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Author Topic: The Great Arthurian Midgard Re-Basing Project UPDATE 13 June  (Read 1410 times)

Offline guitarheroandy

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My 28mm Arthurian army has been all over the internet since it first appeared on this site around the release of Warhammer Ancient Battles ‘Age of Arthur’ supplement in about 2007. It’s not had much use in the past few years though – mainly a bit of Dux Britanniarum – because I couldn’t really find a mass battle ruleset that I liked enough after WAB. However, that all changed with the release of ‘Midgard Heroic Battles’ and my chance to take the army to the first Midgard event this April, a brilliant event and a great reminder of why I love both these rules and the Arthurian period so much.
I had to use the individually based models on movement trays at the event and soon revisited the frustration of models falling everywhere when the units went anywhere near a hill, plus taking an age to unpack and pack away. So, I decided to bite the bullet and rebase everything on single unit diorama style bases and it all looks REALLY cool, hence sharing the army YET again, as I feel many here might enjoy seeing the lovely effect of the new diorama style basing.
I also decided to theme the army which resulted in the need to repaint some shields  in order to get the contingents to match up the way I wanted.

So, this is the first 300pts (standard Midgard army size) themed to the Arthurian worlds of authors Rosemary Sutcliff, Bernard Cornwell and Giles Kristian – a literary and ‘pseudo-history’ approach ideally suited to Midgard rather than trying to be too historical.

It is the army of Constantine ap Ambrosius, son of Ambrosius Aurelianus, Warlord of Dumnonia. In my back-story, Constantine arrives at the Battle of Camlann in the aftermath of Mordred’s death and Arthur’s wounding, taking the rebel army in the rear, saving the last of Arthur’s diminishing warband and thus taking control of Dumnonia in the aftermath of the battle and Arthur’s disappearance. Constantine is a level 3 hero who fights on foot. He is accompanied by Bedwyr ap Pedrawd, companion of Arthur and now cavalry commander in Constantine’s warband. He is a level 3 mounted hero. The two Dumnonian contingents are joined by an allied infantry contingent from Kernow under Trystan ap Talorc, Lord of Kernow, a level 2 hero.

Constantine has been stuck in a box for years after being damaged. He’s a conversion of the original Gripping Beast Arthur on foot with a helmeted head added, damaged paintwork and sword repaired and accompanied by a Gripping Beast horn blower and banner bearer carrying a banner I originally painted for a WAB Welsh army using a pic I found on the internet, outlined and hand painted. Bedwyr and Trystan you’ve seen before but their basing has been refreshed a bit in line with the unit bases. I’ve gone for a lush ‘early summer meadow’ look with various long and shorter meadow grass tufts, plus red, white and yellow flowers to provide an additional splash of colour for the Dumnonian countryside. Mini-dice holders to mark unit stamina were created from 3mm thick 20mm MDF round bases with the centre drilled out. Blue dice were chosen because they stand out well but are not too obtrusive.

I arranged all units to look as dynamic as possible – cavalry charging to the attack; spearmen in slightly irregular very close order and archers spread out skirmishing. I’m so pleased with how they look!

Constantine’s contingent:




Dumnonian foot comitatus (Gripping Beast and West Wind)




Dumnonian pedyt spearmen (Gripping Beast) with new red and white shields



Dumnonian tribal spearmen (Gripping beast and West Wind) with new red and white shields



Dumnonian archers (Gripping Beast) with new red and white shields



Bedwyr’s contingent:



Dumnonian cavalry comitatus (Gripping Beast and Foundry)




Trystan’s contingent:



Kernow pedyt spearmen (Gripping Beast)



Kernow tribal spearmen (Gripping Beast, West Wind and Foundry)



Kernow archers (Gripping Beast)



I have 5 more units and additional heroes being rebased currently to enable the army to expand to at least 400pts. I’ll add those to the thread once completed.

I hope you enjoyed seeing these old models refreshed and repurposed!
« Last Edit: June 13, 2025, 06:42:48 PM by guitarheroandy »

Offline armchairgeneral

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #1 on: June 06, 2025, 07:49:58 PM »
Superb painting and basing. Great looking force you have there  :)

Offline Atheling

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #2 on: June 06, 2025, 08:01:00 PM »
i have such fantastic memories of this army from the days of Hot Lead and Cold Steel at GBHQ, James' Age of Arthur events etc.

