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Author Topic: Golden Age supers: The Liberty League vs the Emperor's Swords  (Read 2289 times)

Offline BaronVonJ

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Golden Age supers: The Liberty League vs the Emperor's Swords
« on: September 21, 2015, 10:25:58 PM »
Department 13 has intercepted Top Secret Radio transmissions that the Empire of Japan is trying to resurrect Operation Kaiju on the island of Mauwanu Tatu. Dispatch the Liberty Legion with all haste!

More at the blog:
http://baronvonj.blogspot.com/2015/09/golden-age-supers-liberty-legion-vs.html

Offline horridperson

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #1 on: September 21, 2015, 10:38:58 PM »
Really cool; Golden Age/ WW2 supers rock!  What system did you use for your game?

Offline BaronVonJ

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #2 on: September 22, 2015, 02:27:47 PM »
Supersytsem v2. Newer versions never really did it for me.
-J

Offline meatpuppet7

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #3 on: September 24, 2015, 09:46:41 PM »
Supersytsem v2. Newer versions never really did it for me.
-J
Out of curiosity, why?
I have 2nd editions Super system, and have been thinking about updating to a new system, but have yet to do so.
Are their aspects of 2nd edition you like better?
In hoc signo vinces

Offline Hat Guy

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #4 on: September 25, 2015, 12:45:05 AM »
Always great to see Golden age stuff and always love your AARs Baron.

Offline BaronVonJ

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #5 on: September 25, 2015, 02:42:02 PM »
I've mentioned in earlier posts, but as a short answer, I didn't think version was broken.
I really liked the AP (Action Point) mechanic. You used these to attack, move, pick things up, etc. This could lead to some great brawls with multiple attacks. In later versions this went towards standard moves. Move-Attack. You could "buy" the multiple attack power, but eh...
I just like what I like. Great system, though.
-J

Offline meatpuppet7

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #6 on: September 27, 2015, 06:31:57 AM »
Thanks for the reply! I did not know that they had moved into having a move/fight system rather than an action point system.

Offline Agis

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #7 on: September 27, 2015, 07:09:43 AM »
I've mentioned in earlier posts, but as a short answer, I didn't think version was broken.
I really liked the AP (Action Point) mechanic. You used these to attack, move, pick things up, etc. This could lead to some great brawls with multiple attacks. In later versions this went towards standard moves. Move-Attack. You could "buy" the multiple attack power, but eh...
I just like what I like. Great system, though.
-J

Same for me! The other editions are also great but 2nd just does it for me.
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline obsidian3d

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Re: Golden Age supers: The Liberty League vs the Emperor's Swords
« Reply #8 on: September 29, 2015, 06:52:13 PM »
I never played 2nd edition, only SS 3rd. I recently ordered a copy of 4th edition from Lulu, but am waiting on support to get back to me, as the eBook download that was supposed to come with it hasn't showed up yet.

The only-one-attack-per-activation in 3rd edition was one of the only things I didn't like. The dice pools were tweaky but manageable. I'm not sure if they've kept the limitation in 4th, but if it's still there I'll likely house-rule it out. It might be a balancing decision, but will be worth testing. I'd rather have a more free form game like what Pulp City does than something so regimented.

Great painting by the way.
obsidian3d
www.o2media.ca

 

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