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Miniatures Adventure => Other Adventures => Topic started by: OSHIROmodels on 15 June 2014, 09:21:52 PM

Title: 28mm naval rules
Post by: OSHIROmodels on 15 June 2014, 09:21:52 PM
Putting it here as its a broad question  :)

I'm looking into doing various periods with ship 'combat' and need a set of rules that can be tinkered with.

The time range will be from Roman up to late Victorian, a broad span I know but all I'm after is some very basic mechanics for movement and boarding etc. guns etc I can sort out later. If the rules could include oars and sails that would be great.

Thanks in advance anticipation  :)

cheers

James
Title: Re: 28mm naval rules
Post by: Hu Rhu on 16 June 2014, 11:05:34 AM
Feel free to use my pirate ship action rules. Copy sent by PM. They at least will do for your tinkering.  :D
Title: Re: 28mm naval rules
Post by: OSHIROmodels on 16 June 2014, 11:07:08 AM
Feel free to use my pirate ship action rules. Copy sent by PM. They at least will do for your tinkering.  :D

Cheers Gary, will certainly have a look and butcher if necessary  :)

(not saying that in a bad way of course).

cheers

James
Title: Re: 28mm naval rules
Post by: Dr. Zombie on 16 June 2014, 11:35:36 AM
This is also relevant to my interests.
Title: Re: 28mm naval rules
Post by: Diplomatist on 16 June 2014, 01:40:06 PM
I've never played Blood, Bilge and Iron Balls but it's had decent reviews. 

I've also a new copy for sale on my website - http://diplomatist2.wix.com/diplomatist-res#!books/cee5 (http://diplomatist2.wix.com/diplomatist-res#!books/cee5) - for £7.50  lol
Title: Re: 28mm naval rules
Post by: Sir Barnaby Hammond-Rye on 21 June 2014, 12:27:15 AM
Other options: Flagship Games did a set called "Pirates" and there are the "Cog Wars" family of rules which span ancients through to the Renaissance and IIRC Pirates era.
Title: Re: 28mm naval rules
Post by: Jakar Nilson on 21 June 2014, 03:48:57 AM
Other options: Flagship Games did a set called "Pirates" and there are the "Cog Wars" family of rules which span ancients through to the Renaissance and IIRC Pirates era.

Yes. Pirates! 3rd Edition allows you to play with Roman triremes all the way to ironclad monitors and submarines! Also, historical and fantasy crews.
Title: Re: 28mm naval rules
Post by: OSHIROmodels on 21 June 2014, 06:34:02 AM
Sounds good to me  :)

Thanks for the continued input chaps  8)

cheers

James
Title: Re: 28mm naval rules
Post by: Captain Blood on 21 June 2014, 08:23:58 AM
What are you up to now James?  :)
Title: Re: 28mm naval rules
Post by: Malamute on 21 June 2014, 09:05:21 AM
What are you up to now James?  :)

God only knows ::)

He's got far too much time on his hands this week ;)
Title: Re: 28mm naval rules
Post by: Silent Invader on 21 June 2014, 09:48:26 AM
I am always fascinated by James' hints towards a new project  :D

Title: Re: 28mm naval rules
Post by: Captain Blood on 21 June 2014, 01:06:04 PM
Should I be painting those 10mm figures?  ;)
Title: Re: 28mm naval rules
Post by: OSHIROmodels on 21 June 2014, 02:41:36 PM
Nothing new chaps (well, some of it is...).

I need a catch all set for my samurai, Edo period steamships and the eventual roman ships I intend on doing.

It'll be good if it works for any period as our current two rules sets seem to do  :)

cheers

James
Title: Re: 28mm naval rules
Post by: grant on 22 June 2014, 02:31:03 AM
AHA! That's what the Rigging book is for!  lol
Title: Re: 28mm naval rules
Post by: OSHIROmodels on 22 June 2014, 03:35:58 AM
AHA! That's what the Rigging book is for!  lol

You got me  lol

cheers

James
Title: Re: 28mm naval rules
Post by: Dave Knight on 22 June 2014, 08:45:54 AM
I am also looking for larger scale ancient galley warfare rules

Anyone know if Pirates is available in the UK?
Title: Re: 28mm naval rules
Post by: Bryanbowdell on 05 September 2014, 03:39:35 PM
Feel free to use my pirate ship action rules. Copy sent by PM. They at least will do for your tinkering.  :D

If possible could I have a copy of these, to be adapted for possible colonial gunboat games.

Thanks