However, I played one game with my regular opponent and, being the beardy metagamer that he is, he totally broke the game in minutes and all fun was taken out pretty quickly, which severely dimmed my/our enthusiasm to be honest. Cry
I take it you just call me that because you lost.

But yeah, I too was expecting a fun, if light, game and was really looking forward to a good excuse to start buying some ww2 models.
The game was a let down. If your initiative is high enough, especially if you're faster too, you run rings on your opponent and there's nothing he can do about it.
thank god for no dial haha.
To each his own, but to me this is the games greatest failing. It allows tanks with another to get the best reaction to any move the opponent tries.
If you had to set your manouvre before knowing what the opponent would do, I actually think this game might be enjoyable.......
Which gives me a lightbulb moment: what if we use some x-wing dials and templates to play this game.......
Daeothar, I want to run an experiment!
All that aside: that table looks pretty sweet.