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Miniatures Adventure => Future Wars => Topic started by: cheetor on 27 April 2015, 02:26:42 PM

Title: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: cheetor on 27 April 2015, 02:26:42 PM
(https://sho3box.files.wordpress.com/2016/04/judgementdaybanner.jpg)

Mr Saturday and I have been Dredd fans for thirty years, but we dont have enough of our Dredd related miniatures painted.  

To rectify this we have decided to commit to painting a single Judge Dredd related miniature every fortnight for the next six months (at least).  Hopefully this modest commitment will allow us to slowly build up a range of Dredd figures without disrupting our various other miniature projects that come and go.  The posts will be made on Mondays, henceforth known as Judgement Day.

The “rules” for this are listed in this blog post, but basically, one of us should be posting a painted Dredd figure in this thread every Monday.  Today, being the very first Judgement Day will be an exception, in that both of us will have new models to show.

My submission for Judgement Day #1 is Walter the Wobot (https://sho3box.wordpress.com/?p=11282).

(https://sho3box.files.wordpress.com/2016/04/walter7.jpg)

The model is from Mongoose Publishing.  Thats a 20mm base, so the model is quite small.

(https://sho3box.files.wordpress.com/2016/04/walter6.jpg)

I enjoyed quickly painting the little guy.  Goofy and all as he is, Walter is an iconic part of the Dredd setting.  Im looking forward to leading an occasional Robot Rebellion with him.

My first Judgement Day blog post about Walter is here (https://sho3box.wordpress.com/2015/04/27/judgement-day-1-walter-the-wobot/).

Mr Saturday should be along in not too long to add his first Judgement Day post to this thread.  After that he will be posting a new model on even numbered Judgement Days and I will be posting on odd numbered Judgement Days.
Title: Re: Judgement Day Project
Post by: Asslessman on 27 April 2015, 02:32:37 PM
A paintjob fitting for one of the best robot characters of all time (pretty much all of the good robots being from 2000AD btw). I love it.
Title: Re: Judgement Day Project
Post by: Mr Saturday on 27 April 2015, 03:35:30 PM
First up from me, it's Judge Mortis.

(http://3.bp.blogspot.com/-vYCWonHUyGU/VT1gw0mYRXI/AAAAAAAADKE/P3M17cIDb88/s1600/Judgement-Day_01.jpg)

I've been reading 2000AD since I was eight years old, and collecting miniatures since I was twelve. Odd then, that this is the first 2000AD miniature I've ever painted. It's nothing less than a crime. I've always been a huge fan of the dark judges, and Judge Mortis, while not as much of a rockstar as Judge Death, is a favourite of mine. It's the insta-rot thing he does I reckon. He sure has a way with thossseee sssinerssss.

his particular incarnation of Mortis is the original Citadel Miniatures version. He's quite small, but has lots of lovely detail. Hell, he even has a dimension jump on his belt, a vital piece of kit for your dark judge about town I feel. I have his brotherssss from the same release in stasis, no doubt they'll make an appearance of a future Judgement Day post down the line. His base is a resin Microart Studios base with some extra debris added.

Next week I bring you another old enemy of Mega City One.
Title: Re: Judgement Day Project
Post by: Achilles on 27 April 2015, 03:54:35 PM
Super-excited about this! :) I've got a heap of Mongoose Dredd stuff that I need an excuse to paint! Maybe I'll join in from time to time!
Title: Re: Judgement Day Project
Post by: Dr. The Viking on 29 April 2015, 06:39:05 AM
Two geniuses working in concert! Brilliant.

Prepare to be judged!
Title: Re: Judgement Day Project
Post by: cheetor on 29 April 2015, 11:38:04 AM
I've got a heap of Mongoose Dredd stuff that I need an excuse to paint!

Snap.  That is a primary motivator for me too.  We are hoping that this format will allow us to get through some of our backlog in more manageable chunks.

Thanks for the encouragement folks.  Mr Saturday is up with another submission next Monday, Im looking forward to it :)
Title: Re: Judgement Day Project
Post by: Mr Saturday on 29 April 2015, 11:42:02 AM
Quote
Mr Saturday is up with another submission next Monday, Im looking forward to it

Me too. Currently in progress, I'm enjoying this one immensely.
Title: Re: Judgement Day Project
Post by: Dr DeAth on 29 April 2015, 11:42:37 AM
Great brushwork both of you
Title: Re: Judgement Day Project
Post by: Commander Vyper on 29 April 2015, 10:07:54 PM
Looking forward to seeing this progress.
Title: Re: Judgement Day Project
Post by: Vanvlak on 30 April 2015, 05:57:03 AM
Mondays have suddenly become more enjoyable  8) 8) 8)
Title: Re: Judgement Day Project
Post by: Michka on 30 April 2015, 07:22:01 AM
So Cheetor has shown us Mongoose sculpts, and Mr. Saturday has shown a Citadel sculpt. I know Cheetor has a good sized collection of Mongoose Judge Dredd. Does this mean Mr. Saturday will be showing lots of old Citadel Dredd stuff in the future? 
Title: Re: Judgement Day Project
Post by: cheetor on 30 April 2015, 08:49:53 AM
Mondays have suddenly become more enjoyable  8) 8) 8)

:)

While there is a teeny-weeny element of friendly competition in this plan, its very much intended to be a bit of fun and an opportunity to geek out about a subject that we are passionate about.  Hopefully you Dreddheads will get an occasional kick out of some of it too.


So Cheetor has shown us Mongoose sculpts, and Mr. Saturday has shown a Citadel sculpt. I know Cheetor has a good sized collection of Mongoose Judge Dredd.

I have about 90% of the Mongoose and 90% of the Foundry Dredd ranges.  They are compatible scale wise as far as I am concerned, even though the sculpting styles vary a little.

I also have a fairly small number of Citadel figures based on subjects that I regard as less scale sensitive and therefore compatible with the Mongoose and Foundry figures: mutants, robots, Kleggs, uplifted apes, fatties etc.

Mr Saturday and I do get together to play games a handful of times a year and therefore vague scale compatibility is something to keep in mind.  That said Im really not stressed about which miniatures are being painted for this project.  Its much more about placing an encouraging structure on output for a subject we both have a lot of love for.  The models origins are of secondary interest to me :)
Title: Re: Judgement Day Project
Post by: Mr Saturday on 30 April 2015, 09:53:56 AM
Quote
Does this mean Mr. Saturday will be showing lots of old Citadel Dredd stuff in the future?

There will certainly be some Citadel Dredd in there. In general though, I'll be using Mongoose and Foundry. Next Monday's post features a Mongoose mini, for example. That said, there are several iconic Citadel sculpts I want to make sure get into the project.
Title: Re: Judgement Day Project
Post by: verd on 30 April 2015, 02:18:23 PM
The idea of a friendly competition is brilliant... and the miniatures look awesome!
Title: Re: Judgement Day Project
Post by: Gibby on 30 April 2015, 09:54:37 PM
This is an awesome idea! Lovely stuff!
Title: Re: Judgement Day Project
Post by: Commander Vyper on 30 April 2015, 11:18:43 PM
Currently banned from painting, (doctor's orders long story. ...) so will be watching with interest. Masdive dredd fan too with around 100+ citadel ipc minis and the bulk of the Mongoose KS output too.

Anyway get painting perps... or it's the ISO-cubes for you! ;)
Title: Re: Judgement Day Project
Post by: Dr. The Viking on 01 May 2015, 07:46:02 AM
Is it Mondy yet? ;D
Title: Re: Judgement Day Project
Post by: cheetor on 01 May 2015, 09:21:59 AM
Currently banned from painting, (doctor's orders long story. ...)

I heard about that elsewhere, sympathies.  I have back problems that occasionally act up in ways that stop me from painting.  I find it very much the opposite of "life affirming".  I hope that your situation improves.


Masdive dredd fan too

Glad to have you aboard :)

This project is about achievable goals and enthusiasm for the source material.  I hope that it will skip back and forth across all of the weirdness in Mega City One and its associated universe, so inevitably I think that fans of the strip will get a little more out of it.


Is it Mondy yet? ;D

From here on its just one of us per week so Mr Saturday is up for Judgement next.  He may feel inclined to drop a hint about the subject... or then again, he may not :)
Title: Re: Judgement Day Project
Post by: Mr Saturday on 04 May 2015, 10:49:10 AM
(http://2.bp.blogspot.com/-TM4Twpg7qjM/VUaISgSxPcI/AAAAAAAADK8/6shEZ5-R5SE/s1600/Judgement-Day_02.jpg)

This week we have the first of what I'm hoping will be a growing faction. An East Meg 1 judge, we'll call him Judge Kariyev. I'm a big fan of the Apocalypse War series, and I do love the look of the East Meg judges. I'm hoping he will soon be joined by some further comrades, all determined to weed out the weakling judges of Mega City 1 and install a more... ordered... rule. This fellow is a Warlord/Mongoose model. He was quite a clean sculpt, needing only very minor cleanup. I re-posed his legs and head slightly to give him a slightly more dynamic post as he steps off the sidewalk. Paint-wise I kept pretty close to the standard sov uniform, which I'm pretty happy with. You be the judge! (See what I did there?)
Title: Re: Judgement Day Project
Post by: cheetor on 04 May 2015, 10:54:02 AM

Great work, he has turned out brilliantly. 

I am very much looking forward to the day that we get a game in with a group of those guys sweeping through a ruined sector, complete with all of the poorly impersonated, Cold War era style dialogue that I can muster.

Title: Re: Judgement Day Project: #2 Sov Judge (p.2)
Post by: Mr Saturday on 04 May 2015, 11:06:01 AM
It's only a matter of time, Imperialist pig.
Title: Re: Judgement Day Project: #2 Sov Judge (p.2)
Post by: Mason on 04 May 2015, 11:12:18 AM
Aha!

Monday it is.
 :D

Nice work, Mr S.
Gotta love that helmet sheen.
 :-* :-*

Title: Re: Judgement Day Project: #2 Sov Judge (p.2)
Post by: Dr. The Viking on 05 May 2015, 06:59:32 AM
Nice judge there.

How would a game actually work?  Aren't the judges normally almost one man armies?
Title: Re: Judgement Day Project: #2 Sov Judge (p.2)
Post by: cheetor on 05 May 2015, 09:52:08 AM
Aren't the judges normally almost one man armies?

While definitely pretty elite combatants, a Judge is more of a special forces equivalent than say a one man army like a 40k space marine. 
Judges arent superhuman in any way.  Dredd himself is of course of absurdly Chuck Norris/Batman levels of badassness, but its not a superhuman thing.

So in short, games with Judges (of any variety) are not that different than say a game with a SWAT team and mobsters for example.

Title: Re: Judgement Day Project: #2 Sov Judge (p.2)
Post by: Vanvlak on 05 May 2015, 10:33:43 AM
Very nice  8) 8) 8)
Looking forward to more East Megs.
Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: cheetor on 11 May 2015, 08:28:55 AM
Its Monday, Judgement Day #3.  Its my turn this week.

(https://sho3box.files.wordpress.com/2015/05/knu75.jpg?w=468&h=351)

I recently got a little carried away painting a Construction Crew as part of my Sci-fi Non-Combatants project (http://leadadventureforum.com/index.php?topic=77015.0).  I painted a number of unarmed robots for that.  I copied that scheme for KNU7 (who is armed, so wouldnt fit into that project directly anyway).

(https://sho3box.files.wordpress.com/2015/04/knu71.jpg)

I am pleased with how the figure turned out.  With KNU7 and a couple of the other robotic Construction Crew elelments serving double duty as Renegade Robots, it looks like my second completed faction for Dredd games (after the Justice Department figs that I painted a few years ago) will be robots.  

Robots that have broken their programming and proceed to +++ KILL ALL HUMANS +++ is about as sci-fi as sci-fi gets, so I am getting a kick out of them.

The blog post for KNU7 is here. (https://sho3box.wordpress.com/2015/05/11/judgement-day-3-knu7/)


Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: Mr Saturday on 11 May 2015, 09:56:30 AM
Marvellous. As I mentioned to you, you've hit your stride with painting robots, he's great. The osl too, is tremendous, a great bot all round.
Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: Mason on 11 May 2015, 10:14:38 AM
Lovely crisp paint job with great weathering.
 8) 8) 8)

Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: verd on 11 May 2015, 12:10:55 PM
Beautiful work!  :-*
Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: phreedh on 11 May 2015, 03:08:50 PM
I need to nick that name, it works great in Swedish as KNU and the pronounciation of 7 rhymes perfectly. "Kneu-Sheu" kind of...

Nice job, but that OSL is just showing off!  ;D
Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: Vanvlak on 11 May 2015, 04:39:57 PM
I am a fan of all your robots, so this one is no exception  8) 8) 8)
Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: cheetor on 11 May 2015, 05:03:45 PM
Thanks for all the kind works folks.  So far this project is achieving exactly what I wanted it to :)

Nice job, but that OSL is just showing off!  ;D

 lol

I have been wary of trying OSL for a few years, but I decided to try and get some sort of level of it working.  I can get it working to this extent with that palette, but its all a WIP, im still experimenting.  I did it as described in this blog post (https://sho3box.wordpress.com/2015/04/08/big-jobs/), in case you are interested in giving it a go.
Title: Re: Judgement Day Project: #3 Renegade 'bot KNU7 (p.2)
Post by: Mr Saturday on 18 May 2015, 10:01:18 AM
Judge Lagransky is my entry for Judgement Day # four (http://"http://mrsaturdaysmumblings.blogspot.ie/2015/05/judgement-day-post-4-judge.html"). He was quite straightforward, now that I have settled on the colour scheme.

(http://1.bp.blogspot.com/-C1j8rRkNIFY/VVYopbYtHkI/AAAAAAAADNs/-ieNyvk0e3Q/s1600/Judgement-Day_04.jpg)

That gives me two basic Sov judges, so for next week I think I'll add something with a little more firepower. I've also been working on adding some Mega City One specific basing elements, but you'll have to wait a bit to see that.

(http://2.bp.blogspot.com/-5ZiJT1FjFDc/VVYqV_s1geI/AAAAAAAADN0/Wz_81_Wim8E/s1600/Judgement-Day_04b.jpg)

You can see the elderly Citadel Judge Mortis here with the Mongoose Sovs. While he is indeed smaller than the judges, the scale difference isn't THAT bad. Certainly not for gaming.

(http://4.bp.blogspot.com/-tgGuwnvAqGY/VVYr6atXnBI/AAAAAAAADN8/Qt7ZSWPixBM/s1600/Judgement-Day_04c.jpg)

Back to Sho3box (http://"https://sho3box.wordpress.com/") for next week's installment. Ooh, exciting!
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: phreedh on 18 May 2015, 11:36:40 AM
Oooh, rich and nice. Like the helmets in particular. Nice one, Dave!
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: warburton on 18 May 2015, 01:11:19 PM
Very nicely done ;)
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: cheetor on 18 May 2015, 02:47:53 PM

Great stuff Mr S. 

