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Author Topic: World Works Games and/or Battle Systems?  (Read 3163 times)

Offline shadowbeast

  • Scientist
  • Posts: 325
Re: World Works Games and/or Battle Systems?
« Reply #15 on: April 08, 2017, 03:17:41 AM »
WWG is designed in 1/60 scale.
I have given up on TLX as it is too sophisticated for the medium, the anchors come off the instant you try to connect a column and the amount of work is too much. The integrity of connections is too frail and the design is too dependent on having sufficient foamcore in Imperial sizes, when I live in Metric country. I tossed it all this week with the exception of anything that can simply be used as a tile.
No gel ball ban in WA! http://chng.it/pcKk9qKcVN

Offline Vampifan

  • Scientist
  • Posts: 445
    • Vampifan's World of the Undead
Re: World Works Games and/or Battle Systems?
« Reply #16 on: April 08, 2017, 12:04:34 PM »
And now you know why I hate the TLX system so much. The old style WWG buildings were far better and much sturdier. WWG's efforts to make modular terrain failed badly, whereas Battle Systems got it right perfectly! I'm sorry you learned this the hard way. :(

Offline shadowbeast

  • Scientist
  • Posts: 325
Re: World Works Games and/or Battle Systems?
« Reply #17 on: April 11, 2017, 12:41:43 AM »
Honestly, at the moment it looks like Fat Dragon put more thought into their design...

 

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