Lead Adventure Forum

Miniatures Adventure => Pulp => Topic started by: d phipps on July 30, 2013, 06:34:08 AM

Title: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on July 30, 2013, 06:34:08 AM
(http://i1337.photobucket.com/albums/o665/pulpalley/Art%20of%20Pulp%20Alley/Product/VEHICLESCOVERweb150500w_zps0ba4e114.jpg)


Mila and I are moving forward with updating and clarifying the Vehicle rules for Pulp Alley.

In addition to the rules for basic automobiles, we're also playtesting rules for armored cars, tanks, airplanes, and more...

As always, we could use your help. So please let us know what you'd like to see in the Pulp Alley vehicle rules. And if you have any interest in playtesting some of the new vehicles rules, please feel free to PM me directly.

If we can get enough playtesting done, I'm thinking we may have this finished within a month and released in PDF format only. Gentlemen, start your engines!! ...



HAVE FUN
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Mad Lord Snapcase on July 30, 2013, 08:45:06 AM
Engine started!

Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: joroas on July 30, 2013, 08:48:38 AM
Wacky Races?

(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcTzq8ZDcRe1oFUgepFKzQJi9fCiWdK068n99_goYE2Bqn3WiaxfDA)
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Wirelizard on July 30, 2013, 09:24:44 AM
We've been messing with the beta rules you sent me several months ago, and enjoying them. People crashing cars has become a regular thing in our PA games... it has in fact become part of our pulp lore, that our pulp games end with every vehicle crashed (including a wagon, a few games ago) and every dog dead!

PM sent for the latest version!
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Mad Lord Snapcase on July 30, 2013, 09:24:55 AM
Wacky Races?
  lol  lol

Will there be some rules for boats as well?
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Prof. Dinglebat. Phd. on July 30, 2013, 09:26:39 AM
Dinglebat and driver look forward to it's release  ;)
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on July 31, 2013, 05:26:05 AM
We've been messing with the beta rules you sent me several months ago, and enjoying them. People crashing cars has become a regular thing in our PA games... it has in fact become part of our pulp lore, that our pulp games end with every vehicle crashed (including a wagon, a few games ago) and every dog dead!

PM sent for the latest version!

I have to admit, I enjoy seeing the cars wreck and explode!  lol lol

The basic mechanics have remained mostly the same as the beta-test version, but we've made a couple minor changes based on playtesting and feedback from players. Mostly, we've tried to explain everything much better and added more examples.

I'll get some pages over to you pretty soon, Brian (maybe a day or two).



Will there be some rules for boats as well?


Yup, I think this is pretty important. Boats will follow most of the basic vehicle mechanics, but will have 3 fairly simple differences -- just to make it feel right. AND we're testing 'flying boats' as well!  :D


Wacky Races?

We've already been doing some races as we keep playtesting the basic mechanics, and they have been lots of fun! We've also been working on a new Resource table (Gear Points) for some cool and wacky vehicle modifications.  lol




As always our goal is to keep everything fast, fun, and easy to play. So far I'm really happy with how well everything is playtesting.


More to come...




HAVE FUN

Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Melnibonean on August 01, 2013, 11:39:58 AM
Dave,
Would love to try these out. I have a bunch of cars for my mobsters which just tend to sit there acting as scenery at the moment.
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 02, 2013, 05:31:31 AM
Dave,
Would love to try these out. I have a bunch of cars for my mobsters which just tend to sit there acting as scenery at the moment.


Cool, Ian. I'll shoot you a few pages to try out.

The goal here, is to make it easy to include cars, boats, planes, and such in a game -- without bogging the game down or shifting the focus off the story/scenario.

...and tanks!  :D

...and giant alien walkers from Mars!  lol lol


HAVE FUN
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Anpu on August 03, 2013, 09:34:49 AM
I'd love to try them out as well Dave.
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 04, 2013, 10:24:32 PM
I'd love to try them out as well Dave.


Sent. Please try the basic stuff when you get a chance and let us know what you think.  :D


THANKS

Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Wirelizard on August 05, 2013, 07:36:12 AM

Sent. Please try the basic stuff when you get a chance and let us know what you think.  :D



Completely forgot about these first thing this morning while getting ready for today's Pulp Alley game!  :-[

Mind you, we did try the Weird League rules for the first time, and found them to be good. And weird. The Shadow is a creepy sod, especially when he uses his gifts to seemingly teleport straight through solid stone walls and vanish right in front of multiple witnesses.

