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Author Topic: KG Danl, Aufklarungs company part 6 07/02 basing  (Read 4300 times)

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
KG Danl, Aufklarungs company part 6 07/02 basing
« on: January 02, 2016, 03:10:26 AM »
Hi guys

First post of the year, so HAPPY NEW YEAR!! everyone.

For the WWII era I used to be a static modeller only, and I have built up a pretty good collection of display models, however I have been stung by the WWII war gaming bug.

I moved house a few months ago and have only unpacked my display models today, (it has taken so long because I don't really have a good place to display them) anyway, what a sorry sight they are, I packed them pretty good, but most have some damage, usually small, a broken barrel or machine gun, some worse (don't ask me about my German command vehicles with frame antennae, you don't want to know) and covered in a layer of dust, so they need work.

With all that in mind, and the fact I don't have enough room for display models and war gaming models I have decided to combine the 2 interests by removing all the display bases, cleaning and fixing the models and mounting them on more war gaming friendly bases.

The only problem I see is that some of the tracks are pretty firmly attached and the bases are even essential to holding some of the tracks together (thinking of the terrible thick vinyl tracks of Fujimi and Airfix)

I will use this opportunity to build my long thought about Kampfgruppen Danl (inspired by Panzerfaust200 excellent KG Wotan http://www.guildwargamers.com/phpBB3/viewtopic.php?f=104&t=10500 ) its a good start, this way I have 30 odd vehicle straight off the bat.

As I want to use these in my KG, should I think about repainting them for some unity (the display models are from many different units and fronts) or should I go with the theme of a KG that's been hastily thrown together from different units? I might remove them from their bases and see how they look together.

For infantry I will use a mix of AB and Battlefield.

More pics of the display models on their bases can be found under my 1/72 WWII armour  label here http://gunnerswargamming.blogspot.com.au/search/label/1%2F72%20WWII%20Armor, but here are some examples:



« Last Edit: February 07, 2016, 03:20:12 AM by Gunner Dunbar »

Offline Slayer

  • Mad Scientist
  • Posts: 731
Re: Kampfgruppen Danl a new project for 2016
« Reply #1 on: January 02, 2016, 03:14:37 AM »
 :-* :-*
the early bird may get the worm but the second mouse gets the cheese

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
Re: Kampfgruppen Danl a new project for 2016
« Reply #2 on: January 02, 2016, 05:53:21 AM »
Thanks BW

Hi guys

Have removed the vehicles from their bases, added in some WIP vehicles and taken a group shot, this will be about half the size of the finished KG, I need to add a heap of 251 variants, some 222s, some more Stug IIIs and Hetzers, and more soft skins, not to mention the grunts and artillery. But you start getting an idea of the size.
So what about the paint job? just do touch ups, or repaint the whole lot? I want to repaint the KT (never liked that paint job) and the yellow Pz III for sure, the plain yellow Tiger will be added to some D.A.K vehicles and the Pz grey vehicles will be the start of a smaller early war KG, so they will keep their paint jobs, but I think all the rest sort of fit in with each other, obviously the unpainted stuff will be painted up to standard, and will add some more unity to the finished group.
More pics here
http://gunnerswargamming.blogspot.com.au/2016/01/kampfgruppe-danl-part-2.html



Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
Re: Kampfgruppen Danl a new project for 2016
« Reply #3 on: January 04, 2016, 07:11:38 AM »
Hi guys

First off for my KG I will work on the Panzer recon company, it will be smaller than company size but bigger than a platoon, at this stage I have
1 x 250/1 (Italeri)
1 x 250/3 (Italeri)
2 x 250/9 (1 x S models conversion and 1 Italeri conversion)
1 x 250/10 (Italeri)
1 x 253 (S models)
1 x 234/3 (Hase)
2 x 222 (Airfix)
1 x 251/22 (Hase)
1 x 251/9 (Hase)
1 x 232 (Roden)
I want to add to that list a box of 3 PSC 250s, I will make 1 x 250/8, 1 x 250/11 and a 250/1 out of those, I also want a couple of Hase Puma's.
* The 232 (grey one at the back) got a bit broken in the move, I will need to fix her up and do some touch up painting, I will be leaving this one grey and she will be used in a smaller early war version of my KG.
* The 234/3 will keep her paint, no damage to this one, I need to think of a way to get rid of the "Wiking"emblem and need to re add the commander figure.
* The 250/10, front row left will get some work done, need to lower the front wheels, add a rear MG mount, and give her a re paint.
* The 253 will be painted, probably wont see any game time, just got it for fun.
* the 250/1, I really need to get a couple more of these, I will get at least 1 PSC one and maybe another Italeri one.
* The 250/3 will have a Pz grey interior and a dark yellow, green and brown cammo, figure this is an old vehicle from the grey days who has been field painted, I imagine this command vehicle stays a little further back from direct enemy contact (not much though) so has lasted longer than the other company vehicles, I will make this one a little dio with the company commander and a couple of other soldiers discussing their plans (pic below)
* the 2 x 250/9s, the painted one, if I remember correctly, is an Italeri conversion (even though they actually make a 250/9) I think I used a Fujimi 222 turret, she has some damage from the move, I will fix her up, but will probably leave her paint job as she is not to bad, the other 250/9 is converted from the spare 253 (s models come 2 to a box) with an Airfix 222 turret, unfortunately she is shorter than the Italeri model and doesn't really look right, I may add a plasticard plate for the turret to sit on, add grenade screens, and raise the base (these will all be based for wargaming) so she sits at the same height as the Italeri vehicle.
More pics here
http://gunnerswargamming.blogspot.com.au/2016/01/kg-danl-aufklarungs-company.html



Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: Kampfgruppen Danl, Aufklarungs company
« Reply #4 on: January 04, 2016, 08:02:50 AM »
What a collection!  :o

You will have material for several small BGs with that lot :)

What rules is this all going to be for?

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
Re: Kampfgruppen Danl, Aufklarungs company
« Reply #5 on: January 04, 2016, 01:47:23 PM »
Hi Pocoloco

Currently playing Chain of command, they are for a platoon sized force plus assets, I plan on expanding it to larger games, but I guess I will be able to play larger rules with a force this size.

Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: Kampfgruppen Danl, Aufklarungs company
« Reply #6 on: January 04, 2016, 07:55:12 PM »
Hi GD,

sounds good. Like stated earlier, you will surely have lots of support options to choose from at platoon level and even on bigger scale action too :)

You have shots of the infantry yet?

Offline Silent Invader

  • Galactic Brain
  • Posts: 9660
Re: Kampfgruppen Danl, Aufklarungs company
« Reply #7 on: January 04, 2016, 08:02:56 PM »
Wow, that's some collection and some project!   8)
My LAF Gallery is HERE
Minis (foot & mounted) finished in 2024 = 32
(2023 = 151; 2022 = 204; 2021 = 123; 2020 = ???)

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
Re: Kampfgruppen Danl, Aufklarungs company
« Reply #8 on: January 23, 2016, 02:16:45 AM »
Hi guys

I don't get a lot of personal hobby time, so this will be slow progress, I will concentrate on these 3 vehicles first, hoping to get the vehicle interiors base coated and figures under coated today, I have given the 2 outside figures a head tilt change and added some equipment to the man on the right, so they are all looking in the one direction.
More pics here
http://gunnerswargamming.blogspot.com.au/2016/01/kg-danl-aufklarungs-company-part-2.html

Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: Kampfgruppen Danl, Aufklarungs company part 2 23/01
« Reply #9 on: January 23, 2016, 07:16:14 AM »
Slow advance is better than no advance at all  :)

These will look grand, great that you make a small diorama as well.

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
Re: Kampfgruppen Danl, Aufklarungs company part 2 23/01
« Reply #10 on: January 24, 2016, 03:40:11 AM »
Hi Pocoloco - yes it is

Hi guys

A bit out of practice with the airbrush, so didn't get the camo as tight as I wanted, but I'm lazy, so it will have to do, did the command vehicle with a lighter tone to represent an earlier vehicle, its interior is Pz grey, so a much earlier survivor that's had a field repaint, hopefully the weathering will cover any mistakes in the spray job, all C&C welcome.
More pics here
http://gunnerswargamming.blogspot.com.au/2016/01/kg-danl-aufklarungs-company-part-3.html




Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: KG Danl, Aufklarungs company part 3 24/01 camo
« Reply #11 on: January 24, 2016, 07:10:55 AM »
Very cool, all the extra thought and detail work is a great plus.

Offline AJ at the Bank

  • Bookworm
  • Posts: 51
Re: KG Danl, Aufklarungs company part 3 24/01 camo
« Reply #12 on: January 24, 2016, 10:16:44 AM »
Brilliant work.....

When you're airbrushing do you do this indoors...and what kind of set up please?
AJ

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1274
Re: KG Danl, Aufklarungs company part 3 24/01 camo
« Reply #13 on: January 25, 2016, 03:17:02 AM »
Hi AJ - no I airbrush outside, I use a Sparmax DH-103.

Hi guys

This is the progress so far, figures need to be finished, the seated guy will get Autumn oakleaf vehicles need a matt coat then start the weathering, then on to the bases.
More pics here
http://gunnerswargamming.blogspot.com.au/2016/01/kg-danl-aufklarungs-company-part-4.html




Offline Slayer

  • Mad Scientist
  • Posts: 731
Re: KG Danl, Aufklarungs company part 4 25/01 camo
« Reply #14 on: January 25, 2016, 04:05:00 AM »
looking good, very nicely done cam on the figs

 

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