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Author Topic: Rules for this period 10mm?  (Read 4570 times)

Offline CarlLeyland

  • Scientist
  • Posts: 232
Rules for this period 10mm?
« on: March 30, 2016, 05:15:19 PM »
Hi,

I was wondering what rules you chaps usually use for gaming this period? I am currently coming to the end of my current painting project and was thinking of a change of scale.

Usually I paint 28mm but to save room, time and money (and just to experiment) I have been looking at Pendraken 10mm. Would the Peter Pig rules work? What would you recommend?

I have a copy of World Aflame which maybe OK for the period, has anyone used them?

Thanks in advance.

Offline James Morris

  • Mastermind
  • Posts: 1591
    • mogsymakes
Re: Rules for this period 10mm?
« Reply #1 on: March 30, 2016, 11:40:22 PM »
I too am trying out Square Bashing with Kallistra's 12mm figures. They are pretty good though not quite as user-friendly as some rules sets, but they have a good Great War feel about them. A 12-16 man unit represents a battalion so they are pretty good for bigger battles.

Offline CarlLeyland

  • Scientist
  • Posts: 232
Re: Rules for this period 10mm?
« Reply #2 on: April 01, 2016, 09:41:07 PM »
There are not that many sets out there for this period/scale, I may have to get a copy just to check them out

Offline Golgotha

  • Scatterbrained Genius
  • Posts: 2176
    • BMC Miniatures - All things wargame related.
Re: Rules for this period 10mm?
« Reply #3 on: April 01, 2016, 10:01:05 PM »
More important question might be what level of combat are you hoping to portray? So do you hope to have each figure represent 1 soldier or more? So squad/battalion/division size? see no reason why the Peter Pig rules would not work for 10mm indeed were they not written for 15mm in mind?

You may want to try "Through the Mud and the Blood" http://toofatlardies.co.uk/index.php?main_page=index&cPath=5
However the rules are intended for "one figures representing one man, Mud & Blood are designed for large scale skirmish games of between 30 and 120 figures per side". 

Offline CarlLeyland

  • Scientist
  • Posts: 232
Re: Rules for this period 10mm?
« Reply #4 on: April 02, 2016, 03:59:50 PM »
Hi Golg,

thanks for the reply. I was hoping to have a few stands represent a company. I may end up going with PPig for the whole thing or his rules with 10mm figures. Its a great problem to have, so much choice now in this period.

Offline monk2002uk

  • Mad Scientist
  • Posts: 729
Re: Rules for this period 10mm?
« Reply #5 on: April 02, 2016, 06:11:20 PM »
If you go for a few stands to a company then consider Crush the Kaiser. Square Bashing uses a stand to represent a company so it is a higher tactical level than you are interested in.

Robert

Offline James Morris

  • Mastermind
  • Posts: 1591
    • mogsymakes
Re: Rules for this period 10mm?
« Reply #6 on: April 04, 2016, 09:24:54 AM »
Good idea, I might have a look at Crush the Kaiser too. Do you know who sells it?

Offline monk2002uk

  • Mad Scientist
  • Posts: 729
Re: Rules for this period 10mm?
« Reply #7 on: April 04, 2016, 01:42:08 PM »

Offline Metternich

  • Scatterbrained Genius
  • Posts: 2564
Re: Rules for this period 10mm?
« Reply #8 on: April 09, 2016, 01:50:12 AM »
Can try Bloody Picnic - 10mm would be a good scale to use to represent a brigade.

Offline fred

  • Galactic Brain
  • Posts: 4377
    • Miniature Gaming
Re: Rules for this period 10mm?
« Reply #9 on: April 13, 2016, 08:01:21 PM »
We've used Great War Spearhead - but its at a rather larger scale than you are looking at as each stand is a company, and you play with divisions of troops.

TFL If the Lord Spares Is, is another option, it is more aimed at the Middle East, but is probably at the representative scale you are looking for.

Most rules that use stands, rather than single figures, will work with nearly any scale of figures.

Offline Metternich

  • Scatterbrained Genius
  • Posts: 2564
Re: Rules for this period 10mm?
« Reply #10 on: April 14, 2016, 11:11:57 PM »
Bloody Picnic (from Partizan Press) is playable in two scales - one for Divisional level games, and one for Brigade level.  At Divisional level, one infantry stand equals a company.  At Brigade, one infantry stand equals a platoon. (Machine guns can either be represented with models, or the firepower can be built into the other stands, at the players' choice.).  Very detailed and well-conceived set of rules (usable for the period 1900 - 1920's).

There is also an oldie goldie Over the Top, by Command Decisions, where one infantry stand represents a platoon (so three stands for a company, plus a smaller command stand).

Flames of War has a supplement for WW 1 (for 1917/18 period).

Offline fastolfrus

  • Galactic Brain
  • Posts: 5248
Re: Rules for this period 10mm?
« Reply #11 on: April 15, 2016, 05:36:04 PM »
The PP rules are based on stands of figures grouped as a unit. So will work with any scale of figure if you group them on a base.
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline monk2002uk

  • Mad Scientist
  • Posts: 729
Re: Rules for this period 10mm?
« Reply #12 on: April 16, 2016, 07:29:07 AM »
Watch out for any rules system that has been transferred across from WW2 to WW1. Unless significant changes are made in the derivative, the ground scales versus unit frontages will be completely wrong. A WW2 infantry platoon occupied the same frontage as a WW1 company.

Robert

Offline eilif

  • Scatterbrained Genius
  • Posts: 2383
    • Chicago Skirmish Wargames
Re: Rules for this period 10mm?
« Reply #13 on: April 16, 2016, 02:04:16 PM »
It's going to be rather abstract, but maybe give the Panzer8 WW1 version a shot?
http://panzer8.weebly.com
We enjoyed the Sci-Fi version.  The PZ8 rules seem to be fast and fun.

 

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