Some of us out here in California will be playing some Old West campaign games of Brink of Battle circa 1880 in Period 3 - Modern.
I've posted this on our Facebook group as well, but thought some of you might want to play with this if you were doing the same for some kickass Cowboy gaming.
This is a 'Prestige' Trait. Prestige Traits have requirements that must be met before they can be taken by a model. So for Law Dawg the model must be a Commander type. Veterans and Troopers cannot take it.
Enjoy!
Law Dawg (PST)
Requires: Commander type
This model always gets his man. He has legal authority to arrest, detain, and deputize others in pursuit of keeping the peace and upholding the law.
This model may Deputize any number of models on its Force for 3 Supply Points each. Each Deputized model should note this in their Traits section, even though being Deputized does not take a Trait slot. A model may be Deputized before a Game once the Supply Points have been paid, if it has not been previously Deputized during the Campaign. Once Deputized the model remains so as long as it is in the Force.
Once all models have been Deployed but before the first SitRep Phase, the player controlling this model chooses one enemy model from the opposing Force and declares it ‘Wanted’. This label stays with that model through the Game and into the After Action Report.
This model, as well as all Deputized models on this model’s Force, get a +1 CBT Rating bonus when executing an Attack Action against the ‘Wanted’ model for the entire Game.
If the ‘Wanted’ model is Wounded during play, when it makes its Trauma Check in the After Action Report, if it passes its Trauma Check it is automatically Missing in Action. It has been apprehended by the Law Dawg and his compatriots. If the ‘Wanted’ model fails its Trauma Check and the result is MIA, that applies normally.
In all cases, the MIA model can only be disposed of by options 2 and 3. It cannot be killed as in option 1.
A model may only be declared as ‘Wanted’ once per Game.
10 SP