I really quite like the the bicycle inner tube look that you are getting on the undersuit, it looks good.

Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Mason on 18 May 2015, 03:58:40 PM
Very nice, sir.
I like the look of them, nice colour choices.
 :-*

Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Mr Saturday on 18 May 2015, 04:02:33 PM
Thanks folks. I am getting a blast out of painting them, they'll be great fun on the tabletop.
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Michka on 19 May 2015, 01:52:42 PM
Those Sov Judges are really looking good. I like the second one a lot more then the first.
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Commander Vyper on 19 May 2015, 05:33:01 PM
Great Paints. Not great sculpts mind tbh (I've got em too).
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Mr Saturday on 19 May 2015, 05:44:00 PM
Cheers folks. What do you prefer about Sov 2 Michka?

They have their flaws, these boys, heavy cleanup being one, but hey, Sovs.
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Michka on 20 May 2015, 05:36:45 AM
Cheers folks. What do you prefer about Sov 2 Michka?

They have their flaws, these boys, heavy cleanup being one, but hey, Sovs.

Oh it's the pose to be sure. Your painting is fantastic. There's just something off about that first one that says "huh'. Not sure if it's the funny legs or the wonky out-stretched arm. Plus, the second one has a badge.
But like you say, at least we can get Sov Judges, and in different poses.
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Mr Saturday on 20 May 2015, 10:29:45 AM
Code: [Select]
Oh it's the pose to be sure.
I have noticed I'm often drawn to models that might not be technical masterpieces, but have a lot of charm, or follow a theme I love, like these boys. For an extreme example, I loved Slaughterloo minis back in the day, and a lot of smaller companies do work like this. I guess it's akin to preferring painting to photographs, even though sometimes you look at a painting and can't decide if it's genius or a pile of s**t.
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: cheetor on 20 May 2015, 10:49:39 AM
Like Mr Saturday , the miniatures that I like the most are not always the most perfectly sculpted ones.  That doesnt mean that I dont care about quality either of course, just that its a more blurred line than it might appear.  The Citadel Dredd figures are good examples of this, as even though they are technically very poor in places, they are fun to paint, look quite amusing and have a certain charm even beyond the nostalgic appeal to me.

I feel similarly about painted miniatures: very high technical expertise is a wonder to behold, but it doesnt automatically mean that sort of painting is somehow better than a style with - for example - more visible brushstrokes.

Like all miniature ranges, the Mongoose Dredd range has its ups and downs.  What it comes down to with me is that I am content to use some of the sculpts that I am less keen on because they are the Dredd figures that can be bought easily and be assembled and painted with the minimum of fuss.  

It has taken me nearly forty years to get my Dredd project rolling and getting too worked up about some of the less appealing aspects isnt going to get me anywhere at this stage, so rather than talk about I am getting stuck in.  I dont speak for Mr Saturday of course, but broadly speaking we agree on this I think.

but hey, Sovs.

That kind of sums it up for me :)

Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Michka on 20 May 2015, 06:30:54 PM
Sorry if I sounded harsh about the first Sov. I actually have a fondness for the ugly stepchildren of our hobby too. In fact I have a collection that includes many Harlequins Doctor Who and Babylon 5 miniatures that look hideous. I still love painting them and seeing what can be done to make them better. Hell, I have a small but beloved collection of Citadel and Mongoose Dredd stuff as well. And now that I think about it, I have a decent collection of Star Trek miniatures that range from decent sculpts to absolute mockeries of mankind. (and that includes the one I sculpted.)

I think I'm less judgmental of older figures. As I mentioned, some of the Harlequin Babylon 5 figures were just sad, but I still like them. Now the ones from Mongoose bug the hell out of me. Short arms and odd poses for most of the Earth Force box set. I never was able to finish painting those. Although now that I think about it, the entire line of Mongoose miniatures is old enough that I should give it some slack.

Anyway, sorry once again for coming off harsh. I love your painting Mr. Saturday, and Cheetor as well. This is a fantastic thread that I will continue to look forward to every week till you both run out of Dredd minis. May that week never arrive.   
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Mr Saturday on 21 May 2015, 09:38:57 AM
Quote
Sorry if I sounded harsh about the first Sov.

Not at all! No offence taken in the slightest. If I didn't want commentary I wouldn't be posting things on the internet. Hell, If I can endure CMON scores I can take anything.

In all truth though, my painting has improved in countless ways down the years from posting on the net and getting good feedback.

After talking about ugly sculpts we love, I've been looking again at my Slaughterloo stuff. They're such cuddly sculpts... No. Must stay focused.
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Centaur_Seducer on 22 May 2015, 09:42:43 AM
I so missed this thread, and now I'm so looking forward to mondays! :-*
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: marcusluis on 22 May 2015, 10:27:47 AM
How do the foundry 2000ad stuff sacle up with mongooese and citadel stuff?? And what are the mongoose JD rules like?
Brilliant thread by the way, oh and have you built any megacity or cursearth terrain??
Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: cheetor on 22 May 2015, 08:18:57 PM
How do the foundry 2000ad stuff sacle up with mongooese and citadel stuff??

Mongoose Dredd scales well with Foundry Dredd in my opinion.  The style is a little different, but close enough for my purposes.  This photo is a mix of both Foundry and Mongoose.

(https://sho3box.files.wordpress.com/2011/09/judgegroupshot2.jpg)


And what are the mongoose JD rules like?

Core rules are solid and fun.  The campaign rules are shakier, but there is fun to be had for sure.


Brilliant thread by the way, oh and have you built any megacity or cursearth terrain??

Thanks.  I have a post apocalyptic town terrain set ("Standard Falls") that is quite large, but needs a few more landmarks and some half decent photos.  It looks a bit like this:

(https://sho3box.files.wordpress.com/2015/04/constructioncrew11.jpg)

I have been working on some urban sci-fi terrain with Dredd at the forefront too, you can see some of the bits of it in images like this:

(https://sho3box.files.wordpress.com/2015/04/constructioncrew13.jpg)

(https://sho3box.files.wordpress.com/2015/05/protester3.jpg)

More photos of the terrain to come later in the year, when I clear a few other projects off the desk.


Title: Re: Judgement Day Project: #4 East Meg Judge Lagransky (p.3)
Post by: Little Odo on 23 May 2015, 08:39:31 PM
Great thread - I am currently re-reading my entire 2000Ad collection, so this is very topical for me.

I aso have a stack of the old Citadel stuff painted up but was wondering about the newer Mongoose sculpts. I will watch this thread with great interest.
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: cheetor on 25 May 2015, 09:25:26 AM
Thanks to everyone who has got involved in discussing this undertaking so far.  I am really enjoying the project a lot and the feedback combined with the tag team approach makes it feel different to my other painting projects

Judgement Day #5: Former Judge Rico Dredd

(https://sho3box.files.wordpress.com/2015/05/ricodredd1.jpg)

Rico was Judge Joe Dredds clone brother.  Like many fictional twins, he turned out to be a bad sort.  Joe put Rico away for twenty years hard labour on Titan (where all inmates are bionically modified to perform the required ).  Rico did his twenty, came back to Mega City One to get revenge and Joe killed his clone brother in a shootout.

(https://sho3box.files.wordpress.com/2015/05/ricodredd61.jpg?w=233&h=300)

The model is a nice clean design that matches the various comic book interpretations of the character throughout the years pretty well, without being slavish to it.  The scheme that I painted the model in did similar: its not an exact match but it is pretty recognisable to anyone with an interest in the Dredd strip I think.

(https://sho3box.files.wordpress.com/2015/05/ricodredd3.jpg)

The blog post for Rico is HERE (https://sho3box.wordpress.com/2015/05/25/judgement-day-5-rico-dredd/).

My next model (up in a fortnight) will be another generic, rather than named "historical" MC1 type.  Its Mr Saturday up next Monday though, Im not sure what he has planned.

Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: Mr Saturday on 25 May 2015, 10:13:08 AM
Considering his brief tenure, Rico is one of my favourite Dredd characters. You've done a great job on him. I see the terrain is coming along very nicely too, liking the ugly clinic signage.
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: olyreed on 25 May 2015, 10:42:46 AM
Really liking your terrain, and the painting of the miniatures is great, will be keeping an eye on this thread
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: phreedh on 25 May 2015, 11:33:22 AM
Nice job Paul! I think the model could've had a better face sculpt. It's especially lacking in the hair department if you ask me. This is the pic I think of when I think Rico, and I don't think it maps to the mini.

(http://upload.wikimedia.org/wikipedia/en/thumb/2/26/Rico.jpg/250px-Rico.jpg)
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: cheetor on 25 May 2015, 12:08:49 PM
Really liking your terrain, and the painting of the miniatures is great, will be keeping an eye on this thread

Thanks.  I plan to sort out some proper posts on the terrain later in the year, as I have a lot more almost finished.  Details then.  I am pleased with how it is working out.


Considering his brief tenure, Rico is one of my favourite Dredd characters.


Yeah, its peculiar how much weight the character has.  Rico is significant, if not particularly memorable.


I see the terrain is coming along very nicely too, liking the ugly clinic signage.

Thanks, I do enjoy trying to set up silly MC1 scenes to put these guys in for photos.  Its not perfect, but its constantly improving, which is very pleasing.  The modular signage is working out well, I might try to rope in some of your mad graffix skillz for some particular signs soon.  A Shapiros, some Sump products, Munce products, Emphatically Yess... there are many to plunder and they add a desirable je ne sais quoi to the areas where I imagine my toy soldiers shooting at each other.


Nice job Paul! I think the model could've had a better face sculpt. It's especially lacking in the hair department if you ask me. This is the pic I think of when I think Rico, and I don't think it maps to the mini.

(https://sho3box.files.wordpress.com/2015/05/ricodredd2.jpg?w=226&h=300)

How about that?  Hairy enough for you now Mattias? ;)

You are correct, the fright-wig hair in the original story is quite different to how it is shown on the model.  The hair was depicted as a little floppier in later illustrations though.

(https://sho3box.files.wordpress.com/2015/05/ricodredd8.jpg?w=468&h=363)

You will note that the bionics on the models face are definitely not an exact match for the illustrations, which are constant in their representation of that.  An exact match would be preferable for a subject like this.  All the same, I am content to have a model that fits the vibe of the character.  Its a distinct feature of the 2000AD and particularly Judge Dredd "house" style that many varied interpretations of things like the hardware, vehicles and uniforms appear, all equally valid.  I am happy to apply that logic to an almost mythic character like Rico.

Note that I am aware that much of that paragraph above sounds like a load of self-deluding stomm, but honestly thats how I feel about it.  Time ticks by and this will be my first and last Dredd miniatures project: Im not going to let minutiae hold me back.  Except when I feel massive nerd rage about the number of links in Dredds badge chain or something equally vital ;)

Thanks all for the feedback :)
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: phreedh on 25 May 2015, 12:44:16 PM
Yeah, it's a close enough representation. =)
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: Dr. The Viking on 27 May 2015, 10:07:38 AM
Lovely painting going on here!
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: Mr Saturday on 01 June 2015, 01:23:37 PM
This week Judge Alexandrov and his Krashnikov 97 carbine join my Sovs, laying down sheets of East Meg 1 justice for the proletariat.

(http://1.bp.blogspot.com/-o7-LN1EZSw0/VWdfki9hEaI/AAAAAAAADQk/xcrU0WyoN1A/s1600/Judgement-Day_06.jpg)

I like this sculpt, the gun has a nice heft to it, though I think he could do just adjusting the strap to take a tad more of the weight. Alexandrov has a little more Dredd-centric base work done, with a smashed Mega City One judge helmet at his feet, (from the Mongoose SJS judge's base). I have three Sovs complete now, not too far from a playable force.

(http://2.bp.blogspot.com/-5A1Cacwg9_Q/VWdfu5DhcpI/AAAAAAAADQs/KaGSFY671i8/s1600/Judgement-Day_06b.jpg)
Title: Re: Judgement Day Project: #5 Rico Dredd (p.4)
Post by: cheetor on 01 June 2015, 01:36:35 PM

Those reds are the business. I like the comic book style weathering on the weapon too.

Nice.
Title: Re: Judgement Day Project: #6 Sov Judge Alexandrov (p.4)
Post by: Mason on 01 June 2015, 03:55:28 PM
Nice work!
Love that visor.
 :-* :-*

Title: Re: Judgement Day Project: #6 Sov Judge Alexandrov (p.4)
Post by: Dr. The Viking on 01 June 2015, 05:44:54 PM
Inspiring!

I wish I had some Dredd stuff. Loved the Karl Urban film.

I'm giving the steep highlight painting style that the two of you use a go on my next batch of figures.
Title: Re: Judgement Day Project: #6 Sov Judge Alexandrov (p.4)
Post by: OSHIROmodels on 01 June 2015, 11:46:41 PM
Cracking thread chaps  8) 8) 8)

Some splendid painting on display  :)

cheers

James
Title: Re: Judgement Day Project: #6 Sov Judge Alexandrov (p.4)
Post by: Mr Saturday on 02 June 2015, 09:41:42 AM
Thanks all!
Title: Re: Judgement Day Project: #6 Sov Judge Alexandrov (p.4)
Post by: phreedh on 04 June 2015, 08:43:23 AM
My word, that's a hefty gun! Very well painted, Mr Saturday! As the others mentioned - the reds, the visors, the weathering on the big-ass gun!  :-*
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7
Post by: cheetor on 08 June 2015, 06:32:06 AM
Judgement Day #7: Renegade Robot B0L7

(https://sho3box.files.wordpress.com/2015/06/b0l72.jpg?w=561&h=392)

Another renegade construction robot today, something of a companion piece to KNU7 from a few weeks ago.

(https://sho3box.files.wordpress.com/2015/04/b0l73.jpg)

The scheme also fits in with my sci-fi Construction Crew from my sci-fi non-combatants project.

(https://sho3box.files.wordpress.com/2015/04/b0l751.jpg)

Somewhat unexpectedly, Renegade Robots have become the second faction for the Dredd setting that I have ready to game with (after MC1 Justice Department).  They sort of just appeared to some extent, without me really planning it much.

(https://sho3box.files.wordpress.com/2015/06/b0l710.jpg)

More photos and the like in the blog post (https://sho3box.wordpress.com/2015/06/08/judgement-day-7-b0l7/).

Thanks for looking.
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Mr Saturday on 08 June 2015, 10:02:38 AM
Great work on the latest robot, I do love chainsaws-for-hands. With their numbers increasing at an alarming rate, these robots will surely soon attract the attention of Mega City One's finest.
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Vanvlak on 08 June 2015, 10:15:46 AM
Very nice - they're becoming an impressive force.
 8) 8) 8)
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Mason on 08 June 2015, 10:26:56 AM
KNU7 and BOL7.
 lol

Brilliant!
 8)


As is the brushwork.
 :-*


Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Vanvlak on 08 June 2015, 10:55:26 AM
And I just noticed the Boing! ad  :D :D :D
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Rhoderic on 08 June 2015, 11:16:48 AM
So cool. I used to dislike the aesthetic of the Judge Dredd robots but it's really growing on me now. As a setting for miniature gaming, Judge Dredd is much more fun than I used to think it was.
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: cheetor on 08 June 2015, 12:25:48 PM
Thanks again for the encouraging feedback folks.  As I have said before, this project is pleasant to the point of life affirming for many reasons and I enjoy enthusiastic feedback, critical or otherwise.


these robots will surely soon attract the attention of Mega City One's finest.

