*
Welcome, Guest. Please login or register.
May 12, 2024, 12:26:42 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1693041
  • Total Topics: 118508
  • Online Today: 696
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: Danger Close v2 questions  (Read 411 times)

Offline Striker

  • Lurker
  • Posts: 2
Danger Close v2 questions
« on: May 08, 2024, 12:49:25 AM »
Hi. I'm looking at finally playing Danger Closev2 and while reading the charts I have some questions. Besides getting my vietnam and moderns on the table I plan on running some convention games that are narrative-rpg lite kind of game.  The intent is to introduce rules and have players shoot it up and not worry so much about winning a game. Thanks in advance.

1. The +1 category has "fired at by small arms" and "enemy moves within 6 inches", is that +1 only once or +1 for each occurrance? ex. being shot at 3 times (let's say no wounds) would that be +3 stress when they roll when activating?

2. What does a "light wound" do to a figure?

3. Units gain stress tokens from wounds and those are the only stress that carries over each activation, adding to any stress tokens acquired by actions like being shot at?

Offline CapnJim

  • Scatterbrained Genius
  • Posts: 3817
  • Gainfully unemployed and lovng it!
Re: Danger Close v2 questions
« Reply #1 on: May 09, 2024, 03:25:26 PM »
I'll give answering your questions a crack....

1. The +1 category has "fired at by small arms" and "enemy moves within 6 inches", is that +1 only once or +1 for each occurrance? ex. being shot at 3 times (let's say no wounds) would that be +3 stress when they roll when activating?

That is +1 per each of the conditions listed.  So yes, if a figure is fired at by small arms, and an enemy figure is within 6", that would be +2.

2. What does a "light wound" do to a figure?

It gives the lightly wounded (or "lightly injured") figure penalties on his shooting, hand-to-hand, and morale rolls, for example.  These penalties are listed in the appropriate tables.

3. Units gain stress tokens from wounds and those are the only stress that carries over each activation, adding to any stress tokens acquired by actions like being shot at?

Yep. All of the accumulated stress markers (permanent or temporary) affect the morale roll.  The difference is that you remove the temporary markers after your do the roll.  The permanent markers are, well, permanent.

Does that help at all?

"Remember - Incoming Fire Has the Right-of-Way"

Offline Striker

  • Lurker
  • Posts: 2
Re: Danger Close v2 questions
« Reply #2 on: May 10, 2024, 06:15:18 AM »
Yes that helps, thanks.  I missed the light wound effects in the other areas as I was focused on the stress part.  I'm good to go now.

Offline CapnJim

  • Scatterbrained Genius
  • Posts: 3817
  • Gainfully unemployed and lovng it!
Re: Danger Close v2 questions
« Reply #3 on: May 10, 2024, 05:45:39 PM »
Great.  Glad I could be of service... :D

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
1459 Views
Last post October 04, 2015, 07:52:28 PM
by Juan
1 Replies
1294 Views
Last post January 27, 2016, 08:51:16 PM
by Dangerdaz
10 Replies
2943 Views
Last post February 12, 2016, 02:35:46 AM
by Theoden King
8 Replies
1722 Views
Last post November 28, 2020, 10:42:29 AM
by traveller
9 Replies
1568 Views
Last post January 07, 2022, 12:34:32 AM
by Shahbahraz