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Author Topic: Battle of Axtorna 1565 AAR  (Read 2759 times)

Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
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  • Posts: 3304
    • Kodsticklerburg: A Mordheim project
Re: Battle of Axtorna 1565 AAR
« Reply #15 on: February 19, 2017, 04:04:45 PM »
A friend and I played some games set in a fictional 16th century Europe using GW  Empire figures and Lion Rampant; was great fun and looked great- just like yours Bushbaby.  :D

Offline DintheDin

  • Galactic Brain
  • Posts: 6228
Re: Battle of Axtorna 1565 AAR
« Reply #16 on: February 20, 2017, 10:37:37 AM »
I had completely no knowledge about the Nordic Seven Years War, so your AAR was very informative! Your figures are a real eye candy!
Now and then we had a hope that if we lived and were good, God would permit us to be pirates. – Mark Twain, Life on the Mississippi

Offline mweaver

  • Scatterbrained Genius
  • Posts: 2684
Re: Battle of Axtorna 1565 AAR
« Reply #17 on: February 20, 2017, 12:33:28 PM »
Very enjoyable battle report, and really liked the pictures.  Very effective use of cotton for gunpowder smoke, btw.  I really liked the old Citadel/GW empire plastic range - good to see a ton of them in action!

-MW

Offline GamesPoet

  • Scientist
  • Posts: 300
Re: Battle of Axtorna 1565 AAR
« Reply #18 on: February 20, 2017, 08:46:55 PM »
Enjoyed the report, and the repurposing of the figures for such a historical set game as this!

Offline Bushbaby

  • Scientist
  • Posts: 266
Re: Battle of Axtorna 1565 AAR
« Reply #19 on: February 23, 2017, 10:40:11 PM »
Thank you for all your comments. It is what makes putting these AAR:s together worthwile.

The swedes should have used their cavalry with support from the infantry and not on their own. That cost them the victory. I think the swedish commander's beer intake might have had something to do with the rash decisions...

The ruleset (I call it "1521" (the year of the Swedish war of liberation)) is fast paced and made for large battles fielding 500+ figures like this one. It was the first playtest and I would say it worked out well. Apart from setting the table, the actual playtime was only three hours, which is my aim (Most players are tired family men with time as the most precious asset).

I have made some modifications for the next round, tweaking some weapons, movement rates and simplifying morale and unit cohesion rules.

Offline Bushbaby

  • Scientist
  • Posts: 266
Re: Battle of Axtorna 1565 AAR
« Reply #20 on: February 26, 2017, 07:54:38 PM »
By the way, I have a couple of questions regarding 16:th century warfare and the rules I am developing. I hope someone can help me.

1. After a charge with lances, did the men-at-arms discard their lances or could a unit perform more lance charges during a battle?

2. As you know I am using GW models. How many men would serve a cannon of of the size used in the battle above?

Offline Khurasan Miniatures

  • Mastermind
  • Posts: 1134
  • Miniature manufacturer to the stars
    • Khurasan Miniatures
Re: Battle of Axtorna 1565 AAR
« Reply #21 on: February 27, 2017, 03:42:22 AM »
Looks good and nice to see Northern wars being featured as a change from Italy.

I'll be making swedes, poles and Muscovites for the Livonian Wars and Russo-Swedish War (1590-95) so I'm glad to read that! As part of the late 16th C. range.
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