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Author Topic: Zombies, Survivors, Left 4 Dead and more...  (Read 10296 times)

Offline bandit86

  • Scatterbrained Genius
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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #15 on: 03 November 2010, 06:13:00 AM »
Fantastic!
Barbarella: What's that screaming? A good many dramatic situations begin with screaming...
http://bandit86.blogspot.com/

Offline supervike

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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #16 on: 03 November 2010, 03:03:44 PM »
All of them are immediately recognizable.

Wonderful stuff.

Offline dalanshin

  • Assistant
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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #17 on: 09 November 2010, 12:45:56 PM »
You did a great job, especially with the painting on the L4D2 characters.

SHLIIIIGH!!


Offline Sangennaru

  • Galactic Brain
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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #18 on: 09 November 2010, 03:55:34 PM »
lovely job!

but luis has half of the shirt outside of the trousers! :P  lol lol lol



I WANNA SEE ZEDSS!!!!!!


great painting style, btw, i love it!

Offline YIU

  • Mad Scientist
  • Posts: 739
Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #19 on: 09 November 2010, 04:12:22 PM »
Sure I noticed it but you couldn't see it on the miniature because of its arms so I didn't sculpt it.
I wish I were an octopus to paint more miniatures...Cthulhu must be a great painter

Offline blackstone

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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #20 on: 10 November 2010, 05:09:58 PM »
Great figures! :)

Offline Argonor

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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #21 on: 13 November 2010, 02:15:57 PM »
Really great. I'm just started painting a couple of Pulp Figures minis for Strange Aeons, but THEN I'm going to do some zeds, again.

I hope to do a co-op game of DwA with 2 survivors 1st weekend of December (I'm going to Horisont in Esbjerg last weekend of November, otherwise I would have aimed for that), and then I'll try to get enough zeds painted for a 3 survivor game for demonstration at my nearest gaming club.

In the meantime, my zeds and survivors will be used for Fear & Faith zombie games - that system uses a set amout of points for both sides, even though 'pile-on' is also possible, and thus it's a little easier to plan how many zombies are needed... for DwA I just need to have LOTS  lol
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline warrenss2

  • Mad Scientist
  • Posts: 837
Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #22 on: 01 January 2011, 01:14:47 AM »
Anyone got a direct link to "Nick"?

Can't find him on the site.  :(
Never underestimate the power of human stupidity.

Offline dodge

  • Scatterbrained Genius
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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #23 on: 01 January 2011, 06:15:00 AM »
so very cool  :-*

dodge

Offline clanmac

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Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #24 on: 01 January 2011, 03:55:31 PM »
These are pretty damn cool.
Mac

It's not big, or clever, but let's do it anyway

https://www.facebook.com/Junkt0wn/

Offline Axebreaker

  • Mastermind
  • Posts: 1695
Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #25 on: 01 January 2011, 09:40:11 PM »
Cool. 8)

Christopher

Offline YIU

  • Mad Scientist
  • Posts: 739
Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #26 on: 01 January 2011, 10:45:05 PM »
Anyone got a direct link to "Nick"?

Can't find him on the site.  :(

Is it the link you are looking for ?

http://left4dead.wikia.com/wiki/Nick

Offline warrenss2

  • Mad Scientist
  • Posts: 837
Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #27 on: 01 January 2011, 10:47:19 PM »
Quote
Is it the link you are looking for ?

 lol lol lol No. A link to the minature you used to represent him.  ;)

Offline YIU

  • Mad Scientist
  • Posts: 739
Re: Zombies, Survivors, Left 4 Dead and more...
« Reply #28 on: 01 January 2011, 10:54:44 PM »
Here it is :

http://wargamesfoundry.com/fantasy_ranges/single_packs/futuristic/street_violence/junos_crew_sv016/?sector_id=29

Carter Hagget from Foundry Stree Violence Juno's crew.

Hope it helps.

 

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