*

Recent Topics

Author Topic: Westfalia Fantasy - [Update - 3 days until Kickstarter *sweats*]  (Read 59273 times)

Offline The Gray Ghost

  • Mastermind
  • Posts: 1671
  • Beware The Gray Ghost
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #150 on: 30 September 2015, 08:12:50 PM »
I've got to have the goat knights!
I used to be with it, but then they changed what it was. Now what I'm with isn't it anymore and what is it seems weird and scary.

Offline grant

  • Galactic Brain
  • Posts: 4165
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #151 on: 30 September 2015, 08:28:50 PM »
Beautiful! Full of character!



The goat knights will have 3 different models with shields and lances. The goat body will remain the same but we gonna have 3 goat heads to add variety.
There will be also a unit hero with more fancy armour. The army champion is about to be ready to. Michael will be adding some fancy crest to his helmet.





We too have a grizzled champion that I'll include into all pledges above £50 for free.



More soon :--)
It’s a beautiful thing, the destruction of words - Orwell, 1984

Offline Duncan McDane

  • Mastermind
  • Posts: 1222
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #152 on: 30 September 2015, 09:01:15 PM »
Sweet. My advise, have one or two varieties in the goat body aswell and make it an option to purchase them without the riders ( not that they're not good, far from that, but I feel many people would love to purchase a unit of goat mounts. I know I would  :)
Leadhead

Offline DeafNala

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10342
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #153 on: 30 September 2015, 10:29:25 PM »
The Goat Knight is a SPLENDID little character, but the Grizzled. One Eyed, Peg Legged Veteran is UBERCOOL...you could name him Lucky. GREAT WORK!
I'd NEVER join a club that would have me as a member.  G.Marx

Offline The Dozing Dragon

  • Scatterbrained Genius
  • Posts: 3962
    • The Little Soldier Company
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #154 on: 01 October 2015, 01:20:04 AM »
Great stuff.

Offline The Red Graf

  • Scientist
  • Posts: 374
  • Caesar si viveret, ad remum dareris
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #155 on: 01 October 2015, 01:38:07 AM »
Great figures, Michael is turning out some hellish good stuff for you. Can't wait for the Kickstarter.
Semper in excretum sum sed alta variat

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #156 on: 01 October 2015, 06:29:22 AM »
Sweet. My advise, have one or two varieties in the goat body aswell and make it an option to purchase them without the riders ( not that they're not good, far from that, but I feel many people would love to purchase a unit of goat mounts. I know I would  :)

I think I'll have to wait with more bodies for after the KS - but out of interest - would you like yours with or without harnessing?
westfaliaminiatures.com - proper stuff in 28mm

Offline LordOdo

  • Mastermind
  • Posts: 1141
    • StormToren (my wargame blog)
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #157 on: 01 October 2015, 10:07:27 AM »
Id say without.
''Its so much easier to build something new than work up the courage to actually paint some.'' -Wyrmalla (2015)


Offline Duncan McDane

  • Mastermind
  • Posts: 1222
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #158 on: 01 October 2015, 11:50:31 AM »
I think I'll have to wait with more bodies for after the KS - but out of interest - would you like yours with or without harnessing?

Without. Makes them more versatile  :). That goat head looks so great, I think you will do very well with them.
Not sure yet I'm backing this KS ( I'm waiting for your Goblins ) , maybe I'll pick a few during it or later, but these goats cannot be missed.

Offline tomek917

  • Mad Scientist
  • Posts: 818
    • Anabasis
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #159 on: 01 October 2015, 11:58:30 AM »
I'd say without too.

Offline Tordenskjold

  • Librarian
  • Posts: 188
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #160 on: 01 October 2015, 01:12:53 PM »
I agree that no harness is best, makes them a lot more useful for livestock, converting to draft animals etc. The ideal option would be models with and models without harnessing, but I assume that would be tricky to do.

I'm gonna be a real nagger and ask if there's any word on when the KS will start ;)

Offline Arundel

  • Mastermind
  • Posts: 1221
  • Galloping Outward Into the Weather!
Re: Westfalia Fantasy - [Update - goat knight No.1]
« Reply #161 on: 01 October 2015, 02:02:30 PM »
They're both beauties. I especially love the bascinet on the rider--perfectly done.

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Westfalia Fantasy - [Update - goat knight nr2. and the army general]
« Reply #162 on: 01 October 2015, 03:37:03 PM »
Big.



Offline tomek917

  • Mad Scientist
  • Posts: 818
    • Anabasis
Re: Westfalia Fantasy - [Update - goat knight nr2. and the army general]
« Reply #163 on: 01 October 2015, 04:20:30 PM »
The general is just  :-*

Offline Modhail

  • Mastermind
  • Posts: 1287
    • http://modhails-meanderings.blogspot.com/
Re: Westfalia Fantasy - [Update - goat knight nr2. and the army general]
« Reply #164 on: 01 October 2015, 04:35:46 PM »
Brilliant sculpting! Especially the armour is top notch, you've managed to really capture the shapes and lines of the armour while adapting it to the halfling body shape.  :-* Looking forward to the Kickstarter.

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
1858 Views
Last post 10 December 2013, 12:23:40 AM
by Jimmy Butane
36 Replies
12104 Views
Last post 06 January 2015, 08:17:30 PM
by HerbyF
5 Replies
2650 Views
Last post 22 August 2020, 09:57:34 AM
by Baron von Wreckedoften
28 Replies
9759 Views
Last post 13 April 2015, 09:19:53 AM
by swiftnick
0 Replies
906 Views
Last post 23 May 2017, 03:50:15 PM
by miniaturemen