The hardest decision in this entire project will be whether to fight MC1 Judges or the newer Renegade Robots against your Sovs in the first game.  Its definitely a good complaint to have :)


And I just noticed the Boing! ad  :D :D :D

Thats the official BOING logo from somewhere on the 2000AD site (or possibly from one of the 2000AD artists sites).  Its not the last Boing sign you are going to see around here, as I was sent a laser cut piece as a gift only last week...  details to follow at a later date.


So cool. I used to dislike the aesthetic of the Judge Dredd robots but it's really growing on me now.

Many have commented on how poorly they regard the Dredd robots since they were released.  They are perhaps not the finest examples of the miniature sculpting art in existence, but they look just like the source material as far as I am concerned.  Maybe the promo images didnt show them in a great light, I dont know. 

I do know that I am rather pleased with how they have turned out and that I have thoroughly enjoyed painting them, so they get two digital manipulators up from me.


As a setting for miniature gaming, Judge Dredd is much more fun than I used to think it was.

The Dredd setting is always a subversive mix of the sublime and the ridiculous.  The 2012 Dredd movie covered one aspect of the setting almost perfectly, but there is far more to it than that: its definitely fun as well as gritty and horrible.  I think that the failed campy movie effort with Stallone in 95 made the makers of Dredd wary of showing anything too wacky in the first (and sadly, last) movie.  Understandable.

As a fertile environment for sci-fi gaming, its hard to beat.  Pretty much everything fits in.

Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Mr Saturday on 15 June 2015, 01:33:35 AM
This week Judge Borzilov steps forth ready to incinerate those who dare oppose the Dictatorat.

(http://2.bp.blogspot.com/-f_wfUzq3tVk/VX4Zcd68aLI/AAAAAAAADR8/AEqRiXhPYYY/s1600/Judgement-Day_08.jpg)

I like this sculpt. He carries the oddest looking flamethower I've ever seen. Those gloves of his must be pretty well insulated. It looks very Carlos Ezquerra, organic and no straight lines anywhere, but to my knowledge he never drew one for the Apocalypse War series. I wanted to give the hint that it gets a lot of use, so I gave it some heat damage with sepia, purple and finally blue washes the closer to the end of the barrel I got. I highlighted the very edge with silver to show where it has burned clean. I also adjusted his legs to suit the base and give him a tad more movement. Borzilov brings me up to four Sov judges, almost ready for play...

(http://1.bp.blogspot.com/-VkU-kYwjU08/VX4ZrjQrIpI/AAAAAAAADSE/M30SKNPFV8o/s1600/Judgement-Day_08b.jpg)
Title: Re: Judgement Day Project: #7: Renegade Robot B0L7 (p.5)
Post by: Mason on 15 June 2015, 01:48:00 AM
Brilliant!
Love that 'well-used' look on the toaster.
 :-* :-*


Title: Re: Judgement Day Project: #8: Sov Judge Borislov (p.5)
Post by: Michka on 15 June 2015, 07:21:42 AM
Great addition to the Sov Forces. That weapon looks extra dangerous, even for a Dredd piece.
Title: Re: Judgement Day Project: #8: Sov Judge Borislov (p.5)
Post by: Vanvlak on 15 June 2015, 07:27:54 AM
Very nice, very Sov Judge  8) 8) 8)
Love the bases, by the way.
Title: Re: Judgement Day Project: #8: Sov Judge Borislov (p.5)
Post by: Mr Saturday on 15 June 2015, 09:40:11 AM
Thanks folks. It's nice to see a faction I always had on the 'someday' list actually materialising and due on the table imminently. With all the standard judges now done, I'll be moving onto the characters, of which there are four. I won't tackle Kazan or Orlock just yet, but the officer and senior judge are due some paint, as well as the monstrous sentenoid.
Title: Re: Judgement Day Project: #8: Sov Judge Borzilov (p.5)
Post by: cheetor on 15 June 2015, 11:52:51 AM


Borzilov looks great.  Im particularly glad that you have tackled the Sovs first.  Like you I didnt know if I would ever get to play a game with/against that faction, but I am really looking forward to our first dust up :)

Title: Re: Judgement Day Project: #8: Sov Judge Borzilov (p.5)
Post by: Mr Saturday on 15 June 2015, 04:00:40 PM
Quote
I am really looking forward to our first dust up

You and me both.
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: cheetor on 22 June 2015, 12:42:30 AM
#9: Benny the Bat-glider

(https://sho3box.files.wordpress.com/2015/06/batter1.jpg)

A perp with a batgliding suit and a big moustache today.

Bat-gliding is a common pastime in Mega-City One.  Like many of the earlier sculpts from the Mongoose Publishing Judge Dredd range, this design comes straight from one of the Daily Star strips.

(https://sho3box.files.wordpress.com/2015/06/batter2.png?w=468&h=200)

Although perhaps one of the more unusual Mega City One concepts to render in miniature, the setting is defined less by the Judges than by the behaviour of the citizens.  As such models like this sum up the setting rather nicely I think.

(https://sho3box.files.wordpress.com/2015/06/batter3.jpg)

The blog post for Benny is here. (https://sho3box.wordpress.com/2015/06/22/judgement-day-9-bat-glider/)  Thanks for looking :)
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Mason on 22 June 2015, 12:46:28 AM
Brilliant!
 8) 8)

You are right, it is the citizens of the Mega-City that make the mad, mad world of Dredd come to life.
  :D o_o :D



Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: uti long smile on 22 June 2015, 07:44:31 AM
Lovely stuff.
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: OSHIROmodels on 22 June 2015, 01:05:10 PM
 lol love it!

cheers

James
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Inso on 22 June 2015, 08:02:25 PM
You have done a great job on all of these miniatures :)

It is a shame that some of the miniatures themselves aren't better sculpted... but even the bad ones, you have polished very nicely :)
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Vanvlak on 22 June 2015, 09:01:27 PM
Grand, MegaCity weirdness at its best.
Nice paint job 8) 8) 8)
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: cheetor on 22 June 2015, 09:16:34 PM

Thanks for all the kind feedback folks, this project continues to be one that brings me a lot of pleasure.

You have done a great job on all of these miniatures :)

It is a shame that some of the miniatures themselves aren't better sculpted... but even the bad ones, you have polished very nicely :)

Thanks Inso :)

Its true that the range has a number of sculpts that might be considered harder to warm to than others.  At this stage though I decided to treat it as a "cup half full" sort of affair and focus on the positive elements.  I have wanted to get work on a Dredd miniatures project for as long as I can remember, so rather than get myself worked up about what might or could have been, I decided to get stuck in.  Life is short and I want to paint Dredd figures, so now is the time.

Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Michka on 23 June 2015, 03:21:54 AM
Batty is fantastic. I really love the looney nature of the Dredd universe. That's the only thing I didn't like about the Karl Urban movie. Great movie, just not goofy enough for Judge Dredd.

In fact, goofy enough might be why I like some of the Mongoose and Citadel minis. They might be dodgy sculpts, but some of the original art could be dodgy in places. I like the works of Carlos Ezquerra and Mike MaMahon, but they didn't exactly draw proportions accurately. Not everything was Brian Bolland. 
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Dr. The Viking on 23 June 2015, 09:02:31 PM
Amazing as always!!!
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: cheetor on 23 June 2015, 10:02:58 PM
Batty is fantastic. I really love the looney nature of the Dredd universe.

Me too :)  It forces the reader to invest a little more to "get on board", which can help to get participants more invested in a story or setting.

Amazing as always!!!

Thank you Doctor!

Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Mr Saturday on 24 June 2015, 09:28:34 AM
Benny is a great character, considering his extremely brief tenure. The sports look to his bat suit anchors it into believability nicely. Considering there actually are wingsuits now, Benny doesn't seem a far fetched as he once did...

https://www.youtube.com/watch?v=unTzaobE_9Y (https://www.youtube.com/watch?v=unTzaobE_9Y)
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Mr Saturday on 29 June 2015, 10:32:10 AM
Senior Judge Gogol is my latest submission for Judgement Day. I like the caped look to the Sov senior judges, and this guy looks ready to order wave after wave of his own men to their deaths.

(http://4.bp.blogspot.com/-pv3bwQ6tiEI/VZCJLkdttXI/AAAAAAAADZ0/ifs3w0vVBQI/s1600/Judgement-Day_10.jpg)

(http://2.bp.blogspot.com/-XcQIjBR-Yy4/VZCLCOBuKrI/AAAAAAAADaI/E3etsCL7CDM/s1600/Judgement-Day_10c.jpg)

He's already been at work ordering his judges into the fray. You can check out the first battle report below.

https://sho3box.wordpress.com/2015/06/28/pulp-alley-dredd-and-40k/ (https://sho3box.wordpress.com/2015/06/28/pulp-alley-dredd-and-40k/).
Title: Re: Judgement Day Project: #9: Benny the Bat-glider (p.6)
Post by: Dr. The Viking on 29 June 2015, 11:02:44 AM
More and more awesome. Engaging work and battle report!
Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: cheetor on 06 July 2015, 09:19:12 AM
#11 Judge Shaw


(https://sho3box.files.wordpress.com/2015/07/stubgun1judgementday11.jpg?w=468)

With gaming against Mr Saturdays invading East Meg One forces being a thing now, I decided to paint a Judge equipped with one of the iconic weapons used in "The Apocalypse War" storyline, the stub gun.

(https://sho3box.files.wordpress.com/2015/07/stubgun4dreddmegacollection3cover.jpg?w=232&h=300)

I rushed the painting a little bit due to other commitments.  It bugs me a little, but its adequate.

(https://sho3box.files.wordpress.com/2015/07/stubgun2judgementday11.jpg?w=468&h=529)

Details in the blog post. (https://sho3box.wordpress.com/2015/07/06/judgement-day-11-justice-dept-stub-gunner/)
Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: Vanvlak on 06 July 2015, 09:20:10 PM
Very nice. 8) 8) 8)
Is he going to jump off the building with the stub gun firing?  :D
That was nasty, but a classic.
Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: cheetor on 08 July 2015, 10:47:12 AM
Is he going to jump off the building with the stub gun firing?  :D
That was nasty, but a classic.

Definitely a classic Dredd moment.   My younger self was disappointed when I read the Apocalypse War because it was a guerilla engagement rather than a face to face battle (I wanted something 40k-esque, or maybe like the Battle of Hoth) but a recent re-read stood up better than I expected.  Its still silly boys comics from the early eighties in places of course, but it was a lot more enjoyable than I remembered it to be.

Mr Saturdays work on his East Meg forces has increased my fondness of that era a bit more too.

Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: Mason on 08 July 2015, 11:06:24 AM
Missed the new addition, mate.
Love those extreme highlights.
 :-*

Great shot of him peeping out of that window too.
 8)

Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: Mr Saturday on 13 July 2015, 10:23:57 AM
I do like that stub gunner, you can't get much more Apocalypse War than that.

(http://4.bp.blogspot.com/-ZRnLxvkaGOg/VaLQXBtAIjI/AAAAAAAADbY/KGadA6vESKA/s1600/Judgement-Day_12.jpg)

This week I'm throwing up a cheeky submission for Judgement Day. The very tiny Sov satellat. This was originally intended to be an addition to a larger submission, but there you go. I could bore you with various excuses about life annihilating hobby time over the last week or two... so that's pretty much what I'll do.

Taking excuses as read, let's look at the wee satellat. The satellat is most associated with agent Orlock, East Meg One's finest assassin/saboteur/master of espionage, and instigator of the block mania outbreak that preceded the Apocalypse War. This little robot has gotten Orlock out of a couple of scrapes over the years, with a loud BLLLLEEEEEEEE! to warn out approaching danger.

(http://3.bp.blogspot.com/-5SMRbWYNqTU/VaLU9Y0O_tI/AAAAAAAADbs/USO2H4ZLoUk/s1600/the_apocalypse_war_04.jpg)

This little fella has already seen action on the tabletop, causing much irritation to Cheetor's Judges in our initial skirmish. Speaking of which, the Sovs are now at league strength. Here's a shot of the whole squad.

(http://4.bp.blogspot.com/-rZtX9JPQFdo/VaLQZUgaLxI/AAAAAAAADbk/0icythmNVrI/s1600/Judgement-Day_12b.jpg)

There are several more members of the league to be added yet, but it's pretty satisfying getting them to a gaming size force. More (and most likely more than a tiny robot head) Judge Dredd fun from Cheetor next week.
Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: Mason on 13 July 2015, 12:30:32 PM
Cheeky!!!
 :D

(Gotta admire that. Nothing wrong with a little cheek  ;)).

That group shot is great.
That look like a force to contend with.
 8) 8)

Title: Re: Judgement Day Project: #11: Stub Gunner Judge Shaw (p.7)
Post by: Mr Saturday on 13 July 2015, 01:13:42 PM
It's very naughty, but I've had practically no hobby time of late, so whaddayagonnado?
Title: Re: Judgement Day Project: #12: East Meg Satellat (p.7)
Post by: cheetor on 20 July 2015, 10:16:58 PM
Gaze into the face of
Judgement Day #13, Judge Fear

(https://sho3box.files.wordpress.com/2015/07/judgefear1.jpg?w=468&h=355)

Deadworlds most well known whipping boy, this model sat in various stages of completion on my painting table for nearly two years.  It was a tangible relief to finish him.

(https://sho3box.files.wordpress.com/2011/09/fistofdredd.jpg?w=468&h=192)

I worked on the rest of my Dark Judges hundreds of painted miniatures ago, back in late 2011.  How I paint is always changing, so it was tricky to try to go back to paint Fear in the same style as the others, but I managed it... eventually.

(https://sho3box.files.wordpress.com/2015/07/judgefear6.jpg)

The figure is unreleased as far as I know.  Although the rest of the Dark Judges have been available from Foundry for years now, Fear was not.  I picked up this model on a trip to Foundry a few years ago: I dont know if it is available for sale.

(https://sho3box.files.wordpress.com/2015/07/judgefear7.jpg)

Somewhat dodgy paint job aside, it really is a personal pleasure to have these four creeps ready for a game.  All together now...

"The crime iss life, the ssentence iss death!"

