well, can't comment re: the rules.
but, blimey, Capt. Blood, your stuff looks so 'ecking GOOD
We house ruled that hedges count as barricades so do give armour saves - and like you I also think there should be more hedges on the field.
A beautiful game, table and figures - thanks for posting so many pics.
Q. Can a cavalry unit cross a hedge in normal movement? If not, surely it cannot do so in any other situation either.
Yes, it is called "hedge jumping," funny enough. ;)
Great looking table and write up, it answered a few of my questions as well.
I hope to have a solo game in the near future myself, to familiarize myself with the rules.
Nice looking buildings are they bought or home made?
Co-ol! All that crashing through hedgerows, it's like a Graham Turner painting come to life.
I shall make no comment on the rules questions, lest I inadvertently reveal that I have no idea what 'm talking about. :)
Sunken lanes and hedged and ditched tracks and field boundaries, where Edward and Somerset tangled in the fateful turning point of Tewkesbury...
This is more like what I imagine a Medieval hedge would look like. Think archers behind the hedge at the Battle of Poitiers....... much more substantial than than what we would call a hedgerow nowadays.
Now enough with the hedge talk already FFS! lol
Now enough with the hedge talk already FFS! lol
No need to apologise at all :)
Hi again, Captain! You are right about remembering everything. There's a couple of videos due from WI showing a test game between Andy and myself. We managed to make at least two mistakes with the rules and in the heat of battle, I forgot to play my bonus card, which might of saved my unit from destruction. I also tried to play the black powder rules for a flank attack - Andy soon put me right there! No doubt, Dan will edit the videos to show the 'correct plays' but it just goes to show that even a small set of rules are difficult to grasp completely. I wonder just how some players cope with the more complicated sets out there.
BTW, I must confess to being influenced by your work on the WOTR. My heavy cavalry have 'stolen' some of your colour scheme and ideas. Your brush work is simply amazing!
How many photos?
Thanks lads :)Do you think it is possible to use it also for 100years-/Baron-Wars and maybe Italians-wars? I think ECW is to far away from the original war of the roses.
Card activation for units seems to be present in most of the rulesets I’ve played over the last few years. I guess it’s emerged as the antidote to the predictability of IGOUGO. It works well in this set of rules, and the random cards add a little period flavour and uncertainty, which on balance, I think is good. Their effect is minimal overall within the game, although it’s true, it can be crucial. The ‘friction’ element here is minimal compared to some currently popular rulesets - it’s only the last card each turn which misses out, and that’s not necessarily even one of the commanders’ cards.
Great report and what a table Richard! Quite a Herculean effort with all those images and the detailed write-up - splendid!
Do you think it is possible to use it also for 100years-/Baron-Wars and maybe Italians-wars? I think ECW is to far away from the original war of the roses.
Do you think it is possible to use it also for 100years-/Baron-Wars and maybe Italians-wars? I think ECW is to far away from the original war of the roses.
I guess you are using natural light, which works incredibly well. Many of the photos look better than 'studio' set-ups.
It's all a long-term reaction to the universal WRG Ancients of my distant youth...
How well I remember the school wargames club, circa 1979, pitting my Minifigs Wars of the Roses army against someone else’s Minifigs Early Achaemenid Persians under WRG 5th...
Sorry Bloggard, I missed this :)
Thank you. Yes, just natural daylight through the large Velux windows in the roof of my loft wargames room.
Truthfully, when the sun shines it's often too bright, and when it doesn't, it's often too dark! I have to do a bit of adjustment to the images for exposure, brightness, contrast, saturation, etc, just to get them looking tonally consistent and clear.
I try not to shoot pics under the ceiling downlighters in the room. Even though they have quite a white light to the eye, in photos of games and figures, they just make everything look yellow. It's almost impossible to fully fix this afterwards.
It's all a long-term reaction to the universal WRG Ancients of my distant youth...I think you had a more lucky youth than me and my friends - we were tortured with Warhammer and his million forms of pain (WAB, W40K 1st, WECW...).So the "close" periods like late HYW and italian wars could make sense, right????
I think you had a more lucky youth than me and my friends - we were tortured with Warhammer and his million forms of pain (WAB, W40K 1st, WECW...).So the "close" periods like late HYW and italian wars could make sense, right????
I cut my medieval teeth on a ruleset called 'Lance' I think.