Hi All,
Really looked forward to these rules to play Border Reivers. I initially thought the shooting and combat mechanisms would be clunky but by playing out a few examples myself, I seem to have got the hang of it and it will suit the very small scale actions I will play so a good fit. I really like the combat pool idea and the attributes. This allows you to tailor a figure to a specific character in mind - in period Little Scot Elliot of the Park can be a duellist and fast. The Bold Buccleuch can be beguiling etc. Also you can mix and match the profiles from other lists so that I can build a militia force with bills, bows and war dogs as the Warden's men. One of the charactistic weapons was a latch, a small crossbow so I have given the same range as a pistol with no positive modifier on the hit. The scenarios look adaptable so I'm preparing a small one day campaign for 4 players at our club so a thumbs up from me.
Never played Ronin but understand the combat mechanism is similar.