More info and images in the blog post (https://sho3box.wordpress.com/2015/07/20/judgement-day-13-judge-fear/) for anyone inclined.
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Supercollider on 20 July 2015, 10:49:31 PM
They look absolutely fantastic  :-*
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Mason on 21 July 2015, 12:05:46 AM
Brilliant!
Mr. F blends in just fine with his brothers.
 :-* 8) :-*

Never thought that I would ever say this, but....'Love those kneepads!'
 :-*
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: OSHIROmodels on 21 July 2015, 12:20:09 AM
Great stuff chaps, keep it coming  8) 8) 8)

cheers

James
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: overwatch on 21 July 2015, 12:23:48 AM
Mindblowing stuff! Awesome brushwork, great mini's and fantastic scenery! Awesome stuff overall, will definitely be keeping an eye on this.

One question though, those corpses around the feet of the dark judge chaps - Pray tell where those were bought from?  :o
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Michka on 21 July 2015, 05:34:15 AM
Fantastic paint job on Judge Fear. All the Dark Judges look terrific. You say these are Foundry. How do they compare with the Mongoose/Warlord Dark Judges?
And extra points on including my absolute, all-time favorite panel of Judge Dredd.
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Dr. The Viking on 21 July 2015, 07:59:25 AM
Genius!
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Major_Gilbear on 21 July 2015, 08:47:13 AM
Really lovely stuff guys - it's great to see all the DDKS loot painted up!  :-*

One question though, those corpses around the feet of the dark judge chaps - Pray tell where those were bought from?  :o

Sedition Wars corpse tokens - they are from a scenery and token upgrade pack that was released separately to the main game. I think the stuff in was quite good (regardless of the game it was for), and well worth snapping up if you see a set going cheap-ish anywhere.
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: overwatch on 21 July 2015, 09:40:13 AM
Really lovely stuff guys - it's great to see all the DDKS loot painted up!  :-*

Sedition Wars corpse tokens - they are from a scenery and token upgrade pack that was released separately to the main game. I think the stuff in was quite good (regardless of the game it was for), and well worth snapping up if you see a set going cheap-ish anywhere.

Ah! How did I miss that! I was part of the Sedition Wars KS too.  :'( I agree that the contents are great for everything but the actual game! Thanks Major_Gilbear!

Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: cheetor on 21 July 2015, 12:06:51 PM
Thanks for the encouraging feedback everyone :)

Never thought that I would ever say this, but....'Love those kneepads!'
 :-*

Yeah, its funny but they really worked out as the best element on the whole lot of the Dark Judges.  Im going to have to reuse that part of the recipe somewhere else I think.


You say these are Foundry. How do they compare with the Mongoose/Warlord Dark Judges?

The Foundry guys are large, like the rest of the Foundry 2000AD range.  I dont remove the integral bases either, which makes them that bit taller again.

The Mongoose/Warlord Dark Judges are actually heading towards the smaller end of that range, which is roughly the same sort of scale as the Foundry figures.  I knew I wouldnt paint a second set of Dark Judges, so I traded away the set of Mongoose/Warlord Dark judges (I had three of the Foundry one finished already).

In terms of style, the Mongoose/Warlord guys are a little nicer I think.  The Mongoose/Warlord Dark Judges also feature their spirit forms, so I am painting them at the moment.

I hoe that answers your question Michka :)

And extra points on including my absolute, all-time favorite panel of Judge Dredd.

Its definitive.  The follow up "moment" wasnt as good, but y'know, Ill take it :)

(https://sho3box.files.wordpress.com/2011/09/fistofdredd2.jpg?w=468)

Major Gilbear has answered your question Overwatch.  The Sedition Wars terrain pack is a nice set.  The corpse markers are probably the poorest quality items in the set in fact - more like boardgame pieces than proper miniatures - but I find them useful as objective markers in games.
 
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Muzfish4 on 28 July 2015, 11:53:23 AM
Great thread and magnificent brushwork - inspires me to get on with painting my Dredd stuff.
Title: Re: Judgement Day Project: #13: Judge Fear (p.7)
Post by: Mr Saturday on 30 July 2015, 10:41:57 AM
(http://2.bp.blogspot.com/-PPUdTvd6HAw/VbIKBxi67oI/AAAAAAAADc4/G1MujgNN-zc/s1600/Judgement-Day_14.jpg)

This week, Sov Judge Officer Pashkov joins the ranks of the East Meg One judiciary. I haven't painted a human face in a while, so I enjoyed painted Pashkov's features immensely. I made him slightly haggard, as he is on active duty on the front lines after all. All that stress, and the possibility of running into Dredd would make anyone prematurely grey.
Title: Re: Judgement Day Project: #14: Sov Officer (p.8)
Post by: cheetor on 30 July 2015, 11:05:12 AM


This guy is my favourite of your Sovs so far, I love the unshaven effect.

Title: Re: Judgement Day Project: #14: Sov Officer (p.8)
Post by: Mr Saturday on 30 July 2015, 08:55:16 PM
Thank you sah! The surly Sov look suits this gent.
Title: Re: Judgement Day Project: #14: Sov Officer (p.8)
Post by: Mr Saturday on 10 August 2015, 12:24:59 PM
(http://1.bp.blogspot.com/-3GDUSDKuXTw/VcfjRTQLpII/AAAAAAAADfE/ozb3N0Fbrms/s1600/Judgement-Day_16.jpg)

This week's Judgement Day offering is one of my favourite bad guys from Judge Dredd, Orlok the assassin. Orlok was an East Meg One agent who poisoned the water supply of Mega City One, leading to the mass outbreak of block mania, the precursor to the Sov invasion. He also killed Judge Giant. Yes, Orlok is a massive jerk, but he's one of the few who can go toe to toe with Dredd in a fist fight. A must have for a Sov collection really.

I went for a pretty modern looking scheme, with a worn leather jacket and boots, black trousers and gloves. I put most of my time into the face. Orlok has a very distinctive scar, and I accentuated it a tad to make it more of a point of interest. As the gear is very modern day, (If we ignore the rolled up sleeves. Orlok is so hard he can roll up leather sleeves.) I also added the smashed Judge's helmet to anchor him back into the Judge Dredd universe.
Title: Re: Judgement Day Project: #16: Orlok the Assassin (p.8)
Post by: Brummie Thug on 10 August 2015, 02:05:26 PM
Lovely paintjobs :D
Title: Re: Judgement Day Project: #16: Orlok the Assassin (p.8)
Post by: Michka on 11 August 2015, 05:29:33 AM
Orlok looks great. A nice paint job and a nice miniature. Could use that for many different science fiction settings, as you mentioned. 
Title: Re: Judgement Day Project: #16: Orlok the Assassin (p.8)
Post by: Major_Gilbear on 11 August 2015, 08:48:32 AM
Lovely paintjobs on those last two Mr Saturday! The sharp highlights are very effective.  :)

I note that you've posted two in a row now, with the numbers jumping from 14 to 16... Is Mr Cheetor's figure #15 coming soon as well? ;)
Title: Re: Judgement Day Project: #16: Orlok the Assassin (p.8)
Post by: Mr Saturday on 11 August 2015, 09:51:21 AM
Thanks all.

Quote
I note that you've posted two in a row now, with the numbers jumping from 14 to 16... Is Mr Cheetor's figure #15 coming soon as well?

I think BOYL might have had something to do with Cheetor's #15 going missing. It was posted on his blog, so the covenant still stands!
Title: Re: Judgement Day Project: #16: Orlok the Assassin (p.8)
Post by: Mason on 11 August 2015, 09:59:37 AM
Lovely brushwork on both the new Sovs, especially liking the haggard face on officer.
 :-* :-*

Title: Re: Judgement Day Project: #16: Orlok the Assassin (p.8)
Post by: cheetor on 11 August 2015, 12:16:35 PM
Whoops, I forgot to update the forum when I posted #15 on my blog.  As Mr Saturday says, I was rather busy that weekend (good busy, international toy soldier gaming sort of busy, but busy nonetheless) and neglected the forum.

#15 Judge Fear Spirit Form

Its a small contribution this time, the spirit form of Judge Fear that shows up when the reanimated corpse that he occupies is destroyed (corporeal Judge Fear included for comparison purposes).

(https://sho3box.files.wordpress.com/2015/08/fearspirit2.jpg)

The model is small and simple but nicely formed I think and it was easy to get it painted fairly fast.  I havent painted that ectoplasmic green g-g-g-ghost effect before, but I am fairly pleased with how it turned out.  

The Judge Fear Spirit Form blog post is here (https://sho3box.wordpress.com/2015/08/03/judgement-day-15-spirit-form-judge-fear/).

Im really looking forward to seeing Orlok in hand Mr S, the more restrained colour scheme makes lots of sense.


Title: Re: Judgement Day Project: #17: Judge Mortis Spirit Form (p.8)
Post by: cheetor on 20 August 2015, 12:02:06 PM
Another quick one from me as I try to clear some of the toy soldier backlog:

#17 Judge Mortis Spirit Form

Like Fear last time, this is what happens to Judge Mortis when he is between corporeal forms.

(https://sho3box.files.wordpress.com/2015/08/mortisspirit1.jpg?w=150&h=147)

A small submission, but one that I get a kick out of, even if the pastels and the way that the model is sculpted make notions of My Little Pony come to mind...

(https://sho3box.files.wordpress.com/2015/08/mortisspirit21.jpg)

The blog post is here (https://sho3box.wordpress.com/2015/08/17/judgement-day-17-judge-mortis-spirit-form/).  I think that Mr Saturday has something a bit more substantial planned for next time.

Title: Re: Judgement Day Project: #17: Judge Mortis Spirit Form (p.8)
Post by: Michka on 20 August 2015, 06:07:27 PM
The spirit forms look great. This thread is making it hard to focus on my current obsession.
Title: Re: Judgement Day Project: #17: Judge Mortis Spirit Form (p.8)
Post by: Mr Saturday on 24 August 2015, 12:08:15 PM
(http://2.bp.blogspot.com/-BjdsubYgsZ8/VdjHir-0FNI/AAAAAAAADiY/HZZKAior7IM/s1600/Judgement-Day_18b.jpg)

(http://3.bp.blogspot.com/-VmyATZo1Wbc/VdjJ2GFgVlI/AAAAAAAADi0/DBXuSor1YJY/s1600/Judgement-Day_18c.jpg)

Today's Judgement Day submission is the Karpov MF7 Sentenoid. Deployed to support the Sov invasion of Mega City One, this robot was a mainstay of the Sov forces during the Apocalypse War, one electrocuted Mega City One judge at a time.

(http://4.bp.blogspot.com/-PguQgcQ5ZXc/VdjJZWmRSmI/AAAAAAAADik/_bJBDkSNYmM/s1600/the_apocalypse_war_07.jpg)

I've been ticking away at the Sentenoid for a while now. It comes in eleven parts, and I pinned the hell out of it. It required minimal clean-up. It's attached to the base by only two of the four legs, so pinning was the only way. I wanted to go nuts on the base too. The Sentenoid takes up very little of the actual base, so I had plenty of room for a dead Mega City One judge and some Apocalypse War paraphernalia. The truly devoted might recognise the leaflets scattered about the base.

(http://1.bp.blogspot.com/-J3VE6wWkrkI/VdjJbFyNfAI/AAAAAAAADiw/y8oq-bDPxdg/s1600/the_apocalypse_war_06.jpg)

It's a very nice model when it's all together, and surprisingly large. I also tried out AK Interactive's Fuel Stain effect on some of the vents and such. It's a nice oily, glossy finish. A little hard to see on the photos, but it adds another level of interest to the model. They are oil-based, but that's no real impediment. They do a great range, so well worth checking out.

With the Sentenoid finished, that completes the Sov Invasion box minis. Here's the whole gang:

(http://2.bp.blogspot.com/-caIOQxUvi3E/VdjJ3GNkBDI/AAAAAAAADi8/IhelB1LeYLQ/s1600/Judgement-Day_18a.jpg)

There's only one more Sov left in my radar now, the main man himself. I've been looking forward to getting a brush at him for some time now.
Title: Re: Judgement Day Project: #17: Judge Mortis Spirit Form (p.8)
Post by: Major_Gilbear on 24 August 2015, 12:14:38 PM
Very impressive!

Love the dead (dying?) Judge and the leaflet - just super details really.
Title: Re: Judgement Day Project: #17: Judge Mortis Spirit Form (p.8)
Post by: Vanvlak on 24 August 2015, 12:18:58 PM
That's brilliant - the leaflet is an excellent touch  8) 8) 8)
Nice colours, the red star in particular is perfect.
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Mr Saturday on 24 August 2015, 03:33:19 PM
Thanks folks. I did enjoy doing the base. Mmm...bases.
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Andym on 24 August 2015, 06:27:19 PM
Excellent! 8)
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Mr Saturday on 24 August 2015, 08:45:57 PM
Thanks. I am sore tempted by the cabal. Gargarax is a little hero of mine. The jerk.
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Muzfish4 on 25 August 2015, 01:18:09 AM
That looks great.

Very inspirational work.
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Michka on 25 August 2015, 06:44:28 AM
I take back any complaints about the sculpting on the Sovs, because the Senteniod is perfect. Fantastic painting and a really characterful base make that thing sing. The whole group looks so good together.
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: cheetor on 25 August 2015, 08:16:47 AM

Great work on the Sentenoid, it really is the centrepiece of the force now.  I'm not into bases like you are, but that one really works well.

I take back any complaints about the sculpting on the Sovs, because the Senteniod is perfect.

As a point of interest, the Sentenoid is a digital sculpt whereas the rest of the Sovs are traditional. Actually the Satellat might be digital. Did it strike you as a digital sculpt during painting Mr S?
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Mr Saturday on 25 August 2015, 09:42:14 AM
Thanks folks!

Quote
Did it strike you as a digital sculpt during painting Mr S?

You know, it really didn't. I would have guessed hand sculpted. With a robot the digital sculpting is a little more forgiving I guess.
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Mason on 25 August 2015, 09:46:48 AM
I take back any complaints about the sculpting on the Sovs, because the Senteniod is perfect. Fantastic painting and a really characterful base make that thing sing. The whole group looks so good together.

This sums my feelings up exactly.
 :D

That base...... :D


Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Ace From Outer Space on 27 August 2015, 06:58:12 PM
I absolutely love evuthing you've done with this project Mr Sarurday! Fab work, love it all!
Title: Re: Judgement Day Project: #18: East Meg Sentenoid (p.9)
Post by: Gibby on 27 August 2015, 11:41:49 PM
Bloody awesome. I need to get on with my Dredd stuff and I have had my eye on the East Meg gang for ages.


that is super nice work on a lovely figure. Played some JDMG myself yesterday. If you are looking to paint a new gang I would strongly suggest a demonic cabal. f**thing hilarious on the table.

Do tell!
Title: Re: Judgement Day Project: #19: Renegade Servo-Droid (p.10)
Post by: cheetor on 01 September 2015, 01:17:02 PM

#19 Renegade Servo-Droid

A quick one today, a former services industry employee turned rebel.

(https://sho3box.files.wordpress.com/2015/08/servodroid11.jpg)

The figure is a Mongoose/Warlord Renegade Robot.  I decided to go for a less industrial scheme on this guy compared to the more obviously industrial robots on the set.  I intend to match this colour scheme with some unarmed menial robots at a later date.

