunity to claim some treasure. But what was that noise behind them…?
The Elf Captain had a lot of bad luck in the previous struggles in Felstad, so was frustrated like hell. Screaming an old Elf warcry he launched his assault. With his shield he bashed the huge shovel aside and then cleaved the Ghoul King’s skull in twain. The foul creature crashed to the ground. The captain saw glittering gold and quickly grabbed the golden amulet the creature was carrying.
(René rolled a 20 for the Captain! With support and the Blade of Undead Slaying he inflicted a MAHOOSIVE amount of damage).
The Necromancer’s Captain, Assassin and Archer had climbed a stairway and were now heading for treasure. But suddenly a Ghoul came lurching for them. It crashed into the Assassin and caused a grievous wound. The stout hitman was not doing well against the Undead!
The Elf’s were getting bold and the Captain, Treasure Hunter and a Warhound jumped down into the throne room to snatch more treasures. Unfortunately for them, a Ghoul kept them from easily grabbing the potion.
In a corner of the dungeon the Elf thief had sneaked to an unprotected treasure. Seeing an easy opportunity she moved in, but suddenly heard a strange sound behind her. A Ghoul hag! EEK! Fortunately, the Elf Templar quickly joined her to protect her. Something with honour and a damsel in distress. Elfs…
The Ghoul hag charged the Thief, but was countercharged by the Knight who lopped off her head without much trouble.
Lazlo had a big problem as a Ghoul had jumped him from the dark. He screamed for his bodyguards and the three Soldiers quickly returned to help him. This should be easy, right?
Not really…both the Tunnel Fighter and Barbarian were taken out by the Ghoul and the Apprentice had to fight the Ghoul himself! Uh-oh…
Meanwhile Dragos and two Soldiers had stormed the Throne Room to secure the Ghoul King’s treasures. The Crossbowman took a firing position and grabbed a treasure. On the upper balcony the Captain hacked the Ghoul apart and the Assassin quickly jumped on the trapdoor to stop the Ghouls from entering.
Having dispatched the Ghoul, the Captain and the other soldiers crashed into the Elf lines. They expected an easy fight…
Meanwhile The Elfs in the throne room had dispatched the Ghoul and had rushed towards the treasure. It was a real Mexican stand-off!
Back in a corner two Ghouls had taken down the Zombie and Warhound. They were now shuffling through the chamber, looking for a new prey.
Lazlo had destroyed the Ghoul and now was approaching the Throne Room. Dragos moved into cover and raised a new Zombie to help him. The Elf Mage had also moved into the Throne Room and raised a wall of fog in front of the Crossbowman. Both wizards were eyeing each other menacingly.
With a roar, the Treasure Hunter, Zombie and Knight charged into combat. The Elf Warhound was quickly dispatched but the Necromancer’s Treasure Hunter had a hard time against the Elfs. The Knight saw a good opportunity to grab a treasure.
The Elf Templar moved into the Throne Room to help, but was assaulted by Bone Darts, which wounded him. But still he moved in, going for the Knight. The Elf Captain had taken a grievous wound and had moved away to safety. The Elf Treasure Hunter managed to take out his Kossack counterpart and zombie, so now the Elf Treasure Hunter and Templar squared off against the Knight.
On the balcony chaos had ensued. The Assassin and Archer were taken out by the Elfs, while the Elfs lost their Skeleton and Knight. The undead Captain was taken down to 1 wound. Carnage! By then both sides had lost so many Soldiers, that the Wizards called a truce! Yes, no more fighting between both sides as the Wizards agreed to escape the dreaded Ghoul-infested dungeon together.
The Crossbowman had moved towards the exit, but was hounded by the Ghoul. He had almost escaped when the creature jumped him. Being wounded, this could be bad.
Both sides were mangled and carrying treasure, so escaping the dungeon would take some time. Both Dragos and the Knight carried a treasure each. The Elf Captain was still struggling with a summoned Imp, but managed to take out the annoying demon.
The Elf Treasure Hunter grabbed the last treasure and now the exodus began…
Suddenly three Rangifers appeared from a hidden Trapdoor, near the last treasure. They rushed out and sniffed the air for any Undead.
They were far from the warbands, but close to the Ghouls…
Howling furiously they charged into the chamber and swung their weapons at the undead creatures. The Ghouls were taken by surprise and were slaughtered. The three Rangifers approached the tomb with the treasure and bent in prayer. What the…?
As the warbands were nearing the exit, a Ghoul sneaked from a trapdoor and assaulted the Elf Captain. The Elf was near death and had to fight for his life. The fight was epic and with a masterful stroke the Captain impaled the Ghoul on his blade. The magical blade instantly turned the foul creature to dust.
So close…yet so far. Beneath the escaping survivors came the snarling sound of yet another Ghoul! But fortunately Dragos had magically controlled a Ghoul and the creature jumped into the threat. The undead snarled and lashed out at each other while the survivors ran and escaped the dungeon.
AftermathWhat a game! What a slaughter! We both ended with three treasures, but since René defeated the Ghoul King and escaped with the amulet, he sure was the winner.
This scenario is lots of fun, but also very deadly with all the Ghouls. In the end my Barbarian, Treasure Hunter, Archer, Assassin, Tunnel Fighter, Warhound and 2 Zombies were taken out. Ouch! Fortunately I didn’t suffer much. The three treasures yielded me cool tomes (Illusionary Soldier and Brew Potion) and I found enough treasure to hire a new soldier: the Demon Hunter! I have Evil Dead’s Ash from Hasslefree Miniatures, so he would be perfect. To simulate the shotgun I gave him a maical crossbow with extra damage.
So once again a great game and my warband ended up with all kinds of cool stuff. My Wizard read both tomes. I managed to create one Illusionary Soldier, brew one potion, raise one zombie and I summoned a new Bear. Things were looking good.