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Author Topic: A town called Graveskul  (Read 4766 times)

Offline jon_1066

  • Mad Scientist
  • Posts: 922
Re: A town called Graveskul
« Reply #15 on: March 07, 2016, 02:01:30 PM »
Looks great even if your dog doesn't look too impressed with it.  Typical Cringer - I guess he transforms when needed!


Offline Treebeard

  • Mad Scientist
  • Posts: 732
  • Lazy French Painter
    • Painting Log
Re: A town called Graveskul
« Reply #16 on: March 07, 2016, 02:37:59 PM »
Great stuff all around and very original setting.

Offline airbornegrove26

  • Mad Scientist
  • Posts: 664
Re: A town called Graveskul
« Reply #17 on: March 07, 2016, 07:08:53 PM »
Quote
Looks great even if your dog doesn't look too impressed with it.  Typical Cringer - I guess he transforms when needed!

Thanks jon_1066!  Oh yes little Tinker never get's to worked up over anything.  ;)

Quote
Great stuff all around and very original setting.

Thanks Treebeard.  It's greatly appreciated man!

Offline Globlin

  • Librarian
  • Posts: 178
Re: A town called Graveskul
« Reply #18 on: March 07, 2016, 09:03:25 PM »
I'll echo everyone else, great setting - certainly brings back memories of He-Man and Brave Star!
Adventures? Nasty disturbing uncomfortable things! Make you late for dinner!

Offline 6mmfan

  • Mad Scientist
  • Posts: 879
    • https://6mm.wargaming.info
Re: A town called Graveskul
« Reply #19 on: March 08, 2016, 07:05:26 AM »
Andym LOL  sounds about right, and thanks for the praise, glad you are inspired!

6mm that is my Heart of Woe Template I made, tutorial can be found here:
http://givemlead.blogspot.com/2016/02/heart-of-woe-easy-homemade-template.html

very cool

Offline airbornegrove26

  • Mad Scientist
  • Posts: 664
Re: A town called Graveskul
« Reply #20 on: March 09, 2016, 10:04:23 PM »
Quote
I'll echo everyone else, great setting - certainly brings back memories of He-Man and Brave Star!
Thanks Globlin very kind words.  I wanted to make it as Saturday morning as possible. ;)

6mmfan  Glad you like it. ;)

Offline airbornegrove26

  • Mad Scientist
  • Posts: 664
Re: A town called Graveskul
« Reply #21 on: March 10, 2016, 10:09:33 PM »
Also I had some time and rearranged the layout a bit.  To make it more open for battles.



« Last Edit: March 13, 2016, 12:47:06 PM by airbornegrove26 »

Offline airbornegrove26

  • Mad Scientist
  • Posts: 664
Re: A town called Graveskul
« Reply #22 on: March 13, 2016, 12:47:33 PM »
Whoops just realized my images didn't load.  That's fixed now. ;)

Offline Kyusumu

  • Bookworm
  • Posts: 66
Re: A town called Graveskul
« Reply #23 on: March 13, 2016, 09:43:34 PM »
Looks fantastic!  Awesome job :-)
When fighting the thousand, you must still defeat them one at a time.

Offline airbornegrove26

  • Mad Scientist
  • Posts: 664
Re: A town called Graveskul
« Reply #24 on: March 24, 2016, 12:33:11 PM »
Thanks Kyusumu!  

Offline Arundel

  • Mastermind
  • Posts: 1221
  • Galloping Outward Into the Weather!
Re: A town called Graveskul
« Reply #25 on: March 24, 2016, 12:39:14 PM »
Absolutely amazing! You've done a cracking job on the whole layout.

Offline airbornegrove26

  • Mad Scientist
  • Posts: 664
Re: A town called Graveskul
« Reply #26 on: March 27, 2016, 11:16:43 PM »
Quote
Absolutely amazing! You've done a cracking job on the whole layout.

Cheers Arundel

 

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