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Miniatures Adventure => Fantasy Adventures => Topic started by: Heldrak on March 09, 2009, 01:11:45 PM

Title: Farouk the Trader (Asar Spy)
Post by: Heldrak on March 09, 2009, 01:11:45 PM
I thought folks here might like to see this fellow...

(http://i169.photobucket.com/albums/u219/Heldrak/Heldraks%20Painted%20Figures/IMG_0006-5.jpg)

I painted him up in a marathon painting session yesterday to use as my character in the Broadsword Adventure PBEM game starting up now over on the Rattrap forum.

The figure is an Asar Spy from Crocodile Games (but I calls him "Farouk the Trader").
Title: Re: Farouk the Trader (Asar Spy)
Post by: dodge on March 09, 2009, 02:04:37 PM
Lovely painting heldrak,

Nice character for Broadsword too.

dodge
Title: Re: Farouk the Trader (Asar Spy)
Post by: Orctrader on March 09, 2009, 02:13:06 PM
Nice work  :)
Title: Re: Farouk the Trader (Asar Spy)
Post by: Mad Carew Snr on March 09, 2009, 05:05:02 PM
 8)
Title: Re: Farouk the Trader (Asar Spy)
Post by: Super_Gibbon on March 09, 2009, 05:09:59 PM
Beautiful skin tones! How about you tell us your method please? Great work!
Title: Re: Farouk the Trader (Asar Spy)
Post by: Hitman on March 09, 2009, 05:12:01 PM
Very nicely done. Thanks for sharing.
Title: Re: Farouk the Trader (Asar Spy)
Post by: Heldrak on March 10, 2009, 01:29:13 AM
Beautiful skin tones! How about you tell us your method please? Great work!

I'm always interested in how people handle skin tones myself, so I'm happy to share  ;)

For the most part, this figure was done using the Foundry paint system. I wrote up a little tutorial about how I do this and posted it over at the Battle Glade Forum (a Warhammer Wood Elf website) here:

http://battleglade.freeforums.org/wip-wardancers-t129.html

For this figure, I wanted him to be a little swarthier than my standard pallid Elves, so after the base coat, I gave the flesh a wash with a mixture of Citadel Chestnut ink, Citadel Purple Ink and the new Citadel Ogryn Flesh wash. Then I added a mix of the Foundry base shade and the Foundry mid-tone, and finally I used the Foundry Mid-tone by itself for the highlight. Note that I don't like to use the Foundry Dark Flesh triad as this doesn't produce a realistic human skin tone IMHO (I use it for leathers instead).
Title: Re: Farouk the Trader (Asar Spy)
Post by: Rhoderic on March 10, 2009, 02:13:15 AM
A member of Macharia's Battle Glade, eh? I remember that place from my time in Earl Cadfael's Bretonnian forum a long time ago.

Anyway, the miniature is great, and looks absolutely perfect for the setting. But he'll have to look out for my characters, who are a pair of thieves ;)
Title: Re: Farouk the Trader (Asar Spy)
Post by: Heldrak on March 10, 2009, 06:44:36 AM
he'll have to look out for my characters, who are a pair of thieves ;)

Strictly entre nous, mine is a thief too, he just doesn't announce the fact... ::)

I wanted to play a Master Thief character, but there wasn't one available (until you get around to publishing the rules you're writing) so I created my own using the Level 3 Prelate as a template and then adding an appropriate mix of skills.

Shoot me a pm on the Rattrap forum if you want to make common cause...  ;)


Title: Re: Farouk the Trader (Asar Spy)
Post by: capthugeca on March 10, 2009, 09:11:18 AM
Strictly entre nous, mine is a thief too, he just doesn't announce the fact... ::)

Am I going to be surrounded by thieves in  the PBEM? It's a good job there's an honest murdering swine like mine amongst the characters to add a little decency to the proceedings!  ;)
Title: Re: Farouk the Trader (Asar Spy)
Post by: Heldrak on March 10, 2009, 02:08:28 PM
Strictly entre nous, mine is a thief too, he just doesn't announce the fact... ::)

Am I going to be surrounded by thieves in  the PBEM? It's a good job there's an honest murdering swine like mine amongst the characters to add a little decency to the proceedings!  ;)

We do seem to have an eclectic mix of interesting character types. I for one am thankful that we have at least one honest murdering swine amongst us. Rich kept dropping very broad hints that we shouldn't all go super combat-optimized and I think a lot of us responded accordingly...