Thanks for the questions.
Jack comes up and the Soldier on the hill with the suppressed DMR fires at a Taliban guard and misses. How many noise counters go down? We said none at the point of firing but one where the guard is as the bullet whizzes past and pings off something.
Noise serves two functions - for raising the alarm and for spotting models. A suppressed DMR will still make a very loud 'crack' as the bullet is travelling faster than the speed of sound. Your suggestion about sticking it next to the guard is a good one.
Next card is the Ace and and NCo with Silenced PDW fires at the same guard and hits him. Does the mody slumping to the ground and dropping his weapon generate a noise counter too? There were no other guards in line of sight of him to see him go down.
No noise. However there's now a body on the floor which can be spotted.
Guy