Not sure if anyone is still using these for aerial gaming, but I noticed that the Lock and To-Hit numbers in my MAX Data Annex are missing for the British Tigercat surface-to-air missile.
Anyone have another version that has those filled in, or care to suggest some values for it?
Also, interestingly, there are a number of stats for various Air-to-Surface missiles not included, which I guess isn't too surprising, since the Bombers Annex came later, as an add on option.
Ones I'm interested in are the Soviet AS-1 - AS-6 cruise missiles, as well as the Hound Dog, and Blue Steel. Might want to add in the Skybolt too, just for grins, if anyone has worked up values for those, and cares to share. If not, I guess I'll just have to work those out on my own.
Also interested in stats for the YF-23, B-1A, XB-70, B-36, Canadian Arrow and British TSR, T-50 Pak Fa, Pak Da bomber, and the Chinese J-20 and J-31 stealth aircraft, if anyone's worked up those too.
Of course, I'm always interested in other aircraft, weapons, and house rules too, if you care to share those also.
Thinking about trying out a -1 To-Hit mod (perhaps even -2), for large bombers flying in formations of 3 - 4 aircraft vs. SAMs. Apparently, early SAMs would have trouble discriminating amongst the individual targets, so might "miss" inside the formation of the aircraft.