*

Recent Topics

Author Topic: No-guns post apoc?  (Read 5121 times)

Offline Eorchard

  • Lurker
  • Posts: 4
No-guns post apoc?
« on: 11 March 2015, 03:26:58 AM »
I'm currently putting together some lists for a skirmish wargame set in The Fall/Emberverse which is a extremely trashy series of books that take place in a post-apocalyptic Pacific Northwestern USA that prominently features no guns, cars, explosives and other similar things.

I've done some scratch building using mostly GW Catachans, Cadians and Empire Free Company but I'm looking for more options, hopefully in a loose heroic 28-32mm scale. I've already grabbed the Wyrd games TTB plastic kits, and they are great but waaaaay too big (even compared to other Wyrd stuff!).


Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6724
Re: No-guns post apoc?
« Reply #1 on: 11 March 2015, 03:38:52 AM »
Sounds interesting.
I live in the Pacific Northwest,
just outside of Portland Oregon.
I look forward to seeing were you go with this.
Semper Fi, Mac

Offline commissarmoody

  • Galactic Brain
  • Posts: 8859
    • Moodys Adventures
Re: No-guns post apoc?
« Reply #2 on: 11 March 2015, 04:46:27 AM »
Never heard of it before, what's the excuse for no tech?
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline Wirelizard

  • Scatterbrained Genius
  • Posts: 3234
  • Needs More Zeppelin!
    • The Warbard
Re: No-guns post apoc?
« Reply #3 on: 11 March 2015, 05:59:33 AM »
Never heard of it before, what's the excuse for no tech?

Magic, basically.

Things Happen. Gunpowder, internal combustion engines and electricity all quit. The laws of physics change somehow. But (conveniently) not enough to render biological life impossible, because everyone being dead would make it hard to churn out endless schlocky books.

I read the first one or two and got bored, I'm afraid, but I think the Magic Happens becomes a lot more overt later in the series.

That said, it's a different post-apoc than most and should be a cool skirmish post-apoc setting. Interested to see more.

Offline commissarmoody

  • Galactic Brain
  • Posts: 8859
    • Moodys Adventures
Re: No-guns post apoc?
« Reply #4 on: 11 March 2015, 06:35:13 AM »
I get, I can have suspension of belief if you keep on producing fine kit bashes like the guy at the top of the posting. lol

Online zemjw

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 2483
    • My blog
Re: No-guns post apoc?
« Reply #5 on: 11 March 2015, 09:52:33 AM »
The Wargames Factory survivor sets have some bow armed figures, so are worth a look. Hasslefree are also worth checking out, as they have have some sword armed figures.

I've used fantasy figures before for this sort of thing. The trick is finding clothes that don't look too out of place. I've also converted some of the Foundry Street violence figures, cutting out guns and replacing them with bows and crossbows.

I posted some examples on my blog

Offline Eorchard

  • Lurker
  • Posts: 4
Re: No-guns post apoc?
« Reply #6 on: 11 March 2015, 11:14:51 AM »
The Wargames Factory survivor sets have some bow armed figures, so are worth a look. Hasslefree are also worth checking out, as they have have some sword armed figures.

I've used fantasy figures before for this sort of thing. The trick is finding clothes that don't look too out of place. I've also converted some of the Foundry Street violence figures, cutting out guns and replacing them with bows and crossbows.

I posted some examples on my blog

Yeah my buddy has some of the WGF plastics and while I like them they are really small for matching with the heroic stuff I already have. I like those Hasslefree figures though!
Magic, basically.

Things Happen. Gunpowder, internal combustion engines and electricity all quit. The laws of physics change somehow. But (conveniently) not enough to render biological life impossible, because everyone being dead would make it hard to churn out endless schlocky books.

I read the first one or two and got bored, I'm afraid, but I think the Magic Happens becomes a lot more overt later in the series.

That said, it's a different post-apoc than most and should be a cool skirmish post-apoc setting. Interested to see more.

Yeah the books are pretty much Games-Workshop caliber pulp stuff, but the setting as a whole seemed like fun so my RPG group has been running a game in the setting for 3ish years now and a full scale skirmish game seemed like a next step.

Offline Puuka

  • Mad Scientist
  • Posts: 584
  • The Deputies come
    • Shaggy Puuka Dice Bags and Accessories.
Re: No-guns post apoc?
« Reply #7 on: 11 March 2015, 12:42:15 PM »
There had been a tv show called Revolution where there was no electricity, but guns did work, as did steam engines. [spoiler]You found out there had been some government device that was causing it.[/spoiler]
« Last Edit: 11 March 2015, 12:46:18 PM by Puuka »
Looking for a set of rules that adaptable for different genres.

