Hey everyone! So time to ask a question about my favorite set of rules in the whole wide world! Pulp Alley!
I'm currently making a League for a sci-fi setting using the suggested Pulp Genres rules (in the Pulp Leagues book).
Now the optional kit allows you to add +1d to one Combat and one Action skill, as well as adding an additional starting Ability per character.
So far so good! Now comes my little conundrum... Gangs.
How do they interact with this kit? Do I still add +1d to a Combat skill? Thus taking them above the number they could have based on the number of models in the gang? Or do I leave it off, which feels like gangs get a bit handicapped compared to other options. Can I even go so far and add the +1d to the Action skill as well?
The 2nd part of this dilemma is regarding the extra starting Ability. The rules state that Gangs start with one ability and only gain two more from experience. Do I just add the 2nd Ability from the start anyway and then just say that they can only gain one more instead of two when leveling up?
At the same time, letting the gang have the full kit (the Combat skill,the Action skill AND the Ability bonus), it suddenly makes the Gang feel stronger than an Ally with the same bonuses (although I might be wrong since I haven't tested it out on the table top just yet).
Ok ok, so that's a bit wordy, I'll narrow it down to the options I'm thinking about:
1. Add the kits as the rules suggest. +1d Combat, +1d Action and an extra Ability. (Easy option with no fiddling about)
2. Add the +1d Combat and the extra Ability. (After all, they're hired muscles and shouldn't really outshine Allies when it comes to objectives.)
3. Add the +1d Combat and the +1d Action, but not give them the extra Ability. (The extra Action dice representing night vision goggles, scanners and other sci-fi gizmos.)
4. Not use the kits at all for Gangs. They become quite nasty quite quickly with these kits. (Kind of a boring option imho)
Any suggestions would be great! I'm leaning towards option 3 myself, but curious what people think and how the kits were intended to work with Gangs.
Cheers!