So, I came up with the following :
https://www.dropbox.com/s/ygkete5pn5wfu9c/HuntForTheGolemExtension.pdf?dl=0Oups, it's in French
So, here's what :
Notes on the GolemThe wizard that gets those has an advantage in knowing when and where the Golem should appear. He automatically picks his deployment area for the second scenario, and after all the bands are deployed, he can move up to 3 figures at half their movement value. They were here first.
Studiying the GolemThe first wizard (not apprentice) to get inside 6'' radius of the Golem, and successfully casting a spell against the Golem (in or out of the 6'' radius, his choice), get to discover some flaws in the Golem.
When he later confront the Golem, and cast a spell against it (him, not the apprentice, and not through an object or scroll), he gets one the following advantages :
+2 on the difficulty of the Will test by the Golem to resist a spell
+2 on the Attack test resolved against the Golem
I didn't change the outcome of the scenarios. At least, not yet. I'll let you know how it turns out when we'll play those two scenarios.