Lead Adventure Forum
Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: Digitarii on April 28, 2010, 07:34:07 PM
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I've seen lots of people (not just on the LAF) reconstructing the fallout world in miniature, and now I'm curious as to what rule sets people are using to play.
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I am currently modifying the old Necromunda ruleset from GW to fit the world better - renaming guns, etc. I have the basics done, and now I am working re-doing the various scenarios and campaign rules. Have to add things like healing from radiation, and such. One of the first things I have done is made the base model have multiple wounds, so that there is a point to having things that allow them to heal, like Nuka-Cola machines, or radioactive mud baths.
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I wrote up a small set of rules for "Legends of the Old West" because it has a nice "easy approach" and "anything's depictable" feel to it.
There's also a PDF of the wargame rules that were supplied with one of the original Fallout games floating around. The mechanisms are sensible, not too cluttered, and you got a ton of stats already worked out; however, it lacks specific rules for the Enclave, but you could use the Brotherhood rules as a basis.
You can download the PDF and supplementing materials here: http://fallout-rpg.narod.ru/Warfare.html. Russian page, but seems clean and unproblematic (my (corporate) Virus scanner doesn't give alerts). Downloaded the rules from there.
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I started writing my own rules set some time ago. It's based on the system used in Cosmic Horror, but altered for Fallout. I think most of it is done, but the campaign system, creatures and different groups roaming the wastes have to be added. I put it up on my webspace to download:
http://paintoholic.nl/temp/fallout_V3.doc
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Hi There!!
I am going to use the Warhammer 40000 Rogue Trader rules for my fallout games!!
Se you
Lars
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Mutants & Death Ray Guns :)
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Time ago I wrote a mod of Fallout 2 to be played with CR 2.0. It's Fallout2 and it's for CR 2.0, but I think it's pretty good and can be easily adapted to any other system, including CR 3.0.
You can find it in the THW yahoo group: http://games.groups.yahoo.com/group/twohourwargames/files/Javier%27s%20stuff/
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I do some rules specifically designed for Post Apoc gaming, called Nuclear Renaissance. I think it would be a great way to simulate Fallout.
Its free to download(or you can buy a printed copy!)
http://www.ramshacklegames.co.uk/nuclear/downloads.html
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Although I have only played Mutants & Death Ray Guns of the above listed rules (and they are excellent!!!), I'm going to have to add the "Skank Rules" into the pot. They are still my favorite for PA gaming.
http://www.skankgame.com/Downloads.html (http://www.skankgame.com/Downloads.html)
Their entire website is wroth a good looking over!
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I'd opt for Nuclear Renaisssance. It has the same tongue in cheek approach to the apocalypse as I remeber fall out having.
There's a wide range of possibilities in construction of characters and yet the game plays smooth and simple.
Campaign rules and stuff is coming soon too.
Oh and it's free for download at Ramshackle Games. So you can check it out without hurting your wallet.
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I am very interested in gaming the Fallout and Wasteland genres and I am also looking for a good set of rules. I have looked at a number of different rules but haven't found anything I really like for post apocalyptic gaming.
Has anyone tried Atomic Cafe for gaming Fallout?
oh and this is my first post to LAF... whatever.
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oh and this is my first post to LAF... whatever.
Welcome!
I have only tried CZ and Skank for PA gaming.
I've not played the Fallout ruleset although I have it around somewhere.
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I started writing my own rules set some time ago. It's based on the system used in Cosmic Horror, but altered for Fallout. I think most of it is done, but the campaign system, creatures and different groups roaming the wastes have to be added. I put it up on my webspace to download:
http://paintoholic.nl/temp/fallout_V3.doc
Really like this wondering if thier plans to add more soon and maybe something with the new vegas theme?
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I'm going to be trying Iron Ivan's "No More Room In Hell" when it comes in...
