*
Welcome, Guest. Please login or register.
March 28, 2024, 11:27:31 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1686595
  • Total Topics: 118110
  • Online Today: 857
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: A tower in a storm (Argad! AAR)  (Read 3021 times)

Offline Patrice

  • Mastermind
  • Posts: 1769
  • Breizh / Brittany
    • "Argad!"
A tower in a storm (Argad! AAR)
« on: November 21, 2015, 11:51:05 PM »
A game we played one month ago at the "24 heures du Jeu" games festival in Theix (Brittany, France).

It was another adventure in a campaign (mid-14th century, at the beginning of the Hundred Years War; there was a war of succession in Brittany, some Bretons were allied with the French, others with the English).

Players:

— Ehouarn: "Auffret de Cosquer" a pro-English knight; enters table from the hill at NW corner. Secrets orders: go to town, take all available food, and bring it back where you entered, the army is hungry.

— Laurent: "Guilo Clec'h" a pro-English knight; enters table from NE corner. Secret orders: block the paths between the dyke (south of table), the town, and the enemy tower.

— Malo: "Guillaume de Malestroit" a pro-French knight; enters table from the east. Secret mission: hamper the moves of the enemies as much as possible; if necessary, retreat to the tower.

— Nicolas : "The Bastard of Quimerc'h" a pro-English petty nobleman; badly wounded in our last game http://leadadventureforum.com/index.php?topic=78115.msg955736#msg955736 he is hidden with a few survivors of his troop in a rural village, north of table. Secret orders: contact a group of English longbowmen who come to help you and to bring you some money that the Earl of Lancaster sends to reward you for the damage you suffered; then act as you must.

— Patrice: GM referee, and moving the NPCs (with three pro-English players and only one pro-French player, the game was voluntarily unbalanced but some NPCs made a difference.)

Somewhere in southern Brittany. All is quiet (not for long). We can see the southern coast, and a small town not far from a tower; and, in the north, some hills and a small rural village.





"There is a lot of people in town!"



A pro-French knight (NPC) owns the tower; the townsfolk are willing to support him, but the peasants at the other end of the table don't like him.



Malestroit (pro-French) enters table (right of picture), not far from a old stone dolmen.





…It is a bad surprise for Cosquer, who had thought he could pass east of the (pro-French) tower without taking risks.



After some time, Cosquer understands that he cannot pass there without a very bad and uncertain fight; he decides to go west.




Offline Patrice

  • Mastermind
  • Posts: 1769
  • Breizh / Brittany
    • "Argad!"
Re: A tower in a storm (Argad! AAR)
« Reply #1 on: November 21, 2015, 11:51:46 PM »
There, on the west side of table, the men of Guilo Clec'h, marching south, hear insults from some (pro-French NPC) ribalds who were hiding in a forest.



Guilo Clec'h ignores them, but a slingshot kills one of his sappers. A short while later, Quimerc'h who was following him sends some men to kill these brigands.



In the south, the English longbowmen sent by the Earl of Lancaster have reached the place where they have been secretly ordered to meet Quimerc'h: an old ruined tower.



…they like the beautiful Breton seaside... and they set up their tent for holidays (as many English tourists often do!)



The men-at-arms of Guilo Clec'h meet them first; they talk with them, and they take time to stop and to control some NPC travellers and pilgrims.



The three pro-English Breton troops approach the town from the west and south. Malestroit (the pro-French knight) hastily rides from the north and tells the villagers to build barricades (he knows that he is outnumbered, but he wants to gain time).



After a long fight on the barricades, Malestroit must retreat to the tower; the pro-English Bretons then pillage the town.



One player (acting as "Quimerc'h") posted other pictures on his blog:
http://euthanasor-wargamesetmodelisme.blogspot.fr/2015/11/les-anglais-entrent-dans-la-danse_21.html
« Last Edit: November 22, 2015, 12:31:02 AM by Patrice »

Offline cram

  • Mad Scientist
  • Posts: 943
Re: A tower in a storm (Argad! AAR)
« Reply #2 on: November 23, 2015, 06:41:51 PM »
Cool! Thanks for sharing!

Offline tyrionhalfman

  • Mad Scientist
  • Posts: 994
Re: A tower in a storm (Argad! AAR)
« Reply #3 on: November 23, 2015, 11:13:06 PM »
Sounds like fun.thanks for sharing

Offline Golgotha

  • Scatterbrained Genius
  • Posts: 2176
    • BMC Miniatures - All things wargame related.
Re: A tower in a storm (Argad! AAR)
« Reply #4 on: November 23, 2015, 11:57:01 PM »
The Argad rules seem very user friendly I am still eager to give them a try. Any pros and cons and or advise would be appreciated...

Great looking game. A ship would have made for a lovely addition methinks.

Offline flashman1889

  • Bookworm
  • Posts: 53
Re: A tower in a storm (Argad! AAR)
« Reply #5 on: November 24, 2015, 01:26:36 PM »
Lovely board.  Great write up, thanks for sharing.
"Wherever you go, there you are."  Buckaroo Banzai

Offline Patrice

  • Mastermind
  • Posts: 1769
  • Breizh / Brittany
    • "Argad!"
Re: A tower in a storm (Argad! AAR)
« Reply #6 on: November 25, 2015, 10:37:29 AM »
The Argad rules seem very user friendly I am still eager to give them a try. Any pros and cons and or advise would be appreciated...

The rules need a game organizer/referee who can act as an RPG GM (and who's not afraid by all the unfinished extensions of the rules), and RPG-minded players who want to imagine adventures not to calculate and argue about small details.

Great looking game. A ship would have made for a lovely addition methinks.

A scratch-built ship (which still needs improvements!) appeared in a similar role in our previous game
http://leadadventureforum.com/index.php?topic=78115.msg955736#msg955736

Offline Hammers

  • Amateur papiermachiéer
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 16070
  • Workbench and Pulp Moderator
Re: A tower in a storm (Argad! AAR)
« Reply #7 on: November 25, 2015, 10:44:22 AM »
Looks like a stonking game.


Offline Atheling

  • Elder God
  • Posts: 11905
    • Just Add Water Wargaming Blog
Re: A tower in a storm (Argad! AAR)
« Reply #8 on: November 25, 2015, 11:23:49 AM »
Indeed, it is a grand looking game  :-*

Darrell.

Offline FAB

  • Assistant
  • Posts: 44
Re: A tower in a storm (Argad! AAR)
« Reply #9 on: November 27, 2015, 12:52:16 PM »
Looks like a lot of fun

 

Related Topics

  Subject / Started by Replies Last post
10 Replies
8373 Views
Last post July 08, 2015, 01:12:30 PM
by Atheling
22 Replies
6790 Views
Last post October 01, 2022, 09:52:10 PM
by Patrice
0 Replies
1080 Views
Last post March 19, 2016, 12:48:24 PM
by Patrice
16 Replies
5343 Views
Last post April 20, 2016, 03:27:19 PM
by Rob_bresnen
32 Replies
6965 Views
Last post May 25, 2017, 08:58:19 AM
by RAD