"The game should be faster with less token"
Are you guys always in a hurry

Thank you for the pictures and the report. I am very much impressed.
It is unusual to play the first game of T+T as a large Samurai Battle. Amazing when you recall that the game was designed as a small scale skirmish game for the interwar period. I hope you had fun. I am glad you liked the activation system. Thats the heart of T+T.
Anyway....T+T works for larger games. I also played larger games were I replaced a squad of 8 men with a company represented by 8 figures... larger games need some modification to speed things up.
I personally think units should be broken earlier and morale tests need more modifiers. I am working on that.
I would also suggest that you contact Green Knight. He wrote the rules for Samurai Battles. You should ask him about his ideas. I know he did quiete a lot games, he is a very experienced gamer and he does a lot of modifications for rules systems he likes to play.
The THS wargamers used the T+T rules for a Lord Of The Rings Battle of Five Armies game. I played it at last years Tactica and liked it very much. They modified the rules for large scale battle with units representing big bodies of men and monsters. They did modifications on morale checks that made sense for such a type of game.
I can recall a conversation with Green knight that he wanted the arquebus to inflict 2 hp damage to ballance the slow reload action and to represent the damage of bullets on armour.
Cheers
Björn