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Author Topic: TV crew  (Read 2372 times)

Offline bluewillow

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TV crew
« on: June 25, 2024, 04:31:55 PM »
Another table piece for Cold War a TV reporter team

Figures are from the Elhiem miniatures range



Cheers
Matt
Wargaming History - from Caesar to WW2
“Walk the battlefield in the morning, Wargame in the afternoon"
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Offline mikedemana

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Re: TV crew
« Reply #1 on: June 25, 2024, 05:11:25 PM »
Nice...that gives me an idea for a scenario!  lol

Mike Demana

Offline Ultravanillasmurf

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Re: TV crew
« Reply #2 on: June 25, 2024, 07:52:18 PM »
Very good.

Offline CapnJim

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Re: TV crew
« Reply #3 on: June 25, 2024, 09:15:20 PM »
Looks good.  Gotta have a press crew milling around to get in the way...
"Remember - Incoming Fire Has the Right-of-Way"

Offline Altius

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Re: TV crew
« Reply #4 on: July 06, 2024, 10:02:53 PM »
They look good! I’ve got several reporters painted up for the Vietnam War but I haven’t quite decided how they would function in a game.

Offline CapnJim

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Re: TV crew
« Reply #5 on: July 07, 2024, 07:02:10 PM »
They could function in a number of ways...

A.  They are attached to the US unit, who would need to try keep them out of harm's way as they try to get into it.

B.  If you are doing a campaign or linked games, what the press observes and records can influence the narrative.  Both heroic and less-than-heroic actions can be influence future morale and RoEs, for example.

C.  If they are armed, they could even influence the fighting in some manner, perhaps with a die roll to determine if/how they might intervene. 

D.  They can simply be set dressing, and not affect things at all.

Just some ideas I have used...

Offline bluewillow

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Re: TV crew
« Reply #6 on: July 18, 2024, 06:10:07 AM »
They could function in a number of ways...

A.  They are attached to the US unit, who would need to try keep them out of harm's way as they try to get into it.

B.  If you are doing a campaign or linked games, what the press observes and records can influence the narrative.  Both heroic and less-than-heroic actions can be influence future morale and RoEs, for example.

C.  If they are armed, they could even influence the fighting in some manner, perhaps with a die roll to determine if/how they might intervene. 

D.  They can simply be set dressing, and not affect things at all.

Just some ideas I have used...

Great ideas, in the way is more common from experience along with high hostage risk in Africa and Middle East

Offline carlos marighela

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Re: TV crew
« Reply #7 on: July 18, 2024, 09:13:45 AM »
Or you can have them as an umpire controlled token to remind players not to brass up the civvies in an indiscriminate manner. If they have LOS to your unit, best not do any nasty shit.

Of course maybe that doesn't translate into the present where we have dickheads filming themselves and their mates committing war crimes on their Go-Pros.

Yes SASR, I'm looking at you. :-[
Em dezembro de '81
Botou os ingleses na roda
3 a 0 no Liverpool
Ficou marcado na história
E no Rio não tem outro igual
Só o Flamengo é campeão mundial
E agora seu povo
Pede o mundo de novo

 

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