Great to see it being giving a new lease of life and a damn fine job you have made of it too Andy  :-* :-* :-* :-* :-*

Offline valleyboy

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #3 on: June 06, 2025, 09:48:52 PM »
Saw those on Farcebook - just stunning :o
I cannot pretend to feel impartial about colours. I rejoice with the brilliant ones and am genuinely sorry for the poor browns. - Winston Churchill

Offline Poiter50

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #4 on: June 07, 2025, 05:08:09 AM »
Good to see that Mogsy's new rule set has generated such a revival in this period with regeneration of such lovely figures and a renewed interest in this era/period. :) :)
Cheers,
Poiter50

Offline brunei35

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #5 on: June 07, 2025, 05:26:26 PM »
Look great Andy, just finishing off doing same with the Saxons.

[https://guitarheroandy.blogspot.com/2008/10/saxons.html?m=0]

Cheers
Tony


Offline Basementboy

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #6 on: June 07, 2025, 05:46:36 PM »
This looks gorgeous- congrats on the (very) successful rebasing- you've certainly achieved the dynamic look, each unit looks very active :-*

Offline WorkShy

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #7 on: June 07, 2025, 06:31:28 PM »
This looks fantastic.

I'm doing exactly the same: rebasing from WAB to Midgard all the Late Romans & Arthurians, followed by the Early Saxons. Close to a thousand minis in total. Might be a while. Hopefully will have enough rebased for some 300-400 pts games rather sooner.

Offline LouieN

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #8 on: June 07, 2025, 06:48:58 PM »
An excellent presentation.  Wonderful units. 

Offline Little Odo

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #9 on: June 08, 2025, 01:02:14 PM »
They look superb. Fantastic painting on those minis.
Little Odo's Grand Days Out
http://littleodo.blogspot.co.uk/

Offline Axebreaker

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #10 on: June 08, 2025, 05:54:08 PM »
Looks fantastic Andy! I always really like the look of large multi-based units in addition to the utility.  :-*

Christopher

Offline LeadAsbestos

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #11 on: June 08, 2025, 08:42:51 PM »
Fantastic work!

Offline Freddy

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #12 on: June 09, 2025, 05:22:22 PM »
Great looking army!

Offline guitarheroandy

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Re: The Great Arthurian Midgard Re-Basing Project
« Reply #13 on: June 13, 2025, 06:42:28 PM »
Cheers guys! I'm so pleased with how they've turned out!

Final update on the rebasing process: 5 more units and some heroes rebased to give me options both within 300pts and up to over 400pts...

New Dumnonian Cavalry Comitatus



New Dumnonian Light cavalry



New Kernow Light cavalry



New Dumnonian Pedyt



New Archers (either contigent)



Lvl 2 Dumnonian Cavalry Hero



Lvl 2 Dumnonian Infantry Hero



Lvl 1 Dumnonian Champion



Lvl 1 Kernow Champion



Lvl 2 Merlin - probably never use him but too good a vignette to leave out of the re-basing plan!



Next plan is to re-base two units of Late Roman horse archers, 'Romanise' a couple of spare heroes and 'maybe' paint up some barbarians for a late 5th century Roman army. I've a load of Saxons painted but my gaming group plays a lot of Dux Brit so I need them for that. So the thinking is either re-base them and paint a new Dux Saxon warband or keep the current Saxons for Dux Brit and paint a few units of barbarian troops for the Midgard. The former is my favourite of those plans at the mo as new painting will have to involve a different style...

Offline .:Gunslinger:.

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Re: The Great Arthurian Midgard Re-Basing Project UPDATE 13 June
« Reply #14 on: June 16, 2025, 08:43:06 AM »
Absolutely brilliant !  :-* I love to see these miniatures again and the new basing mkes them look even better. The dynamic arrangment as well as the 'modern' tufts, make them look really excellent and appropriate for the period.

 

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