We also had five people playing today, a local record for a Pulp Alley game, and the system still chugs along quite nicely with five players and thirty figures on the table!
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 06, 2013, 05:00:02 PM
Completely forgot about these first thing this morning while getting ready for today's Pulp Alley game!  :-[

Mind you, we did try the Weird League rules for the first time, and found them to be good. And weird. The Shadow is a creepy sod, especially when he uses his gifts to seemingly teleport straight through solid stone walls and vanish right in front of multiple witnesses.

We also had five people playing today, a local record for a Pulp Alley game, and the system still chugs along quite nicely with five players and thirty figures on the table!


I think that's one of the best versions of The Shadow I've seen. Using the Dark Pact bonuses was a excellent idea!

We've been really happy with how well Pulp Alley plays with larger groups. I think we'll need to come up with even more scenarios for 4+ players.


THANKS
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Papa Spanky on August 18, 2013, 05:46:31 AM
I would like to see how these rules work for a Car Wars game type setting.
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: pinny on August 18, 2013, 06:20:03 AM
With the main rulebook and expansions do you think their will be a compendium on the horizon with everything in it? much like the Gaslight Compendium
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 18, 2013, 11:48:37 PM
I would like to see how these rules work for a Car Wars game type setting.

That's a fun idea! I played lots of Car Wars long long ago.  lol lol



With the main rulebook and expansions do you think their will be a compendium on the horizon with everything in it? much like the Gaslight Compendium

I think it makes sense to eventually make something like that, and we've already talked about whether we'd want to try doing it as a hardback or trade paperback. However, it will be at least a year before we get around to this.

FYI -- After we get Pulp Vehicles done, I'd like to finish Pulp Leagues. Together, these two books will add at least two more character types, more abilities/perks, and new ways to use your resource/reward points. So, I'd want to include both of those books in any sort of compendium we do.




HAVE FUN
Title: Pulp Alley -- Armored Car
Post by: d phipps on August 24, 2013, 08:33:25 AM
Let's get ready to rumble!

Here's a pic of one of the vehilces we're using to playtest our new armored vehicle rules for Pulp Alley --

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/Vehicles/ArmoredCar150_zps85296901.jpg)
A Copplestone Castings -- Mgebrov Single-Turret Armoured Car


More to come!  :D



HAVE FUN
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Roon on August 24, 2013, 08:55:06 AM
With those skulls on it's hull it looks like your personal ride Dave! :D
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: former user on August 24, 2013, 09:16:49 AM
Why do I ge the feeling that the Pulp Alley is going to war....?
first a pompom, then a plane, now an armoured car......


Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: aggro84 on August 24, 2013, 03:55:59 PM
Nice ride!
 :-*
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 25, 2013, 07:20:06 AM
With those skulls on it's hull it looks like your personal ride Dave! :D

Indeed! I do need one of these to drive when we go shopping. And Mila can sit in the turret.  lol lol



Why do I ge the feeling that the Pulp Alley is going to war....?
first a pompom, then a plane, now an armoured car......


I guess we'll need a tank as well...

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/Vehicles/TankVickersMd150_zpsa3569a0b.jpg)

a Copplestone Castings model – 1/56 scale Vickers Medium Mark III Tank



HAVE FUN




Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: former user on August 25, 2013, 08:00:54 AM
top PJ  :)

is an invasion underway on Perilous Island? Or Pulp Egypt for that matter?
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Pulpthulhu on August 25, 2013, 01:35:49 PM
for true pulp chase goodness please include

* rules for motorcycles with sidecars - special ability to detach and reconnect them at high speeds mid chase :P
* camels/yaks/horses and any pack animal that can get a head of steam up in a chase
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 27, 2013, 05:48:49 AM
for true pulp chase goodness please include

* rules for motorcycles with sidecars - special ability to detach and reconnect them at high speeds mid chase :P


You mean like Pete and Billy's Conjecture Cycle?  lol

Oh wait, didn't Batman have one of those too?  lol  lol
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Argonor on August 29, 2013, 10:04:40 PM
This reminds me, that I have an old Copplestone RR Armoured car basecoated somewhere.... I should probably dig it out and get it finished. Apart from that, I have a lot of die-cast inter-war cars, so when I get a few games under my fedora, I might jump in on this.

