Looking for a good rule set for a hybrid game I've been thinking up, first requirement, no heavy armors...iron and bronze metals will be scarce( will be handled as artifacts of power) mostly stoneage types running about. would like a rpg feel to it so folks would care about their band or character (not just use 'em as fodder) also to add experiance and lvl ups to better their tribes and characters, but would like the combat to be dangerous and quick. maybe offset this with luck points?
Easiest way to describe it would be the savage land meets Conan.