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To add to Chris's comments, the original Fallout: Warfare miniature rules are available for free here (http://www.atomicgamer.com/directory.php?id=2109) too, under FOW.Rules.zip. I've no idea what they play like but... They are updated to Fallout 2 , but adding in the extra bits shouldn't be that difficult I'd have thought.
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I'd opt for Nuclear Renaisssance. It has the same tongue in cheek approach to the apocalypse as I remeber fall out having.
Idly searching about for Fallout-esque rulesets on a whim one evening is what originally led me to finding Nuclear Renaissance. Haven't played it yet, but it really does look like it could work.
Just for another name in the pot, I'd also suggest looking at the Savage Worlds Showdown rules.
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Really like this wondering if thier plans to add more soon and maybe something with the new vegas theme?
Hey,
Well, I've worked some more on the rules set, mainly on the campaign system. It's nowhere near complete and a lot of the things, like the turfs and caps have to be rethought to get a good amount of caps as profit. So it's getting there, but still a lot to be done (also, I need to take a good look at the weapons to set them apart more, especially the energy weapons).
Still need to add the most important element: the different groups. So far I'm aiming for the following:
*Brotherhood of Steel
*Enclave
*Supermutants
*Talon Company (or a generic Merc group)
*Raiders
*Wasteland Survivors (i.e. Republic of Dan)
Here's the link to the latest document:
http://paintoholic.nl/temp/fallout_V4.doc
I'm focusing on FO3 now...maybe New Vegas later as an add-on. But the bulk would be the same. It would involve different groups, turfs and weapons.
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If you need some proof reading or playtesting I am willing to help out, I like the Weird Krieg system and have been looking at your Cosmic Horror game for a while now.
Anders
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Hey,
Well, I've worked some more on the rules set, mainly on the campaign system. It's nowhere near complete and a lot of the things, like the turfs and caps have to be rethought to get a good amount of caps as profit. So it's getting there, but still a lot to be done (also, I need to take a good look at the weapons to set them apart more, especially the energy weapons).
Still need to add the most important element: the different groups. So far I'm aiming for the following:
*Brotherhood of Steel
*Enclave
*Supermutants
*Talon Company (or a generic Merc group)
*Raiders
*Wasteland Survivors (i.e. Republic of Dan)
Here's the link to the latest document:
http://paintoholic.nl/temp/fallout_V4.doc
I'm focusing on FO3 now...maybe New Vegas later as an add-on. But the bulk would be the same. It would involve different groups, turfs and weapons.
Thank you for the reply ,Im very excited to try this out really like the "fall out" feel in all the rules and writing your doing a great job Ill have myself and 3 other players willing to give this a test run in the mean time Ill be working on some scenry and picking out models to use for the differant factions. I have only one question were does one find a set of the weird Kreig rules ? Im having no luck ??? Thanks again
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Weird krieg is what Malebogia is calling his rulesystem which he used for Cosmic Horror and now Fallout skirmish.
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Yeah, Cosmic Horror started out as Weird Krieg as it was designed as an open system for Weird Wars, Cthtulhu gaming, historical gaming, etc. But then I saw this became too big and too many problems. So I stuck to the rules, but focused on Chtulhu...and Weird Krieg became Cosmic Horror. As the main system remains the same, it became the Weird Krieg system.
If anybody wants the latest version of Cosmic Horror (it's the finished version, but unfancy, so printer friendly), send me a PM.
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I've seen lots of people (not just on the LAF) reconstructing the fallout world in miniature, and now I'm curious as to what rule sets people are using to play.
With "fallout world" do you mean a scenario like those seen in the pictures of the Mad Max series?
If the answer is "yes", then we use our modified Fantasy Warriors rules (Naran Future Wars), with Mirliton & Copplestone miniatures, to play it with the special scenary "Mortal Lands":
http://www.naran.it/naran/International/future/future.htm
Sorry, it is in italian language only:
http://www.naran.it/FutureWars/FUW_index.htm
Bye,
Sergio
Naran Team Turin
http://www.naran.it/