Thanks everyone!
Great work! I've always thought this was one of the more challenging scenarios in Perilous Island to pull off, but you've done an excellent job of realizing it on the table. Doing PI solo is an attractive notion, and I'm looking forward to the next installment.

I'll be honest, I wasn't all that enthralled by the end game, which was essentially a dice-rolling exercise with lots of combats happening in the same space and nobody really taking lasting damage. I suspect this had more to do with my set-up than the scenario itself, which did call for there being lots of terrain in the centre. I did pretty much the opposite of that. Lesson learned!
There is also the fact that it was a battle between a lot of sidekicks and one non-combat-orientated leader, so not many capable of dealing finishing blows in a one-on-one situation. Numbers were pretty even so nobody could really gang up on anybody else (except for Cedric, the only character with a decent enough Dodge to cancel out all attacks).
That said, I do like League of Legends as a perk for bots as it does ensure there are four characters who can hold their own in a fight but also (other than Eccles with his Lemuria ability) stand a chance of taking some plot points with their guaranteed perils.
I am enjoying Perilous Island very much, though a bit lacking in scenery for the later chapters. Will have to hunt around for some easy to make/buy pieces! I've just finished a TTCombat Deluxe Dungeon, which looks much more appropriate for Tomb of the Serpent... Tempted to do a fantasy league with that one.