Hi guys,
I had a thought about how to spells in Frostgrave, or more accurately, how to make it more worthwhile to cast a variety of spells. This came about because we played a game where a necromancer basically cast bone dart over and over again. The player's comment was 'I get XP for casting spells and and XP for killing things - bone dart is a double win!'. True, but a bit boring. It would be fun if the players tried casting more of their spells... So I thought of this:
1) XP - only awarded the first time a spell is cast. Repeat casts don't grant XP.
2) Difficulty - every time a spell is cast, the difficulty goes up by one (the caster is becoming drained...).
This naturally makes it harder to use the same spell over and over. I think this would reduce the total XP payout, but in doing so would encourage the use of more spells from the caster's selection. Also, total book-keeping is the same - you aren't recording more and more XPs, but now how many times a spell is cast.
Thoughts?