Offline Sundodger_6

  • Lurker
  • Posts: 3
Re: No-guns post apoc?
« Reply #8 on: 12 March 2015, 02:23:41 AM »
I'm at the beginning stages on creating armies from the series using 25mm/28mm figures.   Using Dark Age, the period not the game, figures or early middle age figures.  Painting them to have a more post apoc look, camo, jeans...shields painted with military unit symbols or even some type of modern tribal symbols. There is a Cascadia flag that is tricolor, green, white, blue with a Douglass Fir emblem.  Thinking about the Cascadian shields mimic the flag and having a NorCal army cross into the Republic of Cascadia at Siskiyou pass.  Anyways, looking to solo campaign the defense of the Republic of Cascadia. 

Offline commissarmoody

  • Galactic Brain
  • Posts: 8859
    • Moodys Adventures
Re: No-guns post apoc?
« Reply #9 on: 12 March 2015, 02:30:00 AM »
Yeah my buddy has some of the WGF plastics and while I like them they are really small for matching with the heroic stuff I already have. I like those Hasslefree figures though!
Yeah the books are pretty much Games-Workshop caliber pulp stuff, but the setting as a whole seemed like fun so my RPG group has been running a game in the setting for 3ish years now and a full scale skirmish game seemed like a next step.
Oh cool, I take it your from the Northwest then?

Offline Zaheer

  • Mad Scientist
  • Posts: 549
Re: No-guns post apoc?
« Reply #10 on: 12 March 2015, 07:54:22 AM »
This seems quite interesting, have you read any of Walter Miller's post apocalyptic fiction, Canticle for Leibowitz? He strips everything back to a high medieval level of technology, which errs towards 17th-18th century in other parts. There are black powder weapons but I think that you may find it enjoyable, it's certainly not 'pulp'.

I've got a bit  of an aversion to including loads of high tech in my own PA setting, In many ways I'm simply ripping Miller's world from a North American setting into a vague arabic levantine one.

Offline Halforc

  • Assistant
  • Posts: 47
Re: No-guns post apoc?
« Reply #11 on: 12 March 2015, 02:33:13 PM »
Guess you're talking about Sm Stirlingshire Dies the fire series,  sadly the last book is more of a recipe book than furthering the story.
His Island in the sea of time series is far better.

Offline sundayhero

  • Scatterbrained Genius
  • Posts: 2505
Re: No-guns post apoc?
« Reply #12 on: 12 March 2015, 02:57:05 PM »
Feodality sounds a logical organization for a "late post apocalypse" era, once every oil, batteries, and ammo left disappeared !

Offline kidterminal

  • Mastermind
  • Posts: 1827
  • A rising star in the hierarchy of Hell.
    • Fends in Waistcoats
Re: No-guns post apoc?
« Reply #13 on: 13 March 2015, 11:41:34 PM »
That’s a great conversion! You can also to use some of the Cadian plastic guard too especially the legs, heads and belt knives & shovels. Also Reaper has some figures that won't need converting.

50291: Billy Joe, Zombie Hunter ($5.99)
Bob Ridolfi

50268: Bill Foster, Lumberjack ($5.99)
Kevin Williams

50308: Vermina ($5.99)
Patrick Keith
(She's from Seattle)

Offline Brummie Thug

  • Scatterbrained Genius
  • Posts: 2631
    • Brummies Wargaming Blog
Re: No-guns post apoc?
« Reply #14 on: 14 March 2015, 11:09:51 PM »
The Studio miniatures Z-Clipz Outbreak has a ton of low tech survivors coming out. Due to begin shipping to backers next month.

Theres Dixon who has a crossbow available. Hasslefree have a number of bow/modern melee types.

https://www.kickstarter.com/projects/687110463/z-clipz-outbreak-28mm-zombie-and-survivor-miniatur/posts

 

Related Topics

  Subject / Started by Replies Last post
11 Replies
7406 Views
Last post 08 June 2010, 10:56:05 AM
by phreedh
33 Replies
14820 Views
Last post 03 October 2010, 10:41:01 AM
by mattblackgod
6 Replies
3773 Views
Last post 14 February 2011, 09:29:38 PM
by ushistoryprof
3 Replies
3084 Views
Last post 14 February 2011, 03:29:24 AM
by Bako
11 Replies
7306 Views
Last post 25 January 2014, 09:23:39 PM
by M.P.