I read the pdf of the main rules, and I can't wait to find the time to make a couple of Leagues for a trial run...
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on August 30, 2013, 10:56:04 AM
This reminds me, that I have an old Copplestone RR Armoured car basecoated somewhere.... I should probably dig it out and get it finished. Apart from that, I have a lot of die-cast inter-war cars, so when I get a few games under my fedora, I might jump in on this.

I read the pdf of the main rules, and I can't wait to find the time to make a couple of Leagues for a trial run...


Oh nice! I was wanting to get one of those RR cars on my last order, but they were out of stock.

Mila has been doing lots of gunnery practice while playtesting the new Guns vs Armor rules. She really enjoys blowing stuff up.  :o
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Argonor on August 30, 2013, 11:12:02 AM
Mine is the older version that is slightly smaller than the current one, but it will do  :)

Now, get some me days with 28 hs instead of 24 so I can get some stuff done....  >:D
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Prof. Dinglebat. Phd. on August 30, 2013, 11:33:25 AM
If possible don't forget to include stats for these type of vehicle's too Dave.  ;)
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Argonor on August 30, 2013, 09:49:57 PM
Is that a classical Cylon ship?  :o
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Amalric on August 30, 2013, 10:34:08 PM
Is that a classical Cylon ship?  :o

Looks like it, along side an ole testors UFO.
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Prof. Dinglebat. Phd. on August 30, 2013, 11:27:59 PM
Is that a classical Cylon ship?  :o

Yep. I  :-*'s me EBay.  ;)
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: General on August 31, 2013, 02:16:02 AM
Yes, I still have my Cylon fighter from when I was a kid.
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on September 02, 2013, 09:09:01 PM
If possible don't forget to include stats for these type of vehicle's too Dave.  ;)


Oh coool! Wish I still had my old Cylon ship. I haven't seen one of those in years.  :D
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: former user on September 02, 2013, 09:16:02 PM

Oh coool! Wish I still had my old Cylon ship. I haven't seen one of those in years.  :D
neither had Bill Adama  8)
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on September 03, 2013, 06:39:12 AM
neither had Bill Adama  8)

Indeed!

I toted that old model around the country for 15+ years -- always intending to chop it up once I found the right terrain project. Somewhere along the way it escaped. I'd like to think it rejoined the fleet.  lol lol
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: former user on September 03, 2013, 07:03:33 AM
naah

I'm sure Starbuck grabbed her gun and brought in the cat...
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Argonor on September 04, 2013, 09:43:30 AM
I'm sure Starbuck grabbed her gun and brought in the cat...

Heresy!!!  lol
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: former user on September 04, 2013, 07:54:28 PM
(http://www.neatorama.com/wp-content/uploads/2011/05/t5q7I-thumb-640x426-500x332.jpg)

say that when You watch the new Riddick movie  :D

sorry for the diversion
Title: Yes please, Beasts of Burden!!!
Post by: Valerik on September 06, 2013, 06:49:00 AM
for true pulp chase goodness please include

...camels/yaks/horses and any pack animal that can get a head of steam up in a chase

& forget ye not the humble mule, with his sire, the donkey...

Ol' LongEars is a weapon dangerous at both ends, despite his utility...

How many of us missed the pack horse in the opening scenes of "Raiders of the Lost Ark?

Pack animals and adventure go hand n'hoof together, ANYWHERE!!
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: d phipps on September 08, 2013, 01:32:27 AM
Mules and other pack animals? Yup, it'll give Mila a reason to use Sam and Dean more often....  lol lol

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/Character%20Portraits/SamDean_zps1344fa52.jpg)
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: Prof. Dinglebat. Phd. on September 08, 2013, 05:19:29 AM
Here's mine, but still on the 'pile' and unnamed at the moment.    :( The shield looking thing is actually a big pizza plate for the expedition.  ;)

Pic's show both sides of 2.
Title: Re: Pulp Alley -- Dangerous Driving & Thrilling Crashes
Post by: macsparty on September 10, 2013, 03:26:18 PM
I haven't checked in in a while, but here's a vote for dogsleds! I continue to have plans for mounties in the great white north...