Played my first Gutshot!-game yesterday - a home-brewed scenario heavily influenced/inspired by .45A (encounter-markers).
I shall be posting a couple of pics this evening, and if anyone should be interested in the scenario, I have it as pdf.
First Gutshot! impressions:
Very nice gameplay; the activation system with drawing slips (we used coloured poker chips) gives a very unpredictable flow - which makes heavy pondering about what to do next obsolete.
Fast paced game, and the players picked up the basics VERY quickly!
Being who we are, we had two times snake-eyes, followed by another double one (catastrophe!) - both times a weapon exploded and killed off the character - leaving the field to the third participant who, of course, won the scenario
That being said, this should happen VERY rarely, and everyone agreed on playing again as soon as I have a new scenario ready.
I already ordered some Pegasus cacti from Model Hobbies in the UK (and a gothic ruin, but that's another cup of tea), and am probably going to get some Atizan mexicans to pester the players with