I used the same colour scheme on the gun as on the other Renegades.  I imagine that they hijacked an arms shipment at some earlier point as I like the little thread of consistency that the consistent weapon colour brings.

(https://sho3box.files.wordpress.com/2015/08/servodroid21.jpg)

The blog post is here (https://sho3box.wordpress.com/2015/08/31/judgement-day-19-renegade-servo-droid/).  Mr Saturday will have another submission next week.

Title: Re: Judgement Day Project: #19: Renegade Servo-Droid (p.10)
Post by: Mr Saturday on 07 September 2015, 11:44:56 AM
This week, to conclude my East Meg One project I give you the main man himself, War Marshal Kazan.

(http://1.bp.blogspot.com/-qDT2N3c8A4w/Ve1hUd3btvI/AAAAAAAADnA/JxO0uhWe4x8/s1600/Judgement-Day_20.jpg)

Kazan is a pretty hilarious mini, for a murderous dictator. He's sending everyone to Siberia with that finger. Everyone. The sculpt is a fair bit more buff than the character in the comic, and that moustache...

Apparently Carlos Ezquerra (the artist who worked on the Apocalypse War series) gave him that little moustache as it was quite popular with fascists during the Franco years in Spain. It gave him a chuckle, as it gave me one when I was painting it. The tache, the weird shades, the white crew-cut, he's just fabulous, and manages to totally pull it off. The fact that he's a total bastard helps his cred too. I can't wait to get him on the gaming table.

With Kazan finished, that concludes my East Meg One project. I now have a hearty group of Sovs, enough to give me options when picking a force. There are at least two new Sov minis coming down the line, which I will certainly be adding to the collection once they are released. For now though, here's the whole gang.

(http://1.bp.blogspot.com/-FPlkShXet20/Ve1hRKdraOI/AAAAAAAADm8/ylLeJn7Hd4A/s1600/Judgement-Day_20a.jpg)
Title: Re: Judgement Day Project: #19: Renegade Servo-Droid (p.10)
Post by: Major_Gilbear on 07 September 2015, 12:04:37 PM
very good - I think the sculpt actually looks a bit like Franco too!  lol
Title: Re: Judgement Day Project: #19: Renegade Servo-Droid (p.10)
Post by: Mason on 07 September 2015, 12:12:20 PM
Two great new additions, chaps.
Love 'em both!
 :-* :-*

Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.11)
Post by: cheetor on 14 September 2015, 10:23:08 PM
#21 Judge Death Spirit Form

(https://sho3box.files.wordpress.com/2015/09/deathspirit5.jpg)

The next 25% of the Dark Judge spirit forms today, being the big cheese himself, Judge Death.

Of the four Spirit forms, its probably my least favourite sculpt, but its ok all the same.  The spirit forms of the Dark Judges are so iconic that I get a kick out of the fact that there even are miniatures to represent them to be honest.

(https://sho3box.files.wordpress.com/2015/09/deathspirit4.jpg)

Judge Fires floating head will be along in not too long.  Mr Saturday will be posting next Monday as usual.

The Judge Death Spirit Form blog post is here (https://sho3box.wordpress.com/2015/09/14/judgement-day-21-judge-death-spirit-form/).

Thanks for looking :)


Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: Michka on 15 September 2015, 06:54:22 AM
I love this thread! I find myself looking through my Judge Dredd stuff a lot lately, and this is all your faults. If fact I just picked up the Dark Judges set a week ago after seeing how nice yours look. I might have picked up the Sov Judges instead, but I just had to have my own Judge Death. Until I saw them in this thread I didn't even know they made the spirit forms miniatures.
Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: cheetor on 15 September 2015, 12:54:10 PM
I love this thread! I find myself looking through my Judge Dredd stuff a lot lately, and this is all your faults.

I didnt paint any Dredd figures for about three years, a time during which you were going through a Dredd phase.  What goes around comes around and all that :)  I hope that you get around to doing some more Dredd work sooner rather than later.

If fact I just picked up the Dark Judges set a week ago after seeing how nice yours look.

Did you pick up the Foundry or the Mongoose/Warlord Dark Judges?  Both are nice for different reasons: each have distinct styles.


I might have picked up the Sov Judges instead

Mr Saturday did a very impressive job on his Sovs it must be said.  Inspirational.


but I just had to have my own Judge Death

I understand that urge 100% :)


Until I saw them in this thread I didn't even know they made the spirit forms miniatures.

Mongoose/Warlord figures.  The spirit forms are so iconic that really they are pretty much essential if you are a Dark Judge fan.

Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: Mr Saturday on 21 September 2015, 11:54:37 PM
This week it's one of the dark brothers, Judge Fire. The dark judges remain my favourite Dredd villians by a mile. This is the Citadel version from the mid 80's. Small, but full of evil.

(http://2.bp.blogspot.com/-kYIFkCWCo8o/VgCDsbu6T9I/AAAAAAAADwI/ncVYpXREq3E/s1600/Judgement-Day_22a.jpg)

I wanted Fire to look like a blackened corpse that's burning internally. Fire can be tricky to get right, but I'm pretty happy with the result. Lots of washes and glazes over a bright yellow base was the order of the day, including a white wash for recesses where the heat is most intense. I also painted some highlights on his body to give the impression of heat emanating from within, like a burning coal. This also served to guide the eye to areas that would be lost amongst the black. Fiery toenails for the win.
Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: Duff on 22 September 2015, 01:03:01 AM
What a brilliant thread. Love your terrain as well, any info on the various sources of your terrain pieces would be greatly appreciated for my own Dredd stuff.
Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: Muzfish4 on 22 September 2015, 11:42:37 AM
Double Plus Extra Win for Judge Fire and the superb flame effects you have achieved.

Are the bases from MAS?
Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: Mr Saturday on 22 September 2015, 11:49:32 AM
Thanks, I found it quite difficult to photograph the flame, I must admit. The terrain is Cheetor's, he can fill you in on the particulars Duff!

The bases are from MicroArt Studios Infinity range, if I recall correctly. I use several ranges of urban bases for my Sci-Fi models, Dragonforge being another.
Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: cheetor on 22 September 2015, 10:23:11 PM
Great work on Judge Fire Mr S!  Very topical considering the current story in the prog :)

What a brilliant thread.

Your own Dredd work is off the charts Duff, very inspirational.


Love your terrain as well, any info on the various sources of your terrain pieces would be greatly appreciated for my own Dredd stuff.

My urban sci-fi terrain is largely Mantic Battlezone/Deadzone elements.  In the shots shown to date there is also a Micro Arts Studio Pumphouse and a Generator. 

The civilian vehicles are a mix of Marx Cars of the Future (old 1950s toys bought on Ebay), Zombiesmith "Rides" and a couple from other sources. 

The whole lot sits on cut up Deadzone mats which form the sidewalks etc where the buildings sit which themselves are on a Zuzzy urban mat (the negative space becoming roads).

I plan to put up a proper thread about the terrain at a later date, once I have a few other things finished.

The interior terrain is Battlesystems card stuff.  Its great, I am very pleased with it.

I hope that helps.  Ask if you want more info about anything specific :)


Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: OSHIROmodels on 23 September 2015, 12:20:08 AM
Fanatics updates gents but Judge Fire is the winner  8) 8)

cheers

James
Title: Re: Judgement Day Project: #21: Judge Death Spirit Form (p.10)
Post by: Muzfish4 on 24 September 2015, 11:42:19 PM
Thanks, I found it quite difficult to photograph the flame, I must admit. The terrain is Cheetor's, he can fill you in on the particulars Duff!

The bases are from MicroArt Studios Infinity range, if I recall correctly. I use several ranges of urban bases for my Sci-Fi models, Dragonforge being another.

Thanks for the information.

I have just placed an order with Dragonforge...
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: cheetor on 28 September 2015, 12:17:32 PM
#23 Judge Fire Spirit Form

(https://sho3box.files.wordpress.com/2015/09/firespirit2a.jpg)

This is the last of my Dark Judge spirit forms painted, which is very satisfying.  The flame effect is a little bit comic book, not hugely authentic looking I reckon, but its an adequate swing at a difficult subject all the same.

Oddly, both Mr Saturday and I working on and posting Judge Fire related miniatures consecutively was a coincidence, rather than a plan.

(https://sho3box.files.wordpress.com/2015/09/firespirit4.jpg)

I get a kick out of having that lot painted, Im ten years old again in some small way :)

I forgot to mention, the spirit forms are Mongoose Publishing figures, while the corporeal Dark Judges are from Foundry.

The associated blog post is here (http://"https://sho3box.wordpress.com/2015/09/28/judgement-day-23-judge-fire-spirit-form/").

Thanks for looking!
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: Major_Gilbear on 28 September 2015, 12:23:25 PM
Looking good; both the Citadel Judge Fire and the Mongoose version. Well done guys!  :D
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: Andym on 28 September 2015, 08:48:29 PM
Excellent stuff all round guys! :-*
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: Malebolgia on 28 September 2015, 09:45:27 PM
Excellent painting. Love the difference in color with the lot. So are they like the riders of the apocalypse, but then in the Dredd universe?
(I know nothing about Dredd...and most things seem mighty silly for an outsider...just like Dr. Who :D :D)
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: richstrach on 28 September 2015, 11:15:11 PM
Superb painting. The only thing putting me off getting the Dark Judges is because I know that, my painting skills being what they are, I won't be able to do them justice (so to speak ... )
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: Michka on 30 September 2015, 06:45:42 AM
All the Dark Judges looks superb. As for looking comic book-like, well isn't that the point. They are from a comic book.
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: cheetor on 01 October 2015, 01:01:52 PM

Thanks for the nice feedback everyone :)


So are they like the riders of the apocalypse, but then in the Dredd universe?

Yes, sort of.  The Dark Judges are essentially demons from another dimension where they reasoned that killing all life would reduce the crime rate to zero, so they became undead and killed everyone.  They represent an exaggerated version of the MC1 Justice Department philosophy.


(I know nothing about Dredd...and most things seem mighty silly for an outsider...just like Dr. Who :D :D)

Dredds world is an exaggerated parody of the modern world, so extreme that even the cop uniform is immensely absurd.  It is a mixture of black humour, satire and comic book violence.  At its best it is insightful, clever, poignant, funny and exciting.

Doctor Who does more or less nothing for me by the way.  Beyond the fantastic theme tune I have very little interest in it.  It is entertaining in concept and poor in execution in my opinion.  But y'know, if people like it then thats fine too of course.


Superb painting. The only thing putting me off getting the Dark Judges is because I know that, my painting skills being what they are, I won't be able to do them justice (so to speak ... )

Well, nobody improves their painting by not painting :)  You could give it a go anyway, you are sure to learn something.

As for looking comic book-like, well isn't that the point. They are from a comic book.

Thats true.  I suppose that what I mean is that I would like to be able to paint more realistic fire generally, but that in this case the effect is authentically true to source.

Thanks again for the feedback everyone.  Mr Saturday will have something new for us on Monday I expect.

Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: olyreed on 01 October 2015, 01:27:49 PM
whenever you post up new pics it makes me want to get my Dredd figures out again.. damn you >:(
Title: Re: Judgement Day Project: #23: Judge Fire Spirit Form (p.11)
Post by: Mr Saturday on 06 October 2015, 10:00:03 AM
This week it's the Citadel Judge Fear. There's a bit of a dark judge vibe going on at the moment.

(http://1.bp.blogspot.com/-az-oYL_S-6o/VhLuzPyct_I/AAAAAAAADxg/bVZgcC6zEt0/s1600/Judgement-Day_23.jpg)

That brings me up to three of the old time dark judges. Pretty obvious who I'll be working on next.

(http://3.bp.blogspot.com/-QQgvv4xx1Sc/VhLu1rB13NI/AAAAAAAADxs/sL-e0RMJNuU/s1600/Judgement-Day_23b.jpg)
Title: Re: Judgement Day Project: #24: Judge Fear (p.11)
Post by: cheetor on 06 October 2015, 10:46:51 AM
Thats a nice take on the Dark Judges whipping boy.  

After many years of implied litter-runt status for Fear, it was interesting to see what the writer did to definitively lock that aspect of the character in Dreams of Deadworld recently.  Fears underdog status is slowly making him the Dark Judge that I now feel most inclined to root for.  He may yet have his day I reckon.

Whats the deal with the non-canon (AFAIK) moccasins I wonder?

Next week will almost certainly be the very first Citadel Judge Dredd model that I have ever painted.  Im looking forward to it.

Title: Re: Judgement Day Project: #24: Judge Fear (p.11)
Post by: Mr Saturday on 06 October 2015, 11:07:27 AM
Quote
Whats the deal with the non-canon (AFAIK) moccasins I wonder?

No idea. As the first miniature version of Judge Fear you think they'd have paid more attention, but no, comfy slip-ons it is.

Quote
Next week will almost certainly be the very first Citadel Judge Dredd model that I have ever painted.  Im looking forward to it.

As am I.
Title: Re: Judgement Day Project: #24: Judge Fear (p.11)
Post by: Michka on 08 October 2015, 01:59:53 PM
Those Dark Judges are looking rather amazing. This thread continues to inspire me, and has me looking at Judge Dredd comics once again. Thank you for that.
Title: Re: Judgement Day Project: #24: Judge Fear (p.11)
Post by: Dr. The Viking on 08 October 2015, 02:02:07 PM
No idea. As the first miniature version of Judge Fear you think they'd have paid more attention, but no, comfy slip-ons it is.

As am I.

Sculptor couldn't do feet?  lol
Title: Re: Judgement Day Project: #24: Judge Fear (p.11)
Post by: Mr Saturday on 08 October 2015, 03:43:58 PM
Quote
This thread continues to inspire me, and has me looking at Judge Dredd comics once again.

Excellente.

Quote
Sculptor couldn't do feet?

I can't recall who the sculptor was, but it was probably a Friday evening when Fear got his shoes sculpted.
Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: cheetor on 12 October 2015, 10:29:56 AM
#25 Rhode Island Red

(https://sho3box.files.wordpress.com/2015/10/rhodeislandred6.jpg?w=468)

A mid-eighties Citadel miniature today, the first old Citadel Dredd miniature that I have ever painted actually.  It was a fun model to work on.

(https://sho3box.files.wordpress.com/2015/10/rhodeislandred2.jpg?w=468)

The character of "Rhode Island Red" only appeared in a single Dredd story, in the Judge Dredd Annual 1981.  I stuck pretty closely to the palette as defined by the story.

(https://sho3box.files.wordpress.com/2015/10/rhodeislandredgomc1dots.jpg?w=468)

Red appeared in recurring 2000AD promotional images for several years however, making him something of a poster boy for the mutants of the Cursed Earth.

The old Citadel Dredd range was 25mm rather than 28mm, so not all of the range really fit with my other models, so I dont have very many.  For things like mutants and robots and other less scale sensitive types, I am perfectly happy to mix them in.

(https://sho3box.files.wordpress.com/2015/10/rhodeislandred5.jpg)


The blog post is HERE (https://sho3box.wordpress.com/2015/10/12/judgement-day-25-rhode-island-red/) for anyone who wants a look.  I reckon that the subject of next weeks submission from Mr Saturday is fairly predictable, but my next figure for this project will likely be another mutant.

Thanks for looking!

Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Mason on 12 October 2015, 11:54:03 AM
Brilliant!
I love that figure* and you have certainly done him justice.
 :-* :-*




So much so that I really fancy trying to sculpt something similar.... ;)
Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Dr. The Viking on 12 October 2015, 12:03:20 PM
Haha! What a crackhead miniature!  lol

Brilliant work none the less.
Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: cheetor on 12 October 2015, 12:30:47 PM
Brilliant!
I love that figure

Thanks Mason :)

Red is oddly iconic and that sculpt is right up with the very best ones in that thirty year old range.  Its definitely a favourite of mine and it was a pleasure to finally get around to painting it.


So much so that I really fancy trying to sculpt something similar.... ;)

Mutants with a Cursed Earth vibe are always of interest to me... are you planning to go for another guy with a chicken head or a guy with... something else for a head :D


Haha! What a crackhead miniature!  lol

It is a funny sculpt.  Red takes himself very seriously however, just a seriously as any giant robot seahorse rustler :D

(https://sho3box.files.wordpress.com/2015/10/rhodeislandred1.jpg?w=257&h=300)

Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Forofo27 on 12 October 2015, 09:08:46 PM
Great work!! :-*
Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Mr Saturday on 19 October 2015, 02:08:55 PM
This week see the final addition to the dark judges, Deadworld's chief judge, Judge Death. He's probably my favourite Dredd villian, and he's dropped enough one liners over the years to show that he's definitely got more of a sense of humour in him than his brothers. It's probably the rictus grin. His recent outing in 'Dreams of Deadworld' portrays him in a much grimmer light, but still, he's ma boy.

(http://2.bp.blogspot.com/-UomQPIdZBqY/ViTg3Bz-ErI/AAAAAAAADy8/-Z1YaCoYL0I/s1600/Judgement-Day_26.jpg)

This sculpt of Judge Death is TINY. He and his lieutenants are 25mm really, but it's still my favourite sculpt of the dark judge's leader. He was quite straightforward to paint, even if I kept finding parts of the model I'd missed sorting during cleanup. Nothing like taking a file to an almost painted mini. With Judge Death finished, that completes my dark judge project. I'll no doubt pick up the Mongoose spirit forms, and probably the Foundry versions too, but that's for another day. Next up I think it's time I took a crack at an actual judge. Judge Williams, to be precise. Bruce Campbell's block judge.

(http://4.bp.blogspot.com/-WCtPyrYmTgc/ViTmH8eADbI/AAAAAAAADzg/pC8aY1vBAL8/s1600/Judgement-Day_26b.jpg)
Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Mason on 19 October 2015, 02:14:30 PM
Smooth!
I love ol' Death too, so that is at least two of us that love the evil bastard.
 8) 8)

And I dunno how I missed it earlier, but that is the best Judge Fire I have ever seen.
Simply stunning!
 :o :-* :-* :o

Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Mr Saturday on 19 October 2015, 04:09:37 PM
Quote
And I dunno how I missed it earlier, but that is the best Judge Fire I have ever seen.

Thanks Mason, very kind of you!
Title: Re: Judgement Day Project: #25: Rhode Island Red (p.11)
Post by: Andym on 20 October 2015, 07:14:38 AM
Oh Wow! I love that! I'm now even more jealous of your collection! Whats next on the painting table?
Title: Re: Judgement Day Project: #26 Judge Death
Post by: Mr Saturday on 20 October 2015, 09:28:08 AM
Thanks Andym, next up is judge Williams, block judge for Bruce Campbell Block.
Title: Re: Judgement Day Project: #26 Judge Death
Post by: von Lucky on 20 October 2015, 08:59:12 PM
Lovely painting from both of you in this thread (skimming through the 12 pages).

Title block just needs to be updated on the Dark Judges to include Death.
Title: Re: Judgement Day Project: #26 Judge Death
Post by: Andym on 20 October 2015, 10:26:45 PM
Thanks Andym, next up is judge Williams, block judge for Bruce Campbell Block.

Bruce Campbell block? Is there going to be guys running around, missing one hand, replacing it with chainsaws and carrying shotguns?
Title: Re: Judgement Day Project: #26 Judge Death
Post by: Mr Saturday on 21 October 2015, 10:17:22 AM
Maybe. Judge Williams is most definitely carrying a shotgun.
Title: Re: Judgement Day Project: #26 Judge Death
Post by: PF on 21 October 2015, 10:31:04 AM
Great paintings as always Cheetor.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: cheetor on 27 October 2015, 04:01:52 PM
Great paintings as always Cheetor.

Thanks PF :)


#27 Cursed Earth Mutant Quaid

(https://sho3box.files.wordpress.com/2015/10/mutantquaid4.jpg)

Mr Saturday and I have been chatting and we have decided to expand the scope of this project ever so slightly.  Up until now all of the figures shown have been licensed Dredd figures of one sort or another.  We have decided to give scope to let some of the other suitable figures that we own into this project, as long as they fit in very directly.  Its a thematic tightrope, but I reckon that we can walk it :)

(https://sho3box.files.wordpress.com/2015/10/mutantquaid1.jpg)

Quaid here is a rather sorry specimen but a really great little sculpt to paint.  Its an old Demonblade minature from the 90s, currently for sale from Worlds End Publishing (http://worldsendpublishing.com/shop/).

I see the mutants in the Dredd setting less as monsters and more as oppressed "others", so I plan to continue in a vaguely "Spartacus" sort of vein with these mutant freedom fighters for a while.

(https://sho3box.files.wordpress.com/2015/10/mutantquaid3.jpg)

The figure also has plenty of crossover potential for other sci-fi games, but I tend to mash all my sci-fi up anyway.

The associated blog post is here. (https://sho3box.wordpress.com/2015/10/26/judgement-day-27-cursed-earth-mutant-quaid/)

Mr Saturday has a groovy submission planned for next Monday as far as I know.

Thanks for looking!
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Mason on 27 October 2015, 11:12:01 PM
Lovely paintjob on a nice and unusual sculpt.
Like it!
 :-*

He blends in very well too, a good choice.
 8) 8)

Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Malebolgia on 28 October 2015, 07:12:41 AM
Really cool! Never liked the Demonblade miniatures a lot...but your paintjob tells me that's due to the official paintjobs, because I love this one!
And what's hanging out of his side? An ass and legs???? :D
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Elk101 on 28 October 2015, 07:38:04 AM
Cracking stuff. Totally agree with working in some figures from other ranges. I picked up the Citadel Don Uggi gang on ebay recently (for about £3 in the blister) and I was going to add some Reaper Bones apes for muscle. They'll also do as a mutant Supers gang. Are you planning any civilians?  Andym has a good thread running on that topic at the moment.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: cheetor on 28 October 2015, 10:09:58 AM
He blends in very well too, a good choice.
 8) 8)

Thanks Mason :)

Its a neat little sculpt, lots of fun to paint.  Im looking forward to working on the rest of the range (there are another five mutants in the Demonblade range).

Really cool! Never liked the Demonblade miniatures a lot...but your paintjob tells me that's due to the official paintjobs

Thanks Malebolgia!  The Demonblade range is, like most ranges, up and down.  I can wholeheartedly recommend the mutants though.


And what's hanging out of his side? An ass and legs???? :D

Yep.  And massive hands with missing fingers, a hunchback and a blind eye.  Life has been cruel to poor old Quaid.  He will get revenge on his oppressors yet...

Cracking stuff. Totally agree with working in some figures from other ranges. I picked up the Citadel Don Uggi gang on ebay recently (for about £3 in the blister)


Thats quite a deal, those figures are great.

and I was going to add some Reaper Bones apes for muscle. They'll also do as a mutant Supers gang.

I have a lot of apes (and a few monkeys) lined up for similar cross genre work.  I prepare most of my miniatures for use in a variety of settings too, it makes sense to me.  Which brings me to...


Are you planning any civilians?  Andym has a good thread running on that topic at the moment.

I have a sci-fi non-combatants thread (http://leadadventureforum.com/index.php?topic=77015.0) too :)  I think that I missed Andyms civilian thread (unless its his Dredd thread).  I will dig it up.

Because I want as much crossover suitability as possible, I have kept all of my sci-fi civilains together in that thread, so there are grimdark ones along with raygun gothic types and future dystopians etc.  The most obviously Dredd related civilians are these:

(https://sho3box.files.wordpress.com/2015/07/protester345b.jpg)

(https://sho3box.files.wordpress.com/2015/04/refurbished-robots1.jpg)
Not all of those are civilians, but you get the picture.

(https://sho3box.files.wordpress.com/2015/06/civilianvehicles1.jpg)
Civilian vehicles

(https://sho3box.files.wordpress.com/2015/04/constructioncrew26.jpg)
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Elk101 on 28 October 2015, 04:27:40 PM
Wow!  :-* that stuff is great, love it!
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: richstrach on 28 October 2015, 04:33:45 PM
Puts my Dredd stuff in the shade! Such a great setting though, you can fit practically anything into it.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Vermis on 29 October 2015, 02:04:35 AM
George: Kuato's a mutant, so don't get upset when you see him.

Quaid: ...

Kuato: Opthen your mind, Mithter Quaid...

Quaid: I have to tell you, I am quite upset.

Really nice painting! I especially like all the highlighting and shading of the fattie's jacket. The terrain is very well finished too. Looks like a blast to play on.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Andym on 29 October 2015, 07:24:11 AM
Brilliant stuff mate! Your stuff is sooo inspirational! Have you cheched out Antenocities Workshop? They do some good future cars that'll fit right in.....especially with the security hover car you have. I got a couple last week and they're in the queue on my painting table just now......

http://www.antenocitisworkshop.com/tucuxi-senna-designed-for-infinity-awi30006-4525.html (http://www.antenocitisworkshop.com/tucuxi-senna-designed-for-infinity-awi30006-4525.html)

(http://i1286.photobucket.com/albums/a605/andymac2105/Mobile%20Uploads/tucuxi_senna_awi30006_1_2_zps6duf1vnm.jpg) (http://s1286.photobucket.com/user/andymac2105/media/Mobile%20Uploads/tucuxi_senna_awi30006_1_2_zps6duf1vnm.jpg.html)

(http://i1286.photobucket.com/albums/a605/andymac2105/Mobile%20Uploads/20151024_160518_zpsbznnnd7u.jpg) (http://s1286.photobucket.com/user/andymac2105/media/Mobile%20Uploads/20151024_160518_zpsbznnnd7u.jpg.html)
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Vermis on 29 October 2015, 09:31:56 AM
I'd assumed a couple of those on Cheetor's table were Antenociti cars, especially the red one. :)

(That's a very crisp-looking cast, too)
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: telemachus on 29 October 2015, 11:04:10 AM
Love the droids, where are they from? Are they the Megaminis ones?
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: cheetor on 29 October 2015, 11:19:28 AM
Such a great setting though, you can fit practically anything into it.

Its wide open alright.  Dredds world is like a huge toy box filled with thread and ideas that can be incorporated into stories, it has far more scope than most US superhero stories.  Its important to me that even if in many respects anything goes, that I make sure that anything that I do cram into my Dredd toy soldiers has the right look and feel.  Its a endless setting in terms of project idea generation though :)

Quaid: ...

I subscribe to Stan Lees theories on naming characters: keep it easy to remember.  Kuato would ave been a little too obvious (and I have difficulty remembering that name anyway) but Quaid?  Quaid is something that I can remember.

Brilliant stuff mate! Your stuff is sooo inspirational!

Thanks Andy, and right back at ya.  Whether its your Dredd pieces or your CD boards, your work is always something to aspire to.


Have you cheched out Antenocities Workshop? They do some good future cars that'll fit right in.....especially with the security hover car you have. I got a couple last week and they're in the queue on my painting table just now......

I picked up one of the Antenociti sets to bulk out the terrain with some smaller vehicles - street and hover bikes, compact cars etc - but they are currently sitting in the box.  They will add some believable depth to the traffic when I get to them I reckon.  MC1 is teeming with people and traffic.


I'd assumed a couple of those on Cheetor's table were Antenociti cars, especially the red one. :)

That red one is from Scotia Grendel actually.  Rather than list the various vehicle manufacturers in the phot above I will link to the blog post about the first batch of sci-fi traffic (https://sho3box.wordpress.com/2015/06/29/sci-fi-traffic/) that I put together.  It has all the details if you want them.


Love the droids, where are they from? Are they the Megaminis ones?

Yep, the multicoloured droids are from Megaminis.  The Construction crew robots are Megaminis, Mongoose, Foundry, Ground Zero Games and the recently resuscitated Black Cat Bases.

Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Vermis on 29 October 2015, 02:41:56 PM
I subscribe to Stan Lees theories on naming characters: keep it easy to remember.  Kuato would ave been a little too obvious (and I have difficulty remembering that name anyway) but Quaid?  Quaid is something that I can remember.

Aye, I was just imagining Arnie's face if George opened his shirt and showed him that.  lol

Quote
That red one is from Scotia Grendel actually.  Rather than list the various vehicle manufacturers in the phot above I will link to the blog post about the first batch of sci-fi traffic (https://sho3box.wordpress.com/2015/06/29/sci-fi-traffic/) that I put together.  It has all the details if you want them.

Oh, ta! That's an impressive motor pool. :)

Quote
A rather unflattering close up of what I am willing to tolerate as “terrain standard” painting.

I thought it was pretty good! I like the gradients you got on them all.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Michka on 02 November 2015, 07:20:54 AM
Love the Demonblade mutant paint job. Have you done any of the Mongoose muties yet? I'd love to see how they stack up with the guys you've painted so far.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: cheetor on 02 November 2015, 10:52:45 AM
Love the Demonblade mutant paint job. Have you done any of the Mongoose muties yet? I'd love to see how they stack up with the guys you've painted so far.

Thanks Michka.

I have a mix of Mongoose Dredd, Citadel Dredd and Demonblade mutants on the table right now.  The Mongoose ones are a fraction taller, but y'know "mutant" :)  The Demonblade and Citadel mutants are a slightly more cartoony style, but I intend to mix the lot in together.

Im not sure which ones will get finished first, but there should be a Mongoose mutant ready to show within the month I expect.
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Duff on 02 November 2015, 06:59:17 PM
Love it, the construction crew in particular. :-*
Title: Re: Judgement Day Project: #27 Cursed Earth Mutant
Post by: Mr Saturday on 03 November 2015, 10:40:55 AM
(http://3.bp.blogspot.com/-5WswbFu1gtQ/VjfxBVzYcuI/AAAAAAAAD0w/iPR-nPq6GJw/s1600/Judgement-Day_28a.jpg)

No Judge Campbell this week, he's still en route. In the meatime we have the start of an undercity terrain set. Concreted over and left to decay, the under-city is the abode of mutants, troggies and werewolves. You heard right, werewolves. These pieces are from the Mantic Mars Attacks range, pretty much prefect for urban ruin. This set will get plenty of utility for modern and near future settings. The modular buildings from the same range are bang on too, and will give me a few multi-storey ruins.

(http://4.bp.blogspot.com/-XUu3EghI6Fg/VjfzryD4igI/AAAAAAAAD1I/ODTMp1k563M/s1600/Undercity_01.jpg)

I think I'll soon add a chem pit, and start looking about for some terrain mats. There are loads of great ones out, so I'm sure I'll find something to match. Course, I'll eventually need some denizens too, so troggies and werewolves are definitely on the list down the road.

(http://4.bp.blogspot.com/-bLZnd8uPg6U/VjfxyshxTcI/AAAAAAAAD08/L_2PKWiumNE/s1600/Judgement-Day_28b.jpg)
Title: Re: Judgement Day Project: #28 Undercity Scatter Terrain
Post by: Mason on 03 November 2015, 11:23:36 AM
They are taken a nice finish.
The weathering looks spot on.
 :-*

As you say, The Undercity should be well catered for by some of the newer modern ranges out there.
Even 1:48 scale dolls house furniture should make a good fit.
 ;)

Title: Re: Judgement Day Project: #28 Undercity Scatter Terrain
Post by: Michka on 04 November 2015, 01:57:27 PM
Love your paint jobs on the Mars Attacks terrain. Great use for that stuff. 
Title: Re: Judgement Day Project: #28 Undercity Scatter Terrain
Post by: Marine0846 on 05 November 2015, 04:08:19 AM
What a great line of posts.
Not much in to Judge Dredd.
But love your figures and terrain.
Thanks for sharing.
Title: Re: Judgement Day Project: #28 Undercity Scatter Terrain
Post by: OSHIROmodels on 05 November 2015, 07:13:03 AM
Missed the last couple of updates  o_o

Great stuff though  :D

cheers

James
Title: Re: Judgement Day Project: #29 Servo Droid VAL-8
Post by: cheetor on 10 November 2015, 03:54:15 PM
#29 Servo Droid VAL-8

(https://sho3box.files.wordpress.com/2015/11/val8a.jpg?w=468)

Another robot from me, a Pig Iron miniature this time.  It sat on the table half painted since I painted the servo droid during the the Summer, so with time being a bit short at the moment I finished it off for this weeks submission.

(https://sho3box.files.wordpress.com/2015/11/val8b.jpg?w=300&h=225)

The sculpt is quite nice, with a slightly downtrodden, perpetual servitude sort of vibe.  Pig Iron make another variant, but it isnt available separately, so I dont have it.  If anyone reading happens to have the other version of that model for trade then let me know please :)

(https://sho3box.files.wordpress.com/2015/11/val8c.jpg)

The blog post is HERE (https://sho3box.wordpress.com/2015/11/09/judgement-day-29-val-8/) for anyone interested.

Mr Saturday will be posting next week as usual.  Thanks for looking!

Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: Elk101 on 10 November 2015, 06:52:01 PM
I like the robot, decent non-armed robots aren't easy to find.

I had no idea there was a Roberto figure; "where's my stabbing knife?"
Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: Mason on 10 November 2015, 07:16:23 PM
Wonderful, subtle colour scheme and I still love the way you highlight your figures.
 :-*

Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: Michka on 11 November 2015, 08:27:44 AM
Another great addition to the thread. Very simple yet elegant use of color here. That robot looks like he never gets a day off.

And since I haven't mentioned it recently, the Mantic Deadzone terrain is just about perfect for Judge Dredd. I just love your terrain. 
Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: Malebolgia on 11 November 2015, 08:54:17 AM
Nice addition. Not too complicated or elaborate, but damn effective. Great one.
Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: cheetor on 12 November 2015, 12:19:59 PM
I had no idea there was a Roberto figure; "where's my stabbing knife?"

Its available from Armorcast, where its possible to find a few other similarly themed models if you fancy them Elk101.


Wonderful, subtle colour scheme and I still love the way you highlight your figures.

Thanks Mason.  I push the highlights a bit further than some do I suppose, but thats just something that gradually happened, rather than something that I originally set out to do.  If the contrast isnt visible from about a metre away, then it is in some respects probably not worth doing I reckon.


Another great addition to the thread. Very simple yet elegant use of color here.

Thanks.  I want the robots to look like mass produced products rather than individually crafted items.  The limited, almost Tupperware or Lego like schemes help with that.  Its also one of the things that I like about the official Judge Dredd robots from Mongoose, they have simple, modular looking exteriors.  I know that the robot designs got some stick when they were released, but I think that they nailed it really.

That robot looks like he never gets a day off.

Precisely :)  Thats the appeal of the figure to me, it conveys a little narrative all on its own.


And since I haven't mentioned it recently, the Mantic Deadzone terrain is just about perfect for Judge Dredd. I just love your terrain. 

The Mantic terrain definitely generates the feel of a certain part of MC1, but the environment is so huge that all sorts of things can be justified.  I do think that this take on it is working out well so far, although it will never be in competition with the likes of JimBibbly or AndyMs terrain.  Thats ok too though, horses for courses and all that.

I have literally ten times more Deadzone terrain than I have photographed to date assembled and sprayed since January.  Im hoping to allot some time to finish at least some of it off and get my MC1 looking a bit more built up soon.  I will probably start another thread for that though.


Nice addition. Not too complicated or elaborate, but damn effective. Great one.

Thanks Malebolgia.  Simplicity definitely has its place in toy soldiers.

Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: OSHIROmodels on 12 November 2015, 01:21:05 PM
That's a great little figure and I've only just got the name  lol

A least your terrain is playable, christ knows when I'll finish mine  o_o

cheers

James
Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: Suber on 13 November 2015, 07:28:19 AM
Your minis by themselves are great, but when you put all of them together and with the terrain... Well, that's something else! :-*
Title: Re: Judgement Day Project: #29 Servo-Droid VAL-8
Post by: Mr Saturday on 16 November 2015, 03:14:54 PM
(http://1.bp.blogspot.com/-R7R30UZ4jq8/VknrZKctHHI/AAAAAAAAD2Q/C5Uzn-ux0Aw/s1600/Judgement-Day_30.jpg)

This week sees something of a red letter day in my submissions for Judgement Day. An actual judge. It was a real treat painting him, and seeing the familiar colours of the Mega City One judiciary come together as the paint went on only added to the enjoyment. I see a lot more judges in my painting future. I may even give old stoney-face himself a go.

Judge Williams here is not the most by-the-book judge, but several commendations for insane bravery have kept him off the Titan shuttle. He is currently kicking his heels as Bruce Campbell block judge, and it time he will lead an Apocalypse War resistance unit with the BC Block Citi-Def. His faithful boomsti... I mean lawrod will come in handy. It'll be...

...groovy.

This also defines my approach to any zombies for Judgement Day. It's deadites all round.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: axiom on 16 November 2015, 05:03:45 PM
Judge Williams looks hard as! Love the face and the base on this guy - both really enhance the character.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Michka on 17 November 2015, 07:29:07 AM
Lovely paint job on this one. That's also a really great sculpt. Looking forward to seeing more of your Judges in the future.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: von Lucky on 17 November 2015, 09:06:07 AM
Pretty damn cool - nice one.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Mr Saturday on 17 November 2015, 09:45:37 AM
Thanks all. He's probably one of my favourite judge sculpts, nice clean detail and his pose is great.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Dr. The Viking on 17 November 2015, 09:49:52 AM
More eye candy!
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Andym on 17 November 2015, 11:44:53 AM
Oh, nicely done Mr Saturday! 8)

What is the proper name for that weapon anyway? Is it actually a 'Lawstick'?
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Mr Saturday on 17 November 2015, 11:49:22 AM
Thanks Andym. Lawrod, I believe.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: cheetor on 17 November 2015, 12:35:45 PM
EDIT

It's a scatter gun I think. The Widowmaker is the shotgun/rifle combo or fully automatic shotgun I think.  The Lawrod is a rifle, I think.

Nifty figure Mr S  :-*



From Wikipedia:

Quote

Lawrod
The lawrod rifle was the standard rifle carried by all street judges in a holster on the side of their lawmaster bikes. It became obsolete and was replaced with the Widowmaker in 2114.

[SLIDES GLASSES UP NOSE.  HALF CLOSES EYES PATRONISINGLY]

I think thats incorrect actually.
Generally it was the scatter gun holstered on the Lawmaster, Im pretty certain.

Quote
Widowmaker
The Widowmaker 2000 is a fully automatic shotgun used by street judges. It was introduced in 2114 to replace the obsolete lawrod rifle. It was introduced to the comic strip in the story "Judgement Day".


These photos (from Mongoose or Warlord) poorly illustrate the difference:

Lawrod
(http://www.beastsofwar.com/wp-content/uploads/2013/02/Specialist-Weapons-Judge.jpg)

Widowmaker
(http://blog.mongoosepublishing.co.uk/wp-content/uploads/2012/10/jdspecweapjudge-300x219.jpg)


This is the Justice Department weapon sprue.

(http://www.mongoosepublishing.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/j/d/jdjudgeweapons.jpg)

Info on the Mongoose and Warlord sites regarding these sprues is incomplete, but Im pretty certain that they are as follows, in corresponding order:

Lawgiver MkII
Lawrod
Scatter Gun
Lawgiver MkI
Stub Gun
Widowmaker

I think that the comic may have been inconsistent with what weapon constitutes what.  Mongoose have put two and two together and got five before also.

In the Dredd vs Death video game out in the early 2000s, the Lawrod had sniper mode and burst automatic mode. Another weapon, the "Arbitrator" was the shotgun.

Phew.  I went full on trainspotter there for a second... breathe Paul, breathe...

Title: Re: Judgement Day Project: #30 Judge Williams
Post by: n815e on 17 November 2015, 02:13:14 PM
It's a lawrod.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Mr Saturday on 17 November 2015, 02:21:55 PM
Looking at those examples it looks more like the scattergun than lawrod.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: n815e on 17 November 2015, 06:25:30 PM
Well, it could be anything you want it to be, really.

Warlord/Mongoose sell it as a Judge with Lawrod.
It seems that they have labeled other things as lawrods as well, which I suppose is perfectly consistent with the comics.   ;D

Title: Re: Judgement Day Project: #30 Judge Williams
Post by: n815e on 17 November 2015, 06:30:48 PM
Also, what gives it away as a lawrod to me is the dial it has on the back, consistent with the dial the newer lawgivers have.  Probably could be considered a "new" model lawrod.

But here is an older Dredd with a lawrod, which more closely matches that specialist judge model:
(http://vignette3.wikia.nocookie.net/judge-dredd/images/2/27/Lawrod.png/revision/latest/scale-to-width-down/368?cb=20150315150150)
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Elk101 on 17 November 2015, 07:27:52 PM
Where is that Judge Williams figure from, it's very nice? I don't see it in the Warlord or Foundry catalogue.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: cheetor on 17 November 2015, 09:16:05 PM
Where is that Judge Williams figure from, it's very nice? I don't see it in the Warlord or Foundry catalogue.

It's exclusive to the starter set I think. There is a female gang leader with a mohawk that is similarly limited.
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: Elk101 on 17 November 2015, 09:18:28 PM
It's exclusive to the starter set I think. There is a female gang leader with a mohawk that is similarly limited.

Ah, cheers Cheetor. I'll keep an eye out on eBay!
Title: Re: Judgement Day Project: #30 Judge Williams
Post by: D@rth J@ymZ on 20 November 2015, 04:07:09 PM
Fantastic thread, great paint jobs and some all-round excellence  :-*
I had a lot of fun painting up some Foundry Judges and SJS for my round 9 entry in last season`s LPL Season 9 and this whole thread sure takes me back and inspires me to tackle some more MC1 in the lead mountain. Thanks for sharing!
Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: cheetor on 26 November 2015, 12:10:22 PM
Fantastic thread, great paint jobs and some all-round excellence  :-*
I had a lot of fun painting up some Foundry Judges and SJS for my round 9 entry in last season`s LPL Season 9 and this whole thread sure takes me back and inspires me to tackle some more MC1 in the lead mountain. Thanks for sharing!

You are more than welcome D@arth J@ymz, its a project that could run and run for us I reckon.

I must have seen that LPL entry.  Do you have a link?

Meanwhile, a bit later this week than usual...

#31 Butlerbot P3R-C

(https://sho3box.files.wordpress.com/2015/11/p3rca1.jpg?w=468)

An OOP Megaminis figure that I decided to press into service in Mega City, P3R-C is intended to represent one of the many robo-sevants seen in the pages of Dredd stories.

(https://sho3box.files.wordpress.com/2015/11/p3rcg.jpg?w=300&h=295)

The figure is a little crudely sculpted, but it has some character.  I particularly like the idea of it being the head of the robot staff in an "Upstairs Downstairs" sort of environment.

(https://sho3box.files.wordpress.com/2015/11/p3rcc.jpg?w=468&h=221)

The colour scheme is a continuation of the previous too servo droids in this project. 

(https://sho3box.files.wordpress.com/2015/11/p3rce1.jpg)

The associated blog post is HERE (http://"https://sho3box.wordpress.com/2015/11/23/judgement-day-31-butlerbot-p3r-c/").  Thanks for looking!
Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: Mason on 26 November 2015, 12:28:01 PM
Brilliant, I love all these robots of yours, they are so full of character.
 :-* :-*

When I saw Butlerbot my first thought was of the EotD clockwork one that may well work in MC-1 as well.

http://www.westwindproductions.co.uk/catalog/product_info.php?cPath=204_224&products_id=1727

 ;)
Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: cheetor on 26 November 2015, 01:01:11 PM
Brilliant, I love all these robots of yours, they are so full of character.
 :-* :-*

As a kid I always wanted the robot and alien Star Wars figures, not the humans.  In many respects Im still that same.  Im glad that you like them Mason.


Quote
When I saw Butlerbot my first thought was of the EotD clockwork one that may well work in MC-1 as well.

(http://www.westwindproductions.co.uk/catalog/images/COTD-17%20CLOCKWORK%20BUTLER.jpg)

Thats perfect!  :-*  I must track one fo those down.  The other butlerbot that I am after is this Copplestone figure, the one in the centre:

(http://www.copplestonecastings.co.uk/images/fw3.jpg)

Im not sure what game would require three robot butlers, but Im 100% certain that I can come up with one :)

Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: Mason on 26 November 2015, 01:09:13 PM
Im not sure what game would require three robot butlers, but Im 100% certain that I can come up with one :)

Downton Abbey 2216....Carson's Revenge!
 :D

Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: cheetor on 26 November 2015, 01:11:33 PM
Downton Abbey 2216....Carson's Revenge!
 :D

Hah!

"Uphive Downhive"
Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: Mr Saturday on 30 November 2015, 02:23:27 PM
(http://2.bp.blogspot.com/-4AnMILJ6ukU/VlxVEI_BEII/AAAAAAAAD3s/iC4AyVBVWQk/s1600/Judgement-Day_32.jpg)

We head below city bottom this week to the undercity. A less well know denizen of the old cities are the werewolf packs. Dredd himself spent a little time running with the wolves during one of his undercity excursions during 'Cry of the Werewolf'. Originally caused by a convenient radioactive compound, the wolves are one of the many dangers lurking in the undercity.

(http://1.bp.blogspot.com/-qG3Ww-9rB6I/VlxMFUVOWFI/AAAAAAAAD3Q/9ztaFREsqxc/s1600/dredd-werewolves.jpg)

This particular fellow is an alpha, as he is enormous. The 'giant werewolf' from the Citadel Night Horrors range. He comes with a separate head, so some fur sculpting was required to give him a mane on the back of the head and neck. He also has his junk out. Fair enough.

I wanted to go a bit further than a grey or black wolf, so I tried a little patterning on this guy. I'm happy with how it turned out, making what could be quite a plain mini into something a little more interesting.

(http://1.bp.blogspot.com/-KSUlCMQkfXA/VlxMFai4UPI/AAAAAAAAD3U/HShPiRYSTms/s1600/ootu2-600x436.jpg)

The alpha, Prager, is the start of a group of unsavoury undercity dwellers I'll be adding to over the next while.

(http://3.bp.blogspot.com/-7Je914zKgaA/VlxVDalrmUI/AAAAAAAAD3k/t7uBxOMhcxk/s1600/Judgement-Day_32b.jpg)
Title: Re: Judgement Day Project: #32 Undercity Alpha Werewolf
Post by: cheetor on 30 November 2015, 02:32:53 PM


Beautiful  :-*

You have outdone yourself this time Mr S.  A great choice of miniature and a great paint job.
Title: Re: Judgement Day Project: #32 Undercity Alpha Werewolf
Post by: Mr Saturday on 30 November 2015, 02:58:45 PM
Thanks very much sir! I am very pleased with him.
Title: Re: Judgement Day Project: #32 Undercity Alpha Werewolf
Post by: Mason on 30 November 2015, 03:58:49 PM
Brilliant!
That colouring is a triumph.
 :-* :-*

Title: Re: Judgement Day Project: #32 Undercity Alpha Werewolf
Post by: Mr Saturday on 30 November 2015, 04:39:13 PM
Very kind of you to say Mason, thanks very much indeed.
Title: Re: Judgement Day Project: #32 Undercity Alpha Werewolf
Post by: Elk101 on 30 November 2015, 06:21:38 PM
Great job on wolfie. I've got the same figure and although it's old I reckon it's better than loads of more recent werewolf sculpts.
Title: Re: Judgement Day Project: #31 Butlerbot P3R-C
Post by: Gibby on 30 November 2015, 09:09:15 PM
As a kid I always wanted the robot and alien Star Wars figures, not the humans.  In many respects Im still that same.  Im glad that you like them Mason.


(http://www.westwindproductions.co.uk/catalog/images/COTD-17%20CLOCKWORK%20BUTLER.jpg)



I love that butler bot! I recently read the America storyline and liked the butler.
Title: Re: Judgement Day Project: #32 Undercity Alpha Werewolf
Post by: skirmisher on 05 December 2015, 01:09:55 PM
Great werewolf, great project!

Keep it coming lads,

Warren
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: cheetor on 08 December 2015, 08:49:04 AM
Thanks for the nice feedback folks :)


#33 Lazooka Joe

(https://sho3box.files.wordpress.com/2015/12/lazookajoe1.jpg)

I had to rush to finish this Citadel mutant from the 1980s range in order to meet the deadline, so a few areas are bit rougher than I would like.  The model design, although quite crude in places - very much of its era - is also so much fun that I think that I got away with it.

(https://sho3box.files.wordpress.com/2015/12/lazookajoe2.jpg)

I couldnt resist adding a silly bit of branding to the large, ramshackle laser cannons power source.  The unusual weapon combines with the fez, the mutant feet, the aggressive pose and the underwear (the sculpt defined that really, they look like drawers, not short trousers) to make a memorable figure.

(https://sho3box.files.wordpress.com/2015/12/boxers-1.jpg?w=300&h=281)

My mutant freedom fighters are slowly starting to build now.  I have wanted to put together a force of mutants since I started painting toy soldiers back in the eighties, so once again, the Judgement Day imperative delivers on a personal level.

(https://sho3box.files.wordpress.com/2015/12/lazookajoe5.jpg)

The blog post is HERE (https://sho3box.wordpress.com/2015/12/07/judgement-day-33-mutant-with-bazooka/) for anyone interested.  Thanks for looking!

(https://sho3box.files.wordpress.com/2015/12/lazookajoe3.jpg)
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: Mason on 08 December 2015, 09:49:03 AM
Superb!
I love everything about that figure, it is such a wacky combination of madness.
Coloured in very nicely too.
 :-* :-*

Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: Major_Gilbear on 08 December 2015, 09:50:37 AM
Looks great - I don't think the roughness shows except perhaps a little on the flesh when placed next to the others (and even then, I think that you wouldn't notice unless you were looking for it - he is a mutant afterall!)
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: Dr. Kevin Moon III esq. on 08 December 2015, 09:01:32 PM
I love all the mutants - I'd not seen any of the figures before and I'm pining for them now!
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: Malebolgia on 09 December 2015, 07:03:06 AM
So a mutant with a huge duracell powered laser wearing undies and a fez. Love it :D
Must say I also love the basing color with the warm browns. What colors do you use for the sand? Must remember these for a later project!
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: Dr. The Viking on 09 December 2015, 08:36:28 AM
Wow! More brilliant painting from the two of you.

I agree about the butlerbot. When I read the story I always thought it'd turn out to be the spy/culprit of it all.

It's not a kingpin hoover though.  lol
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: cheetor on 09 December 2015, 11:21:58 AM
Again, thanks for all of the encouragement folks!

I love everything about that figure, it is such a wacky combination of madness.

And yet he looks so determined.  He certainly takes himself seriously :)


Looks great - I don't think the roughness shows except perhaps a little on the flesh when placed next to the others (and even then, I think that you wouldn't notice unless you were looking for it - he is a mutant afterall!)

Yeah, thats it, the painting on the flesh isnt quite as tight as it is on the others, but its good enough, and its finished.  Lesson learned, onwards and upwards :)


I love all the mutants - I'd not seen any of the figures before and I'm pining for them now!

The two old Citadel guys are a little tricky to get, but far from impossible.  They are not very rare.
The conjoined mutant is from the old Demonblade line, subsequently owned by Megaminiatures and now being sold by Worlds End Publishing as their Old School Mutants (http://worldsendpublishing.com/product/old-school-mutants-deal/).  I recommend the sculpts, they are lots of fun.


Must say I also love the basing color with the warm browns. What colors do you use for the sand?

Its unpainted sand from a local Irish beach.  I also added a couple of patches of a slightly warm brown coarser "ballast" that I picked up in a train set suppliers.  After sealing those I then add a few self adhesive tufts.  Thats it.

Sometimes, depending on my mood or on whether I think that its apt for the model, I might add a couple of broken bricks or a flower tuft.

I trimmed back my basing method drastically a few years ago and this is what I finally settled on.  It looks neutral in most situations and my miniatures all fit together better as a result regardless of project.  Its also rapid and minimal hassle to execute.  I like it.


It's not a kingpin hoover though.  lol

Ha ha!, No it isnt.

(https://sho3box.files.wordpress.com/2015/04/donhooverbot9000.jpg)

Don Hooverbot 9000 (or a similar type of robot mobster) will have to appear as part of this project sooner or later.  I like the idea of it "sitting" in a high backed chair (as above) with a pair of Molls (one human, one robot) either side, massaging his... handle?   ...bag?  I dunno.  Who knew that vacuum cleaner parts were so suggestive?



Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: FramFramson on 09 December 2015, 07:34:27 PM
Really is a great figure. Some of the best aspects of Dredd in fellows like him, and you've more than done that weird and wonderful figure justice.
Title: Re: Judgement Day Project: #33 Lazooka Joe
Post by: Mr Saturday on 15 December 2015, 09:47:01 AM
Fez mutant really is a great fig, one of my favourites, and I think you're selling yourself short on the paintjob. The gun is great, and those shorts...

From me this week, it's private Raimi, from the Bruce Campbell block Citi-Def.

(http://1.bp.blogspot.com/-8WWTjgEku00/Vm9FsuvxLFI/AAAAAAAAD54/ViZAPawiNO4/s1600/Judgement-Day_34.jpg)

I agonised and procrastinated over the colour scheme for these guys, finding, in the end, some photos of American riot police and early 20th century American football gear that gave me some ideas. I've made Raimi a little haggard, as I enjoy painting haggard faces, and I've set this group up as an Apocalypse War resistance unit to face off against my Sovs. The rest of the Citi-Def boxed set has some nice sculpts in there, and now I've settled on a scheme I'm rather keen to do some more.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Mason on 15 December 2015, 09:51:03 AM
Nice work, Mr S.
He really does look like a grizzled vet.
 :-* 8)

Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: cheetor on 15 December 2015, 09:52:13 AM
Raimi really should have laid off the synthohol the night before field manoeuvres, he looks in bad shape :)

Im pleased to see that you have started the Citi Def.  Sci-fi militia figures like that have multiple uses too.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Mr Saturday on 15 December 2015, 10:01:31 AM
Quote
Sci-fi militia figures like that have multiple uses too.

Oh yes. I've never painted regular human soldiers, they'll be seeing plenty of action in various theatres. There's enough in the set for a good sized squad.

Quote
he looks in bad shape

Raimi is the squad complainer. That grimace on his face? He's just spotted a stairs, and his bad knee and hangover aren't helping.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: cheetor on 17 December 2015, 03:34:02 PM

(https://sho3box.files.wordpress.com/2016/04/judgementdaybanner.jpg?w=468&h=108)

Mr Saturday and I have agreed to take a short break from the Judgement Day project.  With various other commitments at this time of year, we reckon that February first is a good time to pick things up, so Judgement Day #35 will be posted on that date.

I put a slideshow in the associated blog post, so if you are inclined to see all of the submissions to date in one place then click HERE (https://sho3box.wordpress.com/2015/12/17/judgement-day-xmas-break/)

Hopefully you will join us in February for more 28mm Dredd.

Thanks for your enthusiasm for the project in 2015!

Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Andym on 17 December 2015, 03:42:38 PM
Awwww boo! ;)

I was looking forward to more Dredd! Ah well. Is Santa going to be good to your project guys? I don't know if you've seen, but Antenocities are doing quite a cool wee robot street sweeper thing that I think will fit nicely. I'm going to try and get a couple. A Streetsweeper 9000 if you will.

http://www.antenocitisworkshop.com/vt-sorisso-automated-road-sweeper.html (http://www.antenocitisworkshop.com/vt-sorisso-automated-road-sweeper.html)
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: cheetor on 17 December 2015, 04:05:25 PM
Awwww boo! ;)

I was looking forward to more Dredd!


Its just a little break for Xmas, to keep deadlines to a minimum for a while, its definitely coming back.  This project would be continuing even if we didnt post images of it anywhere I reckon, its something of a labour of love.

Thanks for the enthusiastic encouragement AndyM!


Ah well. Is Santa going to be good to your project guys?

I think that Mr S has a couple of specific sub projects that will keep him busy early next year, more Citi-Def being the first batch I think.

I am sitting on an obscene amount of unpainted Dredd lead, but I reckon that I will focus on mutants for a while yet, with a few other bits here and there to break it up.

If I can timetable a few days of being left alone over Xmas I am hoping to get stuck into some more of the sci-fi urban terrain that I have had planned, assembled and sprayed since last January.  That would add some nice variety to the photos (and the games of course).


I don't know if you've seen, but Antenocities are doing quite a cool wee robot street sweeper thing that I think will fit nicely. I'm going to try and get a couple. A Streetsweeper 9000 if you will.


Well thats an absolute must have isnt it?  I wonder if I can get a miniature Rob Schneider in under the "bonnet"...

 ;D

Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Muzfish4 on 18 December 2015, 11:04:43 AM
Thanks for your efforts, I've really enjoyed seeing your regular updates.

I hope you both enjoy some downtime over the festive/silly season.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Michka on 18 December 2015, 01:23:59 PM
Private Raimi looks stellar! I look forward to seeing more of your Citi-Def when you return in February.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: n815e on 05 October 2016, 05:08:56 PM
I know that it's been a little while, but I'm really hoping you guys pick this up again.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Mr Saturday on 05 October 2016, 05:12:22 PM
I'll come back to Dredd at some point, I have too many I want to paint. More Sovs, Undercity dwellers, muties, Judges, and on and on.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Mr Saturday on 05 October 2016, 05:15:39 PM
Actually, now I think of it, there was one more entry.

(https://3.bp.blogspot.com/-2hxBSwCcM7Y/Vw96viD1GkI/AAAAAAAAEQs/GyrQUU-edzYG53k1uLGRn8pF_G_OEIRSACLcB/s1600/Judgement-Day_36.jpg)

This fellow spent many years fighting across the gaming tables of my youth. Leading a motley crew of outcasts and criminals, Odysseus fought across cities, death worlds and drifting cargo ships. Eventually he was retired to storage, and has been there ever since. So it was very satisfying INDEED to rescue him from stasis and finally paint this 28mm hero of my gaming days of yore. Given a new lease of life, I expect Odysseus to appear everywhere from the darkness of Mega City One's undercity to the urban sprawl of a Rogue Trader hive world in the next few years.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: cheetor on 07 October 2016, 03:27:18 PM
I know that it's been a little while, but I'm really hoping you guys pick this up again.

Thanks for the vote of encouragement n815e :)

There isnt any plan to renew this project right now Im afraid.

That said, as Mr S and I are lifelong 2000AD fans and miniature painters and gamers, both of whom are sitting on heaps of suitable lead, its certainly a matter of "when" not "if".

I dont see it happening in the next twelve months though.

Thanks for your interest though  :D

Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: n815e on 09 October 2016, 01:03:16 AM
I'll be around for a while (I think  ;D).  Happy to see the latest addition, post 'em when you get around to them.
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: Andym on 09 October 2016, 08:19:30 AM
Thanks for the vote of encouragement n815e :)

There isnt any plan to renew this project right now Im afraid.

That said, as Mr S and I are lifelong 2000AD fans and miniature painters and gamers, both of whom are sitting on heaps of suitable lead, its certainly a matter of "when" not "if".

I dont see it happening in the next twelve months though.

Thanks for your interest though  :D



......but how I'm I supposed to steal ideas for my own game, if you're not doing anything! ;)
Title: Re: Judgement Day Project: #34 Citi-Def Pvt. Raimi
Post by: richstrach on 09 October 2016, 10:01:23 AM
Dropped in to this thread for the first time in ages, really must dig out my unpainted Dredd stuff again!