*
Welcome, Guest. Please login or register.
August 09, 2022, 02:34:24 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Scum and villainy (Copplestone half-orcs and WIP scratch-built buildings)  (Read 21294 times)

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Re: Scum and villainy (now with speed-painted bugs!)
« Reply #75 on: February 02, 2019, 09:05:00 AM »
I got the first batch of bugs finished last night; the rest just need a spot of blacklining and their base edges done.

Offline Smoke Frog

  • Librarian
  • Posts: 161
Re: Scum and villainy (now with speed-painted bugs!)
« Reply #76 on: February 02, 2019, 01:30:54 PM »
Those are some lovely bugs!

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 8413
    • Ultravanillasmurf
Re: Scum and villainy (now with speed-painted bugs!)
« Reply #77 on: February 02, 2019, 03:55:48 PM »
Nice.

They are something that needs a quick and simple paint job, and that meets the two criteria and adds that they look good.

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Re: Scum and villainy (now with speed-painted bugs!)
« Reply #78 on: February 03, 2019, 11:16:06 AM »
Thanks! I'm essentially letting the designer do the painting; the drybrushing just picks up the details.

Here are two Kryomek hellions to go with them:

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 8413
    • Ultravanillasmurf
Re: Scum and villainy (now with speed-painted bugs!)
« Reply #79 on: February 03, 2019, 01:20:50 PM »
Nice.

Brings back memories.

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Re: Scum and villainy (now with speed-painted bugs!)
« Reply #80 on: February 03, 2019, 09:05:04 PM »
Thanks!

Here are some more bugs, plus a shot or two from their debut game (we played a five-player MDRG game with the bugs randomly spawned from the three somewhat Freudian 'hive mouths' that I made last night and painted up this morning.


Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Here are some speed-painted orks:

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Re: Scum and villainy (now with speed-painted orks)
« Reply #82 on: September 12, 2019, 12:40:06 PM »
Just for the sake of completeness, here are these fellows from my fantasy thread:



I'm going to be using them in both fantasy and sf games, so they kind of belong in both threads. They'll be both dungeon villains and the start of some Xenos Rampant/Fubar units.

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Re: Scum and villainy (Marauders and ratman scout)
« Reply #83 on: March 11, 2022, 04:31:37 PM »
Here's the first of a little group for various sci-fi skirmish games: flathead pirates.

Offline Golgotha

  • Mastermind
  • Posts: 1696
    • BMC Miniatures - All things wargame related.
Re: Scum and villainy (flathead pirate)
« Reply #84 on: March 11, 2022, 06:13:24 PM »
His cute.

Always interesting miniatures and or colours on show here. Love the way fantasy miniatures get a gun and are suddenly transformed into Sci-Fi minis. lol

Keep 'em coming...

Online swiftnick

  • Mastermind
  • Posts: 1275
Re: Scum and villainy (flathead pirate)
« Reply #85 on: March 12, 2022, 10:05:29 PM »
Wow thread resurrected with a bang

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4160
    • Hobgoblinry
Re: Scum and villainy (flathead pirate)
« Reply #86 on: June 28, 2022, 03:31:09 PM »
Thanks, chaps!

I've been playing around with some greyscale/contrast-paint experiments on the fantasy thread and decided to have a go at some Stargrave mercenaries that have been lying around assembled for a while.

For these, I just brushed on a lot of mid-grey paint, leaving a little bit of black in the recesses, and then highlighted generously in white mixed with matt medium. The next step was to slosh on some heavily thinned contrast paints. I added a few details and then gave them a very light drybrush in ivory to make them look a bit dustier. The reptilian chaps need a bit more work (eyes, teeth, tongues), but should be done soon.

They're nothing special, but this was a very quick and fun way to get them tabletop-viable.

Offline Pattus Magnus

  • Mad Scientist
  • Posts: 640
Re: Scum and villainy (speed-painted Stargrave mercenaries)
« Reply #87 on: June 28, 2022, 04:29:35 PM »
Those came out well! Nice choice of colours, too. I like that they’re subdued, my main complaint about contrast paints is that they can make everything look too saturated.

Offline Grumpy Gnome

  • Scatterbrained Genius
  • Posts: 3903
    • The Grumpy Gnome
Re: Scum and villainy (speed-painted Stargrave mercenaries)
« Reply #88 on: June 28, 2022, 05:25:00 PM »
Looking good mate! Lots to love in this thread. Your Tyranids look how I tend to picture them and you make me regret selling the Mantic Salamanders I used to have. I was not a huge fan of the Stargrave plastics at first but I have really come around to loving them.
« Last Edit: June 28, 2022, 05:28:45 PM by Grumpy Gnome »
Home of the Grumpy Gnome

https://thegrumpygnome.home.blog/

Offline Idle Doodler

  • Scientist
  • Posts: 278
    • Idle Doings of an Idle Doodler
Re: Scum and villainy (speed-painted Stargrave mercenaries)
« Reply #89 on: June 29, 2022, 11:18:12 AM »
These look great! Even the white mid-stage coat looks like something I'd be happy with on some nameless trooper minions.

 

Related Topics

  Subject / Started by Replies Last post
19 Replies
7475 Views
Last post July 15, 2008, 07:52:05 AM
by Gluteus Maximus
13 Replies
3558 Views
Last post December 15, 2012, 08:18:05 PM
by aggro84
3 Replies
1822 Views
Last post July 07, 2013, 01:21:29 PM
by Brummie Thug
58 Replies
10934 Views
Last post July 03, 2014, 11:25:15 AM
by Wachaza
16 Replies
1937 Views
Last post November 17, 2017, 07:36:21 AM
by beefcake