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Author Topic: Venus - a VSF campaign setting  (Read 35489 times)

Offline gamer Mac

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Re: Venus - a VSF campaign setting
« Reply #60 on: September 03, 2009, 09:03:39 AM »
Dewbakuk
Thanks for the very useful information/ideas.
I really like the journal style of the writing. Some very useful bits of information included in the story. Also some nice hooks that could be used for other ideas or adventures.
I am not getting your idea about the musk gland though?

Offline Dewbakuk

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Re: Venus - a VSF campaign setting
« Reply #61 on: September 03, 2009, 11:31:02 AM »
Glad you liked it. Yes James, I expect you to drop everything and attend the next game with those lovely ships of yours.

As to the musk-gland, I shall quote Wikipedia as on this occasion it's bang on.
Quote
Musk is the name originally given to a substance with a penetrating odor obtained from a gland of the male musk deer, which is situated between its stomach and genitals. The substance has been used as a popular perfume fixative since ancient times and is one of the most expensive animal products in the world. The name, originated from Sanskrit muṣká meaning "testicle," has come to encompass a wide variety of substances with somewhat similar odors although many of them are quite different in their chemical structures. They include glandular secretions from animals other than the musk deer, numerous plants emitting similar fragrances, and artificial substances with similar odors.[1]

Until the late 19th century, natural musk was used extensively in perfumery until economic and ethical motives led to the adoption of synthetic musk, which is used almost exclusively.[2] The organic compound primarily responsible for the characteristic odor of musk is muscone.

Modern use of natural musk pods is limited to Traditional Chinese medicine.

Venusian scavenger-hounds have a similar gland which they use to mark pack territories. The gland secretes a small amount of liquid which is rubbed onto rocks and trees, however much more liquid is contained within the gland. The small amount usually rubbed onto things as a territory marking will be found by other animals when they are nearby and often cause territorial disputes. A gland removed from a hound is full of the musk and can be used in desperate circumstances to eject it's entire musk capacity in one go (essentialy you squeeze it out). This emits a very large, concentrated dose of the hounds musk which can be smelled from a long distance by most territorial creatures. Such creatures upon smelling this dose react to it instinctively and see it as a challenge to their domain, most rush to the area ready to do battle. As such remaining in the area is a very bad idea.
So many projects..... so little time.......

Offline OSHIROmodels

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Re: Venus - a VSF campaign setting
« Reply #62 on: September 03, 2009, 12:23:34 PM »
Weeeee, jolly good  :D

cheers

James
cheers

James

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Offline Bullshott

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Re: Venus - a VSF campaign setting
« Reply #63 on: September 08, 2009, 07:47:06 PM »
Great stuff Dean. I will soon have to venture back into the jungles of Venus, accompanied by the new figure of Lord Flasheart that I'm working on  ;)
Sir Henry Bullshott, Keeper of Ancient Knowledge

Offline commissarmoody

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Re: Venus - a VSF campaign setting
« Reply #64 on: September 08, 2009, 09:08:32 PM »
 vary nice story, cant wait to start seeing some pics of what you are up to
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline Leapsnbounds

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Re: Venus - a VSF campaign setting
« Reply #65 on: January 03, 2010, 03:46:42 AM »
Is there room for Carson Napier to make a splash

Offline Dewbakuk

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Re: Venus - a VSF campaign setting
« Reply #66 on: January 04, 2010, 09:40:34 AM »
Is there room for Carson Napier to make a splash

Yes and no. This isn't a fixed setting and adapts as players bring more things to the games, so that style of character is fine. That said, the ERB style doesn't really reflect the way we play VSF as evidenced in the recent "Swords and Planets" thread, besides I've never read those books ;)

Offline Froggy the Great

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Re: Venus - a VSF campaign setting
« Reply #67 on: March 31, 2010, 01:56:08 PM »
Quite intriguing.  I may have to visit this if the Atlantis campaign winds down.
You, sir, are not allowed to attempt a takeover of the solar system until your octopus sobers up.

Offline Dewbakuk

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Re: Venus - a VSF campaign setting
« Reply #68 on: March 31, 2010, 02:18:57 PM »
I hope you enjoyed reading it Froggy. Currently my gaming attention is split between some Atlantis games and my Deadlands stuff. I'll return to this one though and write some more.

Offline Bullshott

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Re: Venus - a VSF campaign setting
« Reply #69 on: March 31, 2010, 07:19:22 PM »
I hope you enjoyed reading it Froggy. Currently my gaming attention is split between some Atlantis games and my Deadlands stuff. I'll return to this one though and write some more.

Excellent ... because I feel the urge to do some more stuff for my French (after I have got my US force up to scratch for Atlantis)  ;)

Offline Whiskyrat

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Re: Venus - a VSF campaign setting
« Reply #70 on: March 31, 2010, 07:42:53 PM »
.... finally a reason to paint up 3 squads of Vostroyans.  ::)

Offline Bullshott

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Re: Venus - a VSF campaign setting
« Reply #71 on: March 31, 2010, 10:45:59 PM »
.... finally a reason to paint up 3 squads of Vostroyans.  ::)

New targets are always welcome  ;)

Offline Dewbakuk

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Re: Venus - a VSF campaign setting
« Reply #72 on: March 31, 2010, 11:14:14 PM »
Indeed they are. Just don't make too many holes in them it releases all the juices and will ruin the soup.

Offline Froggy the Great

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Re: Venus - a VSF campaign setting
« Reply #73 on: April 25, 2011, 05:56:52 PM »
A year later, is anything still happening with this?  I feel the need to make a Parrotman flyer.

Offline Bullshott

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Re: Venus - a VSF campaign setting
« Reply #74 on: April 25, 2011, 08:13:21 PM »
A year later, is anything still happening with this?  I feel the need to make a Parrotman flyer.

So do I ;)

 

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