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Author Topic: You need 121 on 1d120  (Read 2758 times)


Offline Vermis

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Re: You need 121 on 1d120
« Reply #1 on: April 07, 2016, 12:10:05 PM »
Quote
The d120 can be divided up to take on the roles of your other dice. For example, you could break it into groups of 20 numbers and assign each set to a 1 through 6 roll to take the place of a six-sided die.

I think I'll hold onto me D6, thanks all the same, Dice Lab.

Offline Elbows

  • Galactic Brain
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Re: You need 121 on 1d120
« Reply #2 on: April 07, 2016, 02:19:59 PM »
These have always been incredibly stupid.   lol  "I can't handle rolling two D10s, I need a huge D100 which will almost never stop rolling..."
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Offline SteveBurt

  • Mastermind
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Re: You need 121 on 1d120
« Reply #3 on: April 07, 2016, 04:26:28 PM »
And when it does stop, there will be an argument about which number is uppermost, then the cat will bat it under the sideboard and you'll never see it again.
My feeling is, if you need probability steps of less than 5%, then you are over-thinking your game.
I don't believe any games needs anything more than a d20, and most don't even need that.

Offline Elbows

  • Galactic Brain
  • Posts: 9470
Re: You need 121 on 1d120
« Reply #4 on: April 07, 2016, 04:43:50 PM »
I'm okay with percentile dice for stuff like Role Playing etc.  Tabletop games...not so much, unless you're using say a random event table (in which case the more the merrier!). 

Offline throwsFireball

  • Scientist
  • Posts: 369
Re: You need 121 on 1d120
« Reply #5 on: April 07, 2016, 06:28:02 PM »
And when it does stop, there will be an argument about which number is uppermost, then the cat will bat it under the sideboard and you'll never see it again.
My feeling is, if you need probability steps of less than 5%, then you are over-thinking your game.
I don't believe any games needs anything more than a d20, and most don't even need that.

RuneQuest, man. It's exceptional.

Offline FramFramson

  • Elder God
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Re: You need 121 on 1d120
« Reply #6 on: April 07, 2016, 07:29:24 PM »
These have always been incredibly stupid.   lol  "I can't handle rolling two D10s, I need a huge D100 which will almost never stop rolling..."

To be fair, 2D10 does not produce the same set of numbers or at the same odds as a D100.

That doesn't make D100s not-silly though.  lol


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Offline throwsFireball

  • Scientist
  • Posts: 369
Re: You need 121 on 1d120
« Reply #7 on: April 07, 2016, 08:23:05 PM »
To be fair, 2D10 does not produce the same set of numbers or at the same odds as a D100.

That doesn't make D100s not-silly though.  lol

2d10 is for the calculation of percentile dice. He means basically 1d10 + ((1d10-1)*10) to get the results.

Offline Tactalvanic

  • Mastermind
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Re: You need 121 on 1d120
« Reply #8 on: April 07, 2016, 08:54:08 PM »
I have never played, but this, this makes me want to try a full round of golf..

Offline 6milPhil

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Re: You need 121 on 1d120
« Reply #9 on: April 08, 2016, 02:13:40 AM »
I have never played, but this, this makes me want to try a full round of golf..

 lol

Offline Elbows

  • Galactic Brain
  • Posts: 9470
Re: You need 121 on 1d120
« Reply #10 on: April 08, 2016, 04:09:24 PM »
Okay...so I'll ask, what would a normal golf ball be as a dice?  How many dimples?  Is it a set number, or does it vary by manufacturer?

Is a golf ball basically a D300 or something?  lol

Offline 6milPhil

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Re: You need 121 on 1d120
« Reply #11 on: April 08, 2016, 04:12:37 PM »
Any number between 300 and 500 dimples, 336 is common.

Offline FramFramson

  • Elder God
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  • But maybe everything that dies, someday comes back
Re: You need 121 on 1d120
« Reply #12 on: April 08, 2016, 06:30:39 PM »
2d10 is for the calculation of percentile dice. He means basically 1d10 + ((1d10-1)*10) to get the results.

Or, for the layman, "rolling 1D10 to get each of the digits in the overall number".

Offline throwsFireball

  • Scientist
  • Posts: 369
Re: You need 121 on 1d120
« Reply #13 on: April 08, 2016, 07:13:32 PM »
Or, for the layman, "rolling 1D10 to get each of the digits in the overall number".

Probably a much better way of putting it.