Round 4 A trip to the Market : Das Vierte Reich v Liberty LeagueThe first 4th round game involved a variation on the Gangbuster scenario between DVR and LL. Set in a post apoc street market each league rolled for 3 bystanders from the chart in Pulp Alley. The minor plot point characters were placed on the table with the Tip reward card needing to be drawn to place the major plot point character.
The Random events were Danger! Danger! and Friendly Local. Also each league spent resources to take an additional character so the leagues were each quite large at the start of the game, 7 for DVR and 8 for LL but of course the Danger! Danger! effect meant any running in the cluttered alley ways was an extreme peril, as was climbing walls etc.
The board was the street market in Deadsville- the ideal shopping venue for all your post-apoc needs such as Plastique, uranium tipped ammo, spare vehicle parts, tracks, fuel etc.


The leagues had become aware that a character at the market had a valuable clue to help piece together the mystery of the replicant tech detail.


LL won the initiative and went first making for the first plot point character but not reaching them. DVR leader Herr Kutt managed to reach his nearest plot point character but his attempt to capture this one failed as the character swiped at him with his chain saw and wandered away from Kutt.

Kutt passed his health check but the chance to take the initiative slipped through his fingers. To add insult to nearly injury the LL player hit Kutt with a fortune card which meant he couldn’t run in the game. This was claimed by DVR to be clear discrimination against the disabled as he already walked with the aid of a cane!
Second turn saw LL Vasquez take the first minor plot point character and the random draw of the reward card drew the Tip which allowed LL to place the major plot point character. Both leagues split into two to go for the three remaining minor plot points and the major plot point.
Turn three saw Apone reach the major point but fail to capture her,

however Ripley joined him and took the plot point. Kutt managed to take his nearest plot point at a second attempt and Fuchs contacted a white coated bystander who joined the league.

Things were quite even. However in a mark of future turns a DVR minion approached the punk ‘bystander ‘gang who took exception to advances (they were a hostile bystander). The minion failed his health and recovery checks and was KOed. Jager Einz shot at Ripley who returned his fire . Both were down but only Ripley recovered. Giving LL a clear numeric advantage.

Turn 4 saw DVR Fuchs take a second minor plot point whilst Kutt and Adolf the dog made for the cover of an alley as Ripley recruited a bystander to the LL cause. At this point it is worth mentioning Burke.

This is one of the minions recruited occasionally by LL but not a permanent member of their league. He regularly suffers a dogs abuse from the LL player despite having a good previous game (and only being a D6 character) apparently because he has a briefcase. Along with Hicks and another minion he was trying to take the final minor plot point who resisted but then wandered into the clutches of Fuchs.

The DVR shot Burke repeatedly, he either dodged or shot back effectively but when occasionally hit he health checked or recovered . He was invincible, clearly a man of destiny. His fellow minions fell around him either dukeing it out with Kutt or being shot at from Fuchs & her group but he hung on in there awaiting his moment of destiny.
Meanwhile elsewhere on the board Adolf the dog was shot several times and recovered several times (unfortunately he recovered one less time than he was shot) leaving Kutt now isolated as Apone, Ripley , Hudson and two recruited bystanders advanced on him.

Fuchs was shot and failed a health and recovery to become a D6 character (this was to have big consequence in the final round) Having finally managed to KO Hicks Kutt hobbled across to join Fuchs and the remaining DVR characters in what was now a DVR last stand.
The final round saw Kutt fall (but ultimately recover) to a hail of LL lead. This was now Burke’s moment and cometh the hour cometh the little lead & pewter man. With the aid of a fortune card he charged Fuchs who was not the nearest enemy character. He punched her she punched him. They both were put down and Fuchs failed her recovery check dropping the two plot points she held (she was now only rolling a D6 health check). So with his last gasp (he also failed his recovery- the last roll of the game)Burke gave his adoptive league a 3 points to 1 point win.

A really entertaining